On Thu, Apr 5, 2018, 3:09 AM Michel Dänzer <mic...@daenzer.net> wrote:
> On 2018-04-04 07:35 PM, Marek Olšák wrote: > > On Wed, Apr 4, 2018 at 9:01 AM, Michel Dänzer <mic...@daenzer.net> > wrote: > >> On 2018-04-04 02:57 PM, Marek Olšák wrote: > >>> On Wed, Apr 4, 2018, 6:18 AM Michel Dänzer <mic...@daenzer.net > >>> <mailto:mic...@daenzer.net>> wrote: > >>> > >>> On 2018-04-04 03:59 AM, Marek Olšák wrote: > >>> > From: Marek Olšák <marek.ol...@amd.com <mailto: > marek.ol...@amd.com > >>>> > >>> > > >>> > This enables the tile swizzle for some cases of the displayable > >>> micro mode, > >>> > and it also fixes an addrlib assertion failure on Vega. > >>> > --- > >>> > src/amd/common/ac_surface.c | 18 ++++++++++++++---- > >>> > 1 file changed, 14 insertions(+), 4 deletions(-) > >>> > > >>> > diff --git a/src/amd/common/ac_surface.c > >> b/src/amd/common/ac_surface.c > >>> > index b294cd85259..2b20a553d51 100644 > >>> > --- a/src/amd/common/ac_surface.c > >>> > +++ b/src/amd/common/ac_surface.c > >>> > @@ -408,20 +408,29 @@ static unsigned > >>> cik_get_macro_tile_index(struct radeon_surf *surf) > >>> > tileb = 8 * 8 * surf->bpe; > >>> > tileb = MIN2(surf->u.legacy.tile_split, tileb); > >>> > > >>> > for (index = 0; tileb > 64; index++) > >>> > tileb >>= 1; > >>> > > >>> > assert(index < 16); > >>> > return index; > >>> > } > >>> > > >>> > +static bool get_display_flag(const struct ac_surf_config > *config, > >>> > + const struct radeon_surf *surf) > >>> > +{ > >>> > + return surf->flags & RADEON_SURF_SCANOUT && > >>> > + !(surf->flags & RADEON_SURF_FMASK) && > >>> > + config->info.samples <= 1 && > >>> > + surf->bpe >= 4 && surf->bpe <= 8; > >>> > >>> surf->bpe is the number of bytes used to store each pixel, right? > If > >> so, > >>> this cannot exclude surf->bpe < 4, since 16 bpp and 8 bpp formats > >> can be > >>> displayed. > >>> > >>> > >>> Sure, but what are the chances they will be displayed with the current > >>> stack? GLX doesn't have 16bpp visuals for on-screen rendering. > >> > >> Maybe not when the X server runs at depth 24, but it can also run at > >> depths 8, 15 & 16, in which case displayable surfaces with bpe == 1 or 2 > >> are needed even before GLX even comes into the picture. > >> > > > > OK. Let me ask differently. Do we wanna support displayable 8, 15, and 16 > > bpp? > > We do support it, it's not really a question of whether we want to > anymore. :) > > > Can we just say that we don't support those? > > I'm afraid we can't. > > > Which kind of surfaces are you trying to exclude like this? Maybe they > can be excluded in a different way. > Currently just the MSAA resolve temporary destination buffer. Marek > > -- > Earthling Michel Dänzer | http://www.amd.com > Libre software enthusiast | Mesa and X developer >
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev