On Sat, Jan 27, 2018 at 7:08 PM, Matt Turner <matts...@gmail.com> wrote: > On Sat, Jan 27, 2018 at 4:02 PM, Matt Turner <matts...@gmail.com> wrote: >> On Sat, Jan 27, 2018 at 10:06 AM, Rob Clark <robdcl...@gmail.com> wrote: >>> Signed-off-by: Rob Clark <robdcl...@gmail.com> >>> --- >>> run.c | 12 ++++++++++++ >>> 1 file changed, 12 insertions(+) >>> >>> diff --git a/run.c b/run.c >>> index 69fe23d..20a0a6a 100644 >>> --- a/run.c >>> +++ b/run.c >>> @@ -520,6 +520,18 @@ main(int argc, char **argv) >>> }; >>> EGLContext core_ctx = eglCreateContext(egl_dpy, cfg, EGL_NO_CONTEXT, >>> attribs); >>> + >>> + if (core_ctx == EGL_NO_CONTEXT) { >>> + static const EGLint attribs_31[] = { >>> + EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, >>> + EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR, >> >> Profiles are only introduced in v3.2. I can't see how this can work. > > If you want to fall back to 3.1, you just request the version without > the PROFILE_MASK, so just remove these two lines. > > If I had to guess what you're aiming for... I'd say freedreno only > does 3.1 and this allows it to handle some #version 140 (GL 3.1) > shaders?
correct, missing geom shaders.. hmm, getting "Couldn't find current GLX or EGL context." from somewhere (waffle?).. will need to debug further a bit later.. BR, -R _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev