On Sat, Jan 27, 2018 at 4:02 PM, Matt Turner <matts...@gmail.com> wrote: > On Sat, Jan 27, 2018 at 10:06 AM, Rob Clark <robdcl...@gmail.com> wrote: >> Signed-off-by: Rob Clark <robdcl...@gmail.com> >> --- >> run.c | 12 ++++++++++++ >> 1 file changed, 12 insertions(+) >> >> diff --git a/run.c b/run.c >> index 69fe23d..20a0a6a 100644 >> --- a/run.c >> +++ b/run.c >> @@ -520,6 +520,18 @@ main(int argc, char **argv) >> }; >> EGLContext core_ctx = eglCreateContext(egl_dpy, cfg, EGL_NO_CONTEXT, >> attribs); >> + >> + if (core_ctx == EGL_NO_CONTEXT) { >> + static const EGLint attribs_31[] = { >> + EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, >> + EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR, > > Profiles are only introduced in v3.2. I can't see how this can work.
If you want to fall back to 3.1, you just request the version without the PROFILE_MASK, so just remove these two lines. If I had to guess what you're aiming for... I'd say freedreno only does 3.1 and this allows it to handle some #version 140 (GL 3.1) shaders? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev