On Sat, Jan 27, 2018 at 7:02 PM, Matt Turner <matts...@gmail.com> wrote: > On Sat, Jan 27, 2018 at 10:06 AM, Rob Clark <robdcl...@gmail.com> wrote: >> Signed-off-by: Rob Clark <robdcl...@gmail.com> >> --- >> run.c | 12 ++++++++++++ >> 1 file changed, 12 insertions(+) >> >> diff --git a/run.c b/run.c >> index 69fe23d..20a0a6a 100644 >> --- a/run.c >> +++ b/run.c >> @@ -520,6 +520,18 @@ main(int argc, char **argv) >> }; >> EGLContext core_ctx = eglCreateContext(egl_dpy, cfg, EGL_NO_CONTEXT, >> attribs); >> + >> + if (core_ctx == EGL_NO_CONTEXT) { >> + static const EGLint attribs_31[] = { >> + EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, >> + EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR, > > Profiles are only introduced in v3.2. I can't see how this can work. >
entirely possible by accident.. not quite sure when shader-db started asking for 3.2 core profile, but that broke things for freedreno (and this patch "fixed" things) BR, -R >> + EGL_CONTEXT_MAJOR_VERSION_KHR, 3, >> + EGL_CONTEXT_MINOR_VERSION_KHR, 1, >> + EGL_NONE >> + }; _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev