On Sat, Jan 27, 2018 at 7:02 PM, Matt Turner <matts...@gmail.com> wrote:
> On Sat, Jan 27, 2018 at 10:06 AM, Rob Clark <robdcl...@gmail.com> wrote:
>> Signed-off-by: Rob Clark <robdcl...@gmail.com>
>> ---
>>  run.c | 12 ++++++++++++
>>  1 file changed, 12 insertions(+)
>>
>> diff --git a/run.c b/run.c
>> index 69fe23d..20a0a6a 100644
>> --- a/run.c
>> +++ b/run.c
>> @@ -520,6 +520,18 @@ main(int argc, char **argv)
>>      };
>>      EGLContext core_ctx = eglCreateContext(egl_dpy, cfg, EGL_NO_CONTEXT,
>>                                             attribs);
>> +
>> +    if (core_ctx == EGL_NO_CONTEXT) {
>> +        static const EGLint attribs_31[] = {
>> +            EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
>> +            EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
>
> Profiles are only introduced in v3.2. I can't see how this can work.
>

entirely possible by accident.. not quite sure when shader-db started
asking for 3.2 core profile, but that broke things for freedreno (and
this patch "fixed" things)

BR,
-R


>> +            EGL_CONTEXT_MAJOR_VERSION_KHR, 3,
>> +            EGL_CONTEXT_MINOR_VERSION_KHR, 1,
>> +            EGL_NONE
>> +        };
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to