On 12.04.2017 23:03, Markus Trippelsdorf wrote: > On 2017.04.12 at 20:45 +0100, Emil Velikov wrote: >> On 12 April 2017 at 20:34, Constantine Kharlamov <hi-an...@yandex.ru> wrote: >> >>>> I suspect this breaks because r600 more often fails to >>>> compile some shaders, >>>> and the hw requires a fragment shader and we use the empty one as a >>>> fallback in that case. >>> >>> Ok, that wasn't obvious, I running the system with the patchset on HD5730, >>> including >>> piglit testing — so far is fine. >>> >> If in doubt ask the bug reporter(s) to test a patch on their machines. > > Well, the question is why bother with this legacy code at all? > I would expect a much more conservative approach. Except for essential > patches to keep the hardware running, everything else should be > rejected. Nobody is expecting new features for this ancient hardware > anyway.
It's not that ancient if you consider notebooks where you can't replace a GPU, as it is in my case. For conservative approach there is a Mesa stable branch, which is what distros are using by default anyway. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev