On 12 April 2017 at 20:34, Constantine Kharlamov <hi-an...@yandex.ru> wrote:
>> I suspect this breaks because r600 more often fails to >> compile some shaders, >> and the hw requires a fragment shader and we use the empty one as a >> fallback in that case. > > Ok, that wasn't obvious, I running the system with the patchset on HD5730, > including > piglit testing — so far is fine. > If in doubt ask the bug reporter(s) to test a patch on their machines. -Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev