On 12.04.2017 22:21, Dave Airlie wrote: > On 13 April 2017 at 03:39, Constantine Kharlamov <hi-an...@yandex.ru> wrote: >> On 12.04.2017 18:53, Marek Olšák wrote: >>> On Wed, Apr 12, 2017 at 4:44 PM, Markus Trippelsdorf >>> <mar...@trippelsdorf.de> wrote: >>>> On 2017.04.10 at 22:48 +0200, Marek Olšák wrote: >>>>> Pushed the series, thanks! >>>>> >>>>> Marek >>>>> >>>>> On Mon, Apr 10, 2017 at 10:04 PM, Constantine Kharlamov >>>>> <hi-an...@yandex.ru> wrote: >>>>>> The idea is taken from radeonsi. The code mostly was already checking >>>>>> for null >>>>>> pixel shader, so little checks had to be added. >>>>>> >>>>>> Interestingly, acc. to testing with GTAⅣ, though binding of null shader >>>>>> happens >>>>>> a lot at the start (then just stops), but draw_vbo() never actually sees >>>>>> null >>>>>> ps. >>>>>> >>>>>> v2: added a check I missed because of a macros using a prefix to choose >>>>>> a shader. >>>> >>>> This commit causes ring 0 stalls on r600: >>>> https://bugs.freedesktop.org/show_bug.cgi?id=100663 >>> >>> Thanks, I reverted the commit. >>> >>> Marek >> >> Marek: do you have an idea why does it work for radeonsi though? I have >> almost no >> experience to graphics, so the only assumption comes to my mind: some >> r600g-managed >> card-specific behavior. > > Blindly porting stuff from radeonsi without understanding the > differences in the hardware and > drivers isn't going to be a great strategy, as you aren't really > learning more than the moving > code around.
I disagree on this. A month ago I didn't even know a meaning of a shader aside that it's a graphics buzzword. But now I more or less understand shaders pipeline, what each type of shader does, and a bunch of other small details. The thing is: I keep telling that I'm a newbie to graphics, so simple mistakes are to be expected, at least for some time. And for that matter, that's the reason I just asked the question. > I suspect this breaks because r600 more often fails to > compile some shaders, > and the hw requires a fragment shader and we use the empty one as a > fallback in that case. Ok, that wasn't obvious, I running the system with the patchset on HD5730, including piglit testing — so far is fine. > Dave. > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev