On Tue, Sep 19 2000, Peter Osterlund wrote:
> > 2) the block number is smaller than head (or head->next
> >    if the current request is unplugged)
> 
> The second condition is not so simple in the case of latency control.
> Consider the following queue:
> 
> sector:   100 200 300 400 10 20 30
> sequence: 1   1   1   1   0  1  1
> 
> In this case it would be correct to insert 150 at the end even though
> it is >100, because no more requests are allowed to pass the "10"
> request.
> 
> It is however possible to decide in O(1) time if the correct insertion
> point is at the end of the queue. We have to keep track of the point,
> p, where no more requests may pass. (10 in the example above.) The logic
> would then be:
> 
>       int insert_at_tail = 0;
>       if (IN_ORDER(p, last)) {
>               if (IN_ORDER(last, req) || IN_ORDER(req, p))
>                       insert_at_tail = 1;
>       } else {
>               if (IN_ORDER(last, req) && IN_ORDER(req, p))
>                       insert_at_tail = 1;
>       }
>       if (insert_at_tail) {
>               /* Do it in O(1) */
>       } else {
>               /* Do normal O(n) scan and update latencies */
>       }

But there may be several p points in the queue, how are you going
to keep track of all of them?

> The question is if this is worth the extra code complexity. How long
> can the request queue be? Does it have a fixed upper size, or is it
> limited only by available memory? If the request queue is always
> short, the O(n) complexity shouldn't matter. Note that the worst case
> complexity is still O(n) for all algorithms discussed so far.

See QUEUE_NR_REQUESTS in blkdev.h -- the standard size is 256 requests
per queue.

-- 
* Jens Axboe <[EMAIL PROTECTED]>
* SuSE Labs
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