Viktor Szakáts wrote:
> 
> I think until we have the basics right, it's not 
> a reasonable goal to set current patterns or API 
> in stone.
> 
> Unfortunately more and more code is created with 
> current pattern, which makes it just more and more 
> difficult to fix the basic problems in low-level 
> code while keeping higher level code updated
> (not to mention "invisible" for us code outside 
> our SVN).
> 
> This has been exactly the problem I've been trying 
> to shade a light on since many many months.
> 
> Bazaar is a nice thing, but if someone builds an Eiffel 
> Tower on top of the bazaar, it's just not trivial 
> to swap the foundation without troubling the Tower.
> 
> All this means that there is less and less chance 
> (= more and more required effort) to ever make f.e. 
> HBQT's memory management right, or to fix centralized 
> slots system, just to name two crucial issues.
> 
> This in turn means that the original high expectations 
> for HBQT becoming "the" GUI for Harbour are vanishing.
> 
> Given the effort put into this and the importance of 
> a GUI in general, this is a pity.
> 

I agree with all your assertions in toto.

But the bottom-line is, I am unable to find a solution
to coordinate when Qt destroys an object and when 
Harbour request it to destroy.

Unless someone more gifted join this effort,
like Istavin tried and offered some constructs, I do not 
see much progress. Time-and-again I try with a new 
concept, but at points it fails. The current implementation
is the best so far.




-----
     enjoy hbIDEing...
        Pritpal Bedi 
http://hbide.vouch.info/
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