Viktor Szakáts wrote: > > I think until we have the basics right, it's not > a reasonable goal to set current patterns or API > in stone. > > Unfortunately more and more code is created with > current pattern, which makes it just more and more > difficult to fix the basic problems in low-level > code while keeping higher level code updated > (not to mention "invisible" for us code outside > our SVN). > > This has been exactly the problem I've been trying > to shade a light on since many many months. > > Bazaar is a nice thing, but if someone builds an Eiffel > Tower on top of the bazaar, it's just not trivial > to swap the foundation without troubling the Tower. > > All this means that there is less and less chance > (= more and more required effort) to ever make f.e. > HBQT's memory management right, or to fix centralized > slots system, just to name two crucial issues. > > This in turn means that the original high expectations > for HBQT becoming "the" GUI for Harbour are vanishing. > > Given the effort put into this and the importance of > a GUI in general, this is a pity. >
I agree with all your assertions in toto. But the bottom-line is, I am unable to find a solution to coordinate when Qt destroys an object and when Harbour request it to destroy. Unless someone more gifted join this effort, like Istavin tried and offered some constructs, I do not see much progress. Time-and-again I try with a new concept, but at points it fails. The current implementation is the best so far. ----- enjoy hbIDEing... Pritpal Bedi http://hbide.vouch.info/ -- View this message in context: http://n2.nabble.com/hbqt-a-couple-of-questions-tp4874292p4879730.html Sent from the harbour-devel mailing list archive at Nabble.com. _______________________________________________ Harbour mailing list (attachment size limit: 40KB) Harbour@harbour-project.org http://lists.harbour-project.org/mailman/listinfo/harbour