Hi Dark,
Thanks for suggesting my Sarah game but I have concerns about showing it to 
Electronic Arts.
One of the big EA titles is Harry Potter and the Order of the Phoenix which 
is very similar to Sarah in that it mainly takes place in the Hogwarts 
castle.
It is different in that it has over 200 speaking roles and takes place 
during Harry's school year.
On one hand it would show EA what they need to make their games accessible 
or on the other hand they will send their lawyers to block my selling of the 
game.
smiles, I would hope the first would be their choice as the less than $5,000 
earned on Sarah sales would not cover their Lawyer's time.
Phil

----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, September 30, 2007 10:40 AM
Subject: Re: [Audyssey] Electronic Arts games


> Hello richard.
>
> Personally, I'd recommend a mixture of genres, some easy which members of
> the general public can pick up, ----- such as superliam, but others more
> difficult and complex. in particular I'd recommend Shades of doom or
> Sarah, ----- particularly Sarah.
>
> Hp games are very current, but more to the point, Sarah is a complex 3D 
> game
> with a great deal of exploration and different objects to be used. while
> another game, ---- such as superliam, might make a better introduction to
> playing audio games for those who haven't tried before, it might be 
> helpful
> to emphasise the fact that visually impared people are both capable of, 
> and
> greatly desire to play fully featured complex games.
>
> while this is obvious to everyone here, believe me, in some discussions 
> I've
> had about audio games with some slightly less enlightened people, this has
> been an issue.
>
> Rail racer might also be a nice show off title, given the learning curve,
> complexity of driving, and amount of online tracks and competitions. My 
> only
> miner concern with Rr is that the Day of the trifids esque plotline, and 
> the
> hole racing on rails thing might appear slightly exclusivist, ----- I will
> admit it slightly worried me when I first saw the write up of the game. of
> course, once I played the thing I realized that it was an incredibly good
> game in it's own write, and not just a litle bit of wishful thinking.
> 

---
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