Hi Charles, Josh and Nail,
I will think about the pitch thing in my baseball game. However I should tell
you that I never even graduated high school and thus do not have a mathematics
degree in physics or probability or anything like that. So I would have no
idea how to program the math of the trajectory of the ball from the pitchers
mound to home plate. I do know that when one throws a curve ball you put a
spin on the ball so that the stitches of the ball grab the air and it causes
the ball to curve on it's way to the plate. The slider and sinker you spin the
ball in a different direction and it causes the ball to dip as it approaches
the plate. A fast ball again is spun in a different direction and thrown so
hard that there is little motion side to side or up and down. A change up is
thrown in the same manner as the fast ball only with less speed in an effort to
throw off the batters timing. The knuckle and screw ball are thrown with as
little spin as possible and they move side to side and up and down erratically
on their way to the plate. But how to program the math for all of that to
happen with you determining the direction, force, angle and spin of the ball is
way beyond me. And then there would be the probability of the batter laughing
as the ball hit the batter in the on deck circle or if the pitch made it to the
plate whether he would swing at it and the probability of him being able to hit
it depending on how you threw it. I would just have no idea how to program all
of that.
I wonder how they do it for the Play Station, Sega, Nintendo, XBox and the
other game systems that have baseball games.
Jim
I wondered why the baseball was getting bigger. Then it hit me.
[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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