hey that sounds like a great idea.

Josh

email: [EMAIL PROTECTED]
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AOL: kutztownstudent
skype: jkenn337

----- Original Message ----- 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, September 13, 2007 4:48 PM
Subject: Re: [Audyssey] Jim Kitchen's baseball game


>I think you've got a good idea, and here's how I envision the pitching to
> work if you want it to be a bit more complex.  I would like a series of
> tones to indicate from low to high as far as the height of the pitch, then
> another set of tones going from left to right indicating where home plate
> is.  Then another set of tones for pitch speed.  When you reach the 
> desired
> height, direction, and speed, the enter key is pressed to stop the scan.
> Once these are set, the pitch is thrown.  Of course, a fast ball would
> travel straight, while others do not, and you would have to judge where 
> the
> ball will be located when it hopefully? travels across the plate.  During
> the height and directional series of tones, a beep could be sounded when 
> the
> aim is within the strike zone at the time of your release.  In this way, 
> an
> inside or outside or high or low pitch could be accurately placed.
> ----- Original Message ----- 
> From: "nail" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, September 13, 2007 7:38 AM
> Subject: [Audyssey] Jim Kitchen's baseball game
>
>
>> Hi there, people. I am new to this list, but though I have some thoughts
>> on Jim Kitchen's baseball game, that I'd like to share. I think right now
>> the game is not totaly depended on user. I mean the pitching process. 
>> Here
>> is the message that I sent to Jim a couple of hours ago...
>> One more thing I thought of yesterday. Don't you think it would be
>> good to make the baseball game a bit more complicated. I mean pitching
>> could
>> also be dependable on user. Maybe it could be a similar way like in
>> batting.
>> I mean the accuracy and power of a pitch could somehow depend on the time
>> when user presses a key. Think of it, if you'd like.
>> So what are your thoughts, guys?
>> ---
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