hey that sounds like a great idea. Josh
email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ----- Original Message ----- From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, September 13, 2007 4:48 PM Subject: Re: [Audyssey] Jim Kitchen's baseball game >I think you've got a good idea, and here's how I envision the pitching to > work if you want it to be a bit more complex. I would like a series of > tones to indicate from low to high as far as the height of the pitch, then > another set of tones going from left to right indicating where home plate > is. Then another set of tones for pitch speed. When you reach the > desired > height, direction, and speed, the enter key is pressed to stop the scan. > Once these are set, the pitch is thrown. Of course, a fast ball would > travel straight, while others do not, and you would have to judge where > the > ball will be located when it hopefully? travels across the plate. During > the height and directional series of tones, a beep could be sounded when > the > aim is within the strike zone at the time of your release. In this way, > an > inside or outside or high or low pitch could be accurately placed. > ----- Original Message ----- > From: "nail" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, September 13, 2007 7:38 AM > Subject: [Audyssey] Jim Kitchen's baseball game > > >> Hi there, people. I am new to this list, but though I have some thoughts >> on Jim Kitchen's baseball game, that I'd like to share. I think right now >> the game is not totaly depended on user. I mean the pitching process. >> Here >> is the message that I sent to Jim a couple of hours ago... >> One more thing I thought of yesterday. Don't you think it would be >> good to make the baseball game a bit more complicated. I mean pitching >> could >> also be dependable on user. Maybe it could be a similar way like in >> batting. >> I mean the accuracy and power of a pitch could somehow depend on the time >> when user presses a key. Think of it, if you'd like. >> So what are your thoughts, guys? >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
