Steam pisses me off majorly. The xbox one and ps4 are both accessible.
So if they was away for narator to pull the text from games we would
be golden. I still love my consoles even though you can get a lot of
the same games for computers. My comp only has 6 gb of ram and
probably not the best graphics card anyways. All I have ever really
wanted is for main stream games to be accessible and I am sure there
is away to do this.
On 10/25/16, dark <d...@xgam.org> wrote:
> Sadly "just having the sounds turned into pictures"  is easier said than
> done, likewise I doubt game stop (which I assume is rather like game station
>
> is over here in the Uk), would stock independently produced games.
>
> If there was an audiogames console, the plane fact is only blind people
> would buy it and it's doubtful anyone would develop games with graphics for
>
> it. Plus, to be brutally honest, why should I pay for additional hardware
> when I already have a computer and an Iphone that can play games no
> problem?
> When a sighted person buys a games consoles, there are lots of games that
> won't! be available on their pc, or mac or whatever, however as a blind
> person that is not the case, and I don't think you could find a dedicated
> list of developers willing to write games for a new platform when they could
>
> already develop games for Windows pc, Ios, or even Mac or Android and know
> they'd have a dedicated pool of users who already have the hardware and
> inclination to buy their games without laying out additional costs.
>
> Developing audiogames for actual graphical consoles like the playstation or
>
> xbox might be a possibility, though even there you have the problem of
> firstly how a blind person accesses the text in the game with no  software
> or os based synthesisers (I have heard importing of things like sapi onto
> Xbox and ps4 has been tried but I'm not sure how it went), also manifestly
> you have the problem that only some blind users will have consoles, and of
> the potential sighted users of games consoles it's uncertain how many would
>
> buy an audiogame anyway making development of it worth while.
>
> Game consoles come from a time when most people didn't own computers,  and
> when the dedicated processing power  and potentials of the hardware was far
>
> more than a similar computer system. That however is fading these days no
> longer the case, most people already own a computer or smart phone and can
> play games on it, indeed I've heard steam (irritating as it is for their
> lack of access), called the next step in consoles, ie, a virtual os that
> doesn't come with any hardware at all but runs on the user's own existing
> devices.
>
>
> So bottom line, I don't really think a console for the blind would work at
> all, at most it'd mean laying out  extra expense for a few users and for
> developers to write for a platform with potentially even less users than
> normal, and it's even less likely that such a console would be picked up by
>
> sighted people.
>
> Better focus on platforms everyone! has access too than try to create
> another, heck look at the interest by sighted players in games like
> pappasangre on the Iphone.
>
> all the best,
>
> Dark.
>
>
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-- 
Lenron Brown
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Skype: ron.brown762

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