Frankly, I do not understand the need for something like this. Games
yes, but a gaming console? What would be the point? I am asking out of
genuine curiosity and not to be contrary.

On 10/23/16, The Life of Z <[email protected]> wrote:
> I wonder how we could work together to get this concept off the ground. I
> know that I'm not a game creator but I had a sweet idea like you about the
> game console for the Blind. I wish their was a way we could jumpstart this
> intresting thing. I wonder why people aren't intrested in furthering the
> Blind in life? It seems like other disabilities get more help in things of
> life sometimes. I know this has nothing to do with games, but if somebody
> with sight or a wheelchair bound veteran would've had this concept,
> everybody and their parents would back them. I'm just speaking my mind for
> once. Play on playas.
>
> On Oct 21, 2016 11:40 AM, "Travis Siegel" <[email protected]> wrote:
>
> No it wouldn't cost much at all.  I've already tried to fly this concept,
> and got turned down flat by most developers I approached.  They['re just
> not interested.  <sigh>
>
> Using a raspberry pi as the heart, it would be a trivial matter to build a
> menuing system, pack the sd card full of every kind of game imaginable, and
> sell the thing for a hundred bucks or so, and still make a bit of a proffit
> (admittedly, not much, but still ...) The problem is tht you'll need games
> for the thing, and since it uses an arm processor (the same line as the
> iPhones) folks just don't want to port their windows apps to the arm
> processor, even though, in some cases it's as simple as recompiling with a
> different mainstream compiler.  I thought about going ahead and making an
> sd card with all the stuff I could find and port on my own, then just sell
> the sd card for a few bucks more to cover costs than anything else, and I
> may still do that, but without ports of things like rsgames game client,
> and a bit more sound variety, folks aren't going to be much interested in
> it.
>
> (Just for reference)
>
> This is my second attempt to float the idea of a gaming console for the
> blind, the first attempt was several years ago using a small credit card
> sized computer from parallax, and although initially folks said they were
> interested, once the capabilities of the chip were discussed, they all gave
> it up as a bad idea, because it wasn't on par with modern windows systems.
> (well duh), that's the whole point of a gaming console. But anyway, that's
> it in a nutshell.
>
>
>
> On 10/20/2016 6:38 PM, The Life of Z wrote:
>
>> Thanks Dark that' is some incouragement. Maybe I'll be able to play it
>> aafter allWWWell, that was an intresting post. I think the reason  why
>> developers don't make any game additions for the sighted is because of X
>> box 1   and playstatttion 4. I had an idea for a console for the blind
>> but
>> I don't know how to get it off the ground. It would be like a game
>> console
>> like and x--box or playstation except it could handle games for the
>> blind.
>> I'd even have a li'l button tthat you could press to have a visual
>> display
>> just incase you had sighted family or friends that wanted to play with
>> you.
>> Of courrse, if I got some developers to help me bbbuild the thing, it
>> would
>> probably cost a bunch like everything made fffor us blind people.
>> Somtimesss I hate that.
>>
>> On Oct 20, 2016 11:43 AM, "Travis Siegel" <[email protected]> wrote:
>>
>> You're likely to get a lot of responses to these questions, but I'll
>> chime
>>> in anyway.
>>>
>>> To answer the first question.
>>>
>>> No, it doesn't take as much room for a game for the visually impaired as
>>> it does for a sighted gamer.  The reason being, although sounds can be
>>> large, (especially high-quality ones), you don't have to deal with
>>> graphics, which can eat considerably more space.  My son is always
>>> buying
>>> the newest games, and these days, they're almost always several
>>> gigabytes
>>> in size.  I have yet to see an audio game that packs that big of a
>>> punch,
>>> though I'm not exactly an expert on audio games for the blind,
>>> considering
>>> I'm not a fan of windows, and only recently got another windows machine
>>> which I have done without for more than 10 years.  On the other hand,
>>> I'm
>>> quite a bit puzzled why absolutely no attempt is made by folks who make
>>> blind games to make them sighted friendly. Admittedly,it would take
>>> extra
>>> work, and in some cases, it might be more work than it's worth, but in
>>> general, when a game is made for the blind community, nothing is done to
>>> the game to make it be playable by sighted gamers.
>>>
>>> Sometimes, the effort is so minimal, it is laughable, and yet,
>>> developers
>>> of blind games do the very thing they accuse the sighted world of doing
>>> to
>>> us. <shrug>  I have never released a product that wasn't usable by both
>>> sighted and blind users alike, though again, I haven't been doing
>>> anything
>>> at all in the windows world for more than 10 years, and most of the
>>> freelance work I do has nothing to do with blind folks at all, but
>>> that's
>>> beside the point.  I find it frustrating sometimes when I download a
>>> shiny
>>> new game to play, only to find that my wife and children can't enjoy the
>>> game with me, because there is no attempt made to give the sighted world
>>> any interface at all.  Case in point, rs games.  Except for the sounds,
>>> there's absolutely no reason whatsoever why the client can't have the
>>> text
>>> written on the screen right along with the spoken text.  Instead, the
>>> sighted folks have to use the web interface wich is so plain, they don't
>>> even want to bother with it.
>>>
>>> I've been a web developer for roughly 20 years, and honestly, it's not
>>> hard to make web sites presentable to the sighted as well as the blind
>>> if
>>> it's done correctly.  Yes, you'll need a sighted person to look at the
>>> thing, and say things like, move the graphic to the other side of the
>>> text,
>>> or why does that link not have a picture, but it's not a difficult
>>> process.
>>>
>>> As for the rest of your questions, I'll leave those for others, as I've
>>> gotten badly off topic with this post, and while I could rant for
>>> several
>>> pages, it's not helpful to do so, so I'll stop here, with the
>>> expectation
>>> that I'll get blasted 3 ways from sunday for daring to speak such
>>> blastphemy, and discussions of how hard and time consuming it would be
>>> to
>>> make things usable by the sighted. I don't mean full out graphics with
>>> full
>>> motion video and such, but just a little effort put into maybe having a
>>> few
>>> pictures, (or as pointed about rsgames client,) just adding text instead
>>> of
>>> having speech only.  It's not hard, and it allows friends and family to
>>> play along, even if it's not the best experience in the world for them.
>>>
>>>
>>>
>>> On 10/19/2016 12:53 PM, The Life of Z wrote:
>>>
>>> I have a question for you guys. Does it take a lot more memory for games
>>>> for the blind to be created or is it about the same as a game for the
>>>> sighted world? My second question is does it take up a lot of space for
>>>> all
>>>> you gamers out their who have PC computers? My third and final question
>>>> is
>>>> this: is their a gamers page on youtube for the blind gamer like
>>>> myself?
>>>> Thanks list.
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-- 
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[email protected]
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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