This is interesting,

Gordon replied that sometime he might be bringing some of the changes back to the Falcon compiler in an email a couple days ago but Thibault now says no plans, hmm.

I had a look at the things that have been fixed in the change log of ASC 2, there is no way I am going to spend my time trying to duplicate the amount of bugs that have been fixed by Adobe on their compiler.

It's great that Aodbe forked us a compiler, but then again what is the use other than some free code and no "opensource" contribution.

My tone may sound a bit well, I don't really know but I coming from the fact that I have not seen hardly ANY interest in others on this dev list or around the "social" circles to have anything to do with the compiler. If there were developers in this project that knew how to push the gifted compiler code forward other than Gordon that is an employee of Adobe, I would have a lot more encouragement here.

I don't think people understand that this new compiler framework is the life or death of this project and if it doesn't get supported, Apache Flex is a still born after 4.x in my opinion.

Mike




Quoting Jesus Barquin <yuka...@gmail.com>:

So... is there anybody at apache flex that can follow the flash runtime
evolution??? I mean improving future apache flex compiler, because the
runtime seems to be every day more and more far away from the apache flex
way and I feel a little bit scared.

2012/10/18 Thibault Imbert <timb...@adobe.com>

Hi Clint,

No, we have no plans.

Thibault Imbert | sr. product manager gaming (Graphics, Language, VM,
Compiler) | Monocle | adobe systems
gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org
<http://bytearray.org/> | @thibault_imbert






On 10/17/12 11:04 PM, "Clint Modien" <cl...@vectorscape.com> wrote:

>This obviously begs the questionÅ  does Adobe plan on donating any changes
>to ASC 2.0 back to Apache Flex?
>
>On Oct 15, 2012, at 5:28 PM, Thibault Imbert <timb...@adobe.com> wrote:
>
>> Hi Mike,
>>
>> Yes, we wanted to give you access to the compiler as soon as possible so
>> we decided to donate the final version of the compiler (aka Falcon) with
>> Flex (MXML) support that you guys could contribute to it and shape
>>Falcon
>> the way Flex developers decide to.
>>
>> ASC 2.0 purpose was gaming focused, hence why we decided to pursue the
>> development on our side. Given that its audience today is different we
>> don't want to have gaming requirements for the compiler get in the way
>>of
>> requirements from Flex developers.
>>
>> Thibault Imbert | sr. product manager gaming (Graphics, Language, VM,
>> Compiler) | Monocle | adobe systems
>> gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org
>> <http://bytearray.org/> | @thibault_imbert
>>
>>
>>
>>
>>
>>
>> On 10/15/12 3:20 PM, "labri...@digitalprimates.net"
>> <labri...@digitalprimates.net> wrote:
>>
>>>> Yes, ASC 2.0 is essentially a fork of Falcon. (More accurately, Falcon
>>>> was branched off back in the summer and the packages were renamed from
>>>> com.adobe.flash to org.apache.flex.) As far >as I know, I'll be
>>>> integrating these bugfixes into Falcon at some point.
>>>
>>> So, essentially, adobe donated a snap shot in time of falcon and is
>>> continuing development in a closed source manner. Is this accurate?
>>>
>>> Mike
>>>
>>
>






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