1) It takes a long time to make a powerful system like Flash Player stable
enough, Google Map has been using webGL for a long time, improved a lot
still crash all the time.
2) Politically, none of the major browser vendors would let anything our of
their control grow bigger anymore, Flash Player is the only exception, it
came too early and too important to the web to be killed.

The only chance to implement high performance application across main
stream browsers is still Flash with stage3D AGAL, time has proved it, I
don't the majority get it, when it comes to tech, this is usually it, most
just follow what others say.

Sad haaa? What if spent time in implementing Flex with AGAL from the very
beginning? Flash platform might not be on the hanging edge...


On Mon, Apr 10, 2017 at 5:16 PM, Josh Tynjala <joshtynj...@gmail.com> wrote:

> I don't think you can simply compile LightSpark as-is to WebAssembly. I
> suspect that its rendering code will need serious modification to be able
> to draw to HTML Canvas or WebGL instead of whatever native APIs it uses
> now. This part probably wouldn't be trivial.
>
> - Josh
>
> On Mon, Apr 10, 2017 at 1:52 PM, Jason Taylor <ja...@dedoose.com> wrote:
>
> > Why would we be implementing anything? I'm talking about taking
> LightSpark
> > as is (with their 252 open bugs) compiling it to LLVM, using that input
> for
> > the WebAssembly compiler and compiling the output binary as a LightSpark
> > WebAssembly drop in flash player.  This has nothing to do with the
> existing
> > FlexJS work and is merely to allow the existing flash apps to run in
> > browser, cross platform without a plug-in (such as Safari on iOS).   Not
> > quite sure what exactly is so crazy here.  Sorry, FlexJS will never give
> us
> > the performance we (Dedoose) need, so extending the life cycle of the
> flash
> > player a couple more years to buy us time for a complete rewrite in a
> > performant client technology is pretty important to us.
> > ~ JT
> >
> >
> >
> > -----Original Message-----
> > From: Gary Yang [mailto:flashflex...@gmail.com]
> > Sent: Monday, April 10, 2017 1:46 PM
> > To: dev@flex.apache.org
> > Subject: Re: WebAssembly Flash ByPass
> >
> > No mean to be offensive, implementing everything in WebAssembly feels
> just
> > like talking about living in Mars, even with HTML/Javascript/CSS
> regardless
> > of performance, after so many years ...
> >
> > On Mon, Apr 10, 2017 at 4:18 PM, piotrz <piotrzarzyck...@gmail.com>
> wrote:
> >
> > > Hi Gary,
> > >
> > > Please be tolerant to Jason's opinion and ideas. Apache Flex is an
> > > open source project and if Jason would like to bring some idea here he
> > > is very welcome, same as you.
> > >
> > > Piotr
> > >
> > >
> > >
> > > -----
> > > Apache Flex PMC
> > > piotrzarzyck...@gmail.com
> > > --
> > > View this message in context: http://apache-flex-
> > > development.2333347.n4.nabble.com/FlexJS-feature-chart-work-
> > > status-tp61035p61082.html
> > > Sent from the Apache Flex Development mailing list archive at
> Nabble.com.
> > >
> >
>

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