Hi Fred, the DebuggableWorker class code looks fine. The file should probably have an Apache Header instead of what it has now.
-Alex On 5/1/14 6:21 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com> wrote: >Alex, > >I pushed the commit in the FDBWorkers branch, if you want to have a look >before I merge it in Develop, that's won't be now but still. >This is the JIRA https://issues.apache.org/jira/browse/FLEX-34294 if you >want to check the code via the "Source" tab instead in few minutes. > >Thanks for your help ! > >Frédéric THOMAS > >> From: aha...@adobe.com >> To: dev@flex.apache.org >> Subject: Re: [FDB] Integration >> Date: Wed, 30 Apr 2014 20:38:50 +0000 >> >> I think core.swc is supposed to contain stuff you can use in AS3 >>projects >> w/o pulling in all of the other Flex stuff. Maybe it can go there? >> >> On 4/30/14 1:08 PM, "Frédéric THOMAS" <webdoubl...@hotmail.com> wrote: >> >> >Alex, >> > >> >Too much time on it, the reason why it didn't stop in the worker is >> >because the compiled worker didn't included the base worker class, >>better >> >that than what I thought :P >> > >> >Also, it's going to work for Flex projects but not for pure AS3 >>projects >> >if I put that base class in the existing libs, should we create an >>other >> >lib that pure AS3 project could reference ? how do you see it could be >> >better ? >> > >> >Is it a good solution for IDEs ? >> > >> >Frédéric THOMAS >> > >> >> From: webdoubl...@hotmail.com >> >> To: dev@flex.apache.org >> >> Subject: RE: [FDB] Integration >> >> Date: Wed, 30 Apr 2014 20:17:29 +0100 >> >> >> >> It is not even that, even if I stop in the main thread, switch to the >> >>worker and try to stop it, it doesn't want, digging into.... >> >> >> >> Frédéric THOMAS >> >> >> >> > From: webdoubl...@hotmail.com >> >> > To: dev@flex.apache.org >> >> > Subject: RE: [FDB] Integration >> >> > Date: Wed, 30 Apr 2014 19:47:33 +0100 >> >> > >> >> > What I did and 1st surprised I thought it was the "halt" command to >> >>debug, not even, it was in the main loop and the trick is, I had to >>code >> >>to stop only on the main thread, it doesn't work with the current >> >>implementation, well, not so but at the end, given once it is halted >>we >> >>can switch to another one, halt it and so on. >> >> > >> >> > So, at the IDE point of view, I'm scared that the users can only >>halt >> >>in the main thread even using a base Worker and the fix I found, now I >> >>wonder if we need to raise a bug in the FlashPlayer ? >> >> > It doesn't answer to the requested message sent to a worker: >> >>simpleRequestResponseMessageIsolate(DMessage.OutStopDebug, >> >>DMessage.InBreakAtExt, every, isolateId); >> >> > >> >> > Frédéric THOMAS >> >> > >> >> > > From: aha...@adobe.com >> >> > > To: dev@flex.apache.org >> >> > > Subject: Re: [FDB] Integration >> >> > > Date: Wed, 30 Apr 2014 17:02:01 +0000 >> >> > > >> >> > > Looks right. Maybe capabilities.isDebugger isn't true or >> >>setInterval >> >> > > doesn't work? >> >> > > >> >> > > You've got a new debugger, step through it. ;-) >> >> > > >> >> > > -Alex >> >> > > >> >> > > On 4/30/14 9:58 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com> >> >>wrote: >> >> > > >> >> > > >I created a base class that the workers extend but doesn't seem >>to >> >>work, >> >> > > >did I miss something ? >> >> > > > >> >> > > >/** >> >> > > > * User: DoubleFx Date: 30/04/2014 Time: 17:34 >> >> > > > */ >> >> > > >package { >> >> > > >import flash.display.Sprite; >> >> > > >import flash.system.Capabilities; >> >> > > >import flash.utils.setInterval; >> >> > > > >> >> > > >public class DebugWorker extends Sprite { >> >> > > > >> >> > > > public function DebugWorker() { >> >> > > > >> >> > > > // Stick a timer here so that we will execute script >>every >> >>1.5s >> >> > > > // no matter what. >> >> > > > // This is strictly for the debugger to be able to halt. >> >> > > > // Note: isDebugger is true only with a Debugger Player. >> >> > > > if (Capabilities.isDebugger == true) { >> >> > > > setInterval(debugTickler, 1500); >> >> > > > } >> >> > > > } >> >> > > > >> >> > > > /** >> >> > > > * @private >> >> > > > * This is here so we get the this pointer set to >>Application. >> >> > > > */ >> >> > > > private function debugTickler():void { >> >> > > > // We need some bytes of code in order to have a place >>to >> >>break. >> >> > > > var i:int = 0; >> >> > > > } >> >> > > >} >> >> > > >} >> >> > > > >> >> > > > >> >> > > >Frédéric THOMAS >> >> > > > >> >> > > >> From: aha...@adobe.com >> >> > > >> To: dev@flex.apache.org >> >> > > >> Subject: Re: [FDB] Integration >> >> > > >> Date: Wed, 30 Apr 2014 16:18:04 +0000 >> >> > > >> >> >> > > >> >> >> > > >> >> >> > > >> On 4/30/14 8:49 AM, "Frédéric THOMAS" >><webdoubl...@hotmail.com> >> >>wrote: >> >> > > >> >> >> > > >> >Could be a solution, you meant like the idleTimer in >> >>SystemManager ? >> >> > > >> Actually, I was referring to debugTickler in Application.as >> >>(both mx and >> >> > > >> spark). >> >> > > >> >> >> > > >> -Alex >> >> > > >> >> >> > > > >> >> > > >> >> > >> >> >> > >> >