Hi Fred, the DebuggableWorker class code looks fine.  The file should
probably have an Apache Header instead of what it has now.

-Alex

On 5/1/14 6:21 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com> wrote:

>Alex,
>
>I pushed the commit in the FDBWorkers branch, if you want to have a look
>before I merge it in Develop, that's won't be now but still.
>This is the JIRA https://issues.apache.org/jira/browse/FLEX-34294 if you
>want to check the code via the "Source" tab instead in few minutes.
>
>Thanks for your help !
>
>Frédéric THOMAS
>
>> From: aha...@adobe.com
>> To: dev@flex.apache.org
>> Subject: Re: [FDB] Integration
>> Date: Wed, 30 Apr 2014 20:38:50 +0000
>> 
>> I think core.swc is supposed to contain stuff you can use in AS3
>>projects
>> w/o pulling in all of the other Flex stuff.  Maybe it can go there?
>> 
>> On 4/30/14 1:08 PM, "Frédéric THOMAS" <webdoubl...@hotmail.com> wrote:
>> 
>> >Alex,
>> >
>> >Too much time on it, the reason why it didn't stop in the worker is
>> >because the compiled worker didn't included the base worker class,
>>better
>> >that than what I thought :P
>> >
>> >Also, it's going to work for Flex projects but not for pure AS3
>>projects
>> >if I put that base class in the existing libs, should we create an
>>other
>> >lib that pure AS3 project could reference ? how do you see it could be
>> >better ?
>> >
>> >Is it a good solution for IDEs ?
>> >
>> >Frédéric THOMAS
>> >
>> >> From: webdoubl...@hotmail.com
>> >> To: dev@flex.apache.org
>> >> Subject: RE: [FDB] Integration
>> >> Date: Wed, 30 Apr 2014 20:17:29 +0100
>> >> 
>> >> It is not even that, even if I stop in the main thread, switch to the
>> >>worker and try to stop it, it doesn't want, digging into....
>> >> 
>> >> Frédéric THOMAS
>> >> 
>> >> > From: webdoubl...@hotmail.com
>> >> > To: dev@flex.apache.org
>> >> > Subject: RE: [FDB] Integration
>> >> > Date: Wed, 30 Apr 2014 19:47:33 +0100
>> >> > 
>> >> > What I did and 1st surprised I thought it was the "halt" command to
>> >>debug, not even, it was in the main loop and the trick is, I had to
>>code
>> >>to stop only on the main thread, it doesn't work with the current
>> >>implementation, well, not so but at the end, given once it is halted
>>we
>> >>can switch to another one, halt it and so on.
>> >> > 
>> >> > So, at the IDE point of view, I'm scared that the users can only
>>halt
>> >>in the main thread even using a base Worker and the fix I found, now I
>> >>wonder if we need to raise a bug in the FlashPlayer ?
>> >> > It doesn't answer to the requested message sent to a worker:
>> >>simpleRequestResponseMessageIsolate(DMessage.OutStopDebug,
>> >>DMessage.InBreakAtExt, every, isolateId);
>> >> > 
>> >> > Frédéric THOMAS
>> >> > 
>> >> > > From: aha...@adobe.com
>> >> > > To: dev@flex.apache.org
>> >> > > Subject: Re: [FDB] Integration
>> >> > > Date: Wed, 30 Apr 2014 17:02:01 +0000
>> >> > > 
>> >> > > Looks right.  Maybe capabilities.isDebugger isn't true or
>> >>setInterval
>> >> > > doesn't work?
>> >> > > 
>> >> > > You've got a new debugger, step through it. ;-)
>> >> > > 
>> >> > > -Alex
>> >> > > 
>> >> > > On 4/30/14 9:58 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com>
>> >>wrote:
>> >> > > 
>> >> > > >I created a base class that the workers extend but doesn't seem
>>to
>> >>work,
>> >> > > >did I miss something ?
>> >> > > >
>> >> > > >/**
>> >> > > > * User: DoubleFx Date: 30/04/2014 Time: 17:34
>> >> > > > */
>> >> > > >package {
>> >> > > >import flash.display.Sprite;
>> >> > > >import flash.system.Capabilities;
>> >> > > >import flash.utils.setInterval;
>> >> > > >
>> >> > > >public class DebugWorker extends Sprite {
>> >> > > >
>> >> > > >    public function DebugWorker() {
>> >> > > >
>> >> > > >        // Stick a timer here so that we will execute script
>>every
>> >>1.5s
>> >> > > >        // no matter what.
>> >> > > >        // This is strictly for the debugger to be able to halt.
>> >> > > >        // Note: isDebugger is true only with a Debugger Player.
>> >> > > >        if (Capabilities.isDebugger == true) {
>> >> > > >            setInterval(debugTickler, 1500);
>> >> > > >        }
>> >> > > >    }
>> >> > > >
>> >> > > >    /**
>> >> > > >     *  @private
>> >> > > >     *  This is here so we get the this pointer set to
>>Application.
>> >> > > >     */
>> >> > > >    private function debugTickler():void {
>> >> > > >        // We need some bytes of code in order to have a place
>>to
>> >>break.
>> >> > > >        var i:int = 0;
>> >> > > >    }
>> >> > > >}
>> >> > > >}
>> >> > > >
>> >> > > >
>> >> > > >Frédéric THOMAS
>> >> > > >
>> >> > > >> From: aha...@adobe.com
>> >> > > >> To: dev@flex.apache.org
>> >> > > >> Subject: Re: [FDB] Integration
>> >> > > >> Date: Wed, 30 Apr 2014 16:18:04 +0000
>> >> > > >> 
>> >> > > >> 
>> >> > > >> 
>> >> > > >> On 4/30/14 8:49 AM, "Frédéric THOMAS"
>><webdoubl...@hotmail.com>
>> >>wrote:
>> >> > > >> 
>> >> > > >> >Could be a solution, you meant like the idleTimer in
>> >>SystemManager ?
>> >> > > >> Actually, I was referring to debugTickler in Application.as
>> >>(both mx and
>> >> > > >> spark).
>> >> > > >> 
>> >> > > >> -Alex
>> >> > > >> 
>> >> > > >                                     
>> >> > > 
>> >> >                                          
>> >>                                     
>> >                                      
>> 
>                                         

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