I created a base class that the workers extend but doesn't seem to work, did I
miss something ?
/**
* User: DoubleFx Date: 30/04/2014 Time: 17:34
*/
package {
import flash.display.Sprite;
import flash.system.Capabilities;
import flash.utils.setInterval;
public class DebugWorker extends Sprite {
public function DebugWorker() {
// Stick a timer here so that we will execute script every 1.5s
// no matter what.
// This is strictly for the debugger to be able to halt.
// Note: isDebugger is true only with a Debugger Player.
if (Capabilities.isDebugger == true) {
setInterval(debugTickler, 1500);
}
}
/**
* @private
* This is here so we get the this pointer set to Application.
*/
private function debugTickler():void {
// We need some bytes of code in order to have a place to break.
var i:int = 0;
}
}
}
Frédéric THOMAS
> From: [email protected]
> To: [email protected]
> Subject: Re: [FDB] Integration
> Date: Wed, 30 Apr 2014 16:18:04 +0000
>
>
>
> On 4/30/14 8:49 AM, "Frédéric THOMAS" <[email protected]> wrote:
>
> >Could be a solution, you meant like the idleTimer in SystemManager ?
> Actually, I was referring to debugTickler in Application.as (both mx and
> spark).
>
> -Alex
>