http://24.media.tumblr.com/tumblr_m1vuc3bLiK1rn95k2o1_500.jpg

Thanks for the laugh today.


On Sun, Oct 27, 2013 at 7:07 PM, AtomicZone Server <ser...@azclan.net>wrote:

> I have noticed that our server consistently gets rather laggy when near
> full.  I currently run two 33 player servers (16v16 with 1 spectator).
>  When the player count gets above 24, our 128 tick server starts to lag
> below 128 ticks.  The only plugins/addons running on the servers are
> MetaMod and SourceMod.  I originally thought it was a misconfiguration on
> our server, but I see that other servers with high player counts (that
> aren't even 128 tick) have this same latency problem.  I have asked our
> server host for assistance but they assure me it's not a hardware issue.  I
> contacted Steam support for assistance and they referenced this mailing
> list.  I was hoping a SRCDS developer would be able to work with us to get
> the latency issues resolved.
>
> See below link for a screenshot with net_graph and player count on the
> screen.
>
> http://i.imgur.com/jGs8Qwc.jpg
>
> Thanks,
> cyberdeath
>
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> Csgo_servers@list.valvesoftware.com
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>
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