http://24.media.tumblr.com/tumblr_m1vuc3bLiK1rn95k2o1_500.jpg
Thanks for the laugh today. On Sun, Oct 27, 2013 at 7:07 PM, AtomicZone Server <ser...@azclan.net>wrote: > I have noticed that our server consistently gets rather laggy when near > full. I currently run two 33 player servers (16v16 with 1 spectator). > When the player count gets above 24, our 128 tick server starts to lag > below 128 ticks. The only plugins/addons running on the servers are > MetaMod and SourceMod. I originally thought it was a misconfiguration on > our server, but I see that other servers with high player counts (that > aren't even 128 tick) have this same latency problem. I have asked our > server host for assistance but they assure me it's not a hardware issue. I > contacted Steam support for assistance and they referenced this mailing > list. I was hoping a SRCDS developer would be able to work with us to get > the latency issues resolved. > > See below link for a screenshot with net_graph and player count on the > screen. > > http://i.imgur.com/jGs8Qwc.jpg > > Thanks, > cyberdeath > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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