Hi, I have been lurking around in this group for sometime and recently have become interested in perhaps doing some coding and data gathering for constructing a simple go bot. I have a few basic questions I was wondering if people in the group could help me answer-
1) How typically do UCT bots score simulations quickly? I am not too familiar with Chinese scoring rules. 2) How do machines define eyes analytically (mathematically) and are there approximations which are faster to calculate for more traditional or UCT designs (is this information even used for UCT bots?). 3) What sort of algorithm is used to match patterns once you have mined them from some data source? 4) And lastly how does UCT cope with ladders? Thanks in advance, Carter. ____________________________________________________________________________________ Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now. http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/