Hi,

I have been lurking around in this group for sometime and recently have become 
interested in perhaps doing some coding and data gathering for constructing a 
simple go bot. I have a few basic questions I was wondering if people in the 
group could help me answer-

1) How typically do UCT bots score simulations quickly? I am not too familiar 
with Chinese scoring rules.

2) How do machines define eyes analytically (mathematically) and are there 
approximations which are faster to calculate for more traditional or UCT 
designs (is this information even used for UCT bots?).

3) What sort of algorithm is used to match patterns once you have mined them 
from some data source? 

4) And lastly how does UCT cope with ladders?

Thanks in advance,

Carter.



      
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