In message <[EMAIL PROTECTED]>, chrilly
<[EMAIL PROTECTED]> writes
I think your table tennis analogy is not really applicable.
The rule changes in table tennis were presumably motivated
by the need to fix a real problem, and really changed the
game.
Yes, due to the advancements in rubber technology the game become too
fast. "Bumm-Bumm-Over". Furthermore the ball should be easier to spot
on TV.
Another way would be to limit the rubbers, but making the ball larger
is easier to control and define.
But it was a significant change. New ball technology had to be
developed, old balls become absolete, the rule is a disadvantage for
"Bumm-Bumm" players...
On the other hand, all the rules arguments in Go are really
only applicable to incredibly marginal, bordering on imaginary
situations. There's no motivation to change the way the game
is actually played.
For computers special cases matter. Especially for a search based
programm. A search based programm finds every possible special case and
plays into this case, because the opponent does not prevent it.
Are there something as Universal accepted computer-Go rules? There is -
at least on paper - a computer FIDE. The IGGA. Is there something as
the IGGA computer-Go ruleset?
According to the game records from the recent ICGA events in Amsterdam,
the 19x19 events used Japanese rules with 6.5 komi, and the 9x9 games
used Chinese rules, but with 6.5 komi. So I suspect not.
Are all tournaments played according a well defined and uniform rule
set?
No. Ing-sponsored events used the Ing (SST) rules. Japanese-sponsored
events such as the Gifu Challenge and the CGF Special Meeting use
Japanese rules. Chinese-sponsored events use Chinese rules.
Nick
--
Nick Wedd [EMAIL PROTECTED]
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