Been following this tread and it has me concerned both as a beginning
player and engine developer.

I thought the rules for Go were rather simplistic when it came to scoring:
Count all eyes, and spaces owned by each player and each captured
stone counted as a point. Whoever had the most points wins.

How does that differ from Japanese, Chinese, Korean?
-Josh

On 7/12/07, Robert Jasiek <[EMAIL PROTECTED]> wrote:
Dave Dyer wrote:
 > all the rules arguments in Go are really
> only applicable to incredibly marginal, bordering on imaginary
> situations.

Traditional Territory Scoring rules fail in the most ordinary (!)
positions of EACH game, see http://home.snafu.de/jasiek/j1989c.html
What you claim is false and a myth.

--
robert
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