Been following this tread and it has me concerned both as a beginning player and engine developer.
I thought the rules for Go were rather simplistic when it came to scoring: Count all eyes, and spaces owned by each player and each captured stone counted as a point. Whoever had the most points wins. How does that differ from Japanese, Chinese, Korean? -Josh On 7/12/07, Robert Jasiek <[EMAIL PROTECTED]> wrote:
Dave Dyer wrote: > all the rules arguments in Go are really > only applicable to incredibly marginal, bordering on imaginary > situations. Traditional Territory Scoring rules fail in the most ordinary (!) positions of EACH game, see http://home.snafu.de/jasiek/j1989c.html What you claim is false and a myth. -- robert _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/
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