On Mon, 2007-06-18 at 11:59 +0900, Darren Cook wrote: > > I think Remi was making the point that the CrazyStone games were played > > at a time control not usually played in serious games. Therefore he > > concludes the rating was inflated. ... If you spend too much time > > building up a won position, how can you claim a "moral victory" if you > > lose on time? > > I thought the point being made was that the games were played without > byo-yomi. The humans lost on time because they simply couldn't play all > the tedious post-endgame moves. To get a fair result you have to use > byo-yomi, once main time is all used up, even if just a couple of > seconds per move.
What planet are you from? That's what I just said. I'm trying to make the point that the Crazy Stone games were played with a NON-STANDARD time control that doesn't have byo-yomi and you keep saying I'm wrong and then correct me by agreeing with me. Please re-read the thread carefully - I am going to paraphrase this for you taking some liberties to emphasize how silly this conversation has become: Don: Remi was making the point that the CrazyStone games were not played under standard time controls. Darren: I thought the point was that the time control was not standard. Don: That's what I said, The Crazy Stone time controls were NOT standard. Darren: No, you are wrong, the time controls were not standard Look back at the thread and laugh - this is how you responded twice. Do you agree or disagree that byo-yomi is standard and that the Crazy Stone games were NOT played under byo-yomi? - Don > Darren > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/