On Mon, 2007-06-18 at 11:59 +0900, Darren Cook wrote:
> > I think Remi was making the point that the CrazyStone games were played
> > at a time control not usually played in serious games.   Therefore he
> > concludes the rating was inflated. ...  If you spend too much time
> > building up a won position, how can you claim a "moral victory" if you
> > lose on time?
> 
> I thought the point being made was that the games were played without
> byo-yomi. The humans lost on time because they simply couldn't play all
> the tedious post-endgame moves. To get a fair result you have to use
> byo-yomi, once main time is all used up, even if just a couple of
> seconds per move.

What planet are you from?   That's what I just said.   I'm trying to
make the point that the Crazy Stone games were played with a
NON-STANDARD time control that doesn't have byo-yomi and you keep saying
I'm wrong and then correct me by agreeing with me.

Please re-read the thread carefully - I am going to paraphrase this for
you taking some liberties to emphasize how silly this conversation has
become:


Don:  Remi was making the point that the CrazyStone games were not
played under standard time controls.

Darren: I thought the point was that the time control was not
standard.  

Don: That's what I said, The Crazy Stone time controls were NOT
standard. 

Darren: No, you are wrong, the time controls were not standard 

Look back at the thread and laugh - this is how you responded twice.

Do you agree or disagree that byo-yomi is standard and that the Crazy
Stone games were NOT played under byo-yomi?  


- Don




> Darren
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