On Tue, Mar 27, 2007 at 08:43:23PM -0400, Don Dailey wrote: > > On Tue, 2007-03-27 at 16:02 -0700, Christoph Birk wrote: > > On Wed, 28 Mar 2007, Heikki Levanto wrote: > > > P.S. How about starting a new round when (say) 75% of the players are > > > free? > > > > That introduces a bias towards pairing faster programs against > > each other. > > I've really struggled with this one. In the end, scheduling is > far easier and has far less side effects if I make them discreet. > > [...] > > A little analysis shows that this does not decrease the playing > rate much at all for programs that use most of their time. For > the really fast programs, you will clearly get scheduled less > often. I usually make decisions, where there is an issue, > in favor of the stronger programs as long as it doesn't introduce > gross unfairness to the weaker programs. In this case I don't > want to introduce a scheduling algorithm that encourages random > players to play zillions of games.
Fair enough, it was just a lose thought - Heikki -- Heikki Levanto "In Murphy We Turst" heikki (at) lsd (dot) dk _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/