On Tue, 2007-03-27 at 13:26 -0700, Ken Friedenbach wrote: > 1 second is probably too much when network lag is not an issue, > and not enough when it is... > > Is there some way to use ping every N moves, to get > a better setting on a per connection basis?
Probably, but I don't want to trust clients not to cheat by delaying their response to ping. You probably think this is incredibly paranoid of me, but if you've lived in the computer chess world you would understand why I feel this way :-) Of course you can do a statistical analysis of the response times to a number of pings and gather statistical evidence that a client is cheating or not, but this can probably be defeated with clever algorithms to vary the responses! Now I'm really being paranoid! At any rate, I don't want to get into this. I think I will just use a fixed 1/2 second forgiveness factor. - Don > Ken Friedenbach > > On Mar 27, 2007, at 9:33 AM, Don Dailey wrote: > > > The 2 minute server is interesting, the short time control > > has still allowed for very strong programs including Mogo. > > > > I am considering to change the time control when I change > > over officially to 5 minutes instead of 10. 5 minutes seems > > more than adequate for the Monte Carlo programs which play > > quite strongly even at 2 minutes per game. > > > > What does everything think about that? > > > > The server adds 1 second gift to each move silently, in > > order to allow for server overheads and network lags and > > glitches. This is pretty generous and actually adds a > > minute or more the the length of the games. I think this > > should probably be cut to 1/2 second instead of a full > > second and I will make that change. > > > > > > - Don > > > > > > _______________________________________________ > > computer-go mailing list > > computer-go@computer-go.org > > http://www.computer-go.org/mailman/listinfo/computer-go/ > > > _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/