On Jan 11, 2016, at 13:06 , Lee Ann Rucker <lruc...@vmware.com> wrote:
> 
> no system is going to make everyone happy, so go for the most flexible one if 
> you can

I’d like to advocate the opposite point of view: no system is going to make 
everyone happy, so go for the the one that works best.

(Yes, I understand what’s wrong with that statement.)

My reasoning is that if you make it inflexible, you risk getting (say) 50% 
lovers and 50% haters. If you make it flexible, you risk getting 40% lovers and 
40% haters, and 20% people who are annoyed because it’s too flexible or too 
complicated. That’s a net loss in satisfaction.

(Yes, I understand what’s wrong with that statement, too.)

My point is philosophical. You’re the developer. You’re supposed to know what 
works best for your app. If you haven’t decided yet, then your job isn’t done.

(I also don’t want to restart Xcode wars, but I do actually believe that the 
unified window style that arrived in Xcode 4 was an actual decision about which 
worked best, made by clever people who actually thought about it. It wasn’t — I 
believe — merely clueless. I also want to point out that Xcode 3 was *hugely* 
criticized for its window bloat.)

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