On Jan 11, 2016, at 2:17 AM, Britt Durbrow wrote:

> My preference would be multiple windows (one primary document window and 
> several utility panel windows) that can be snapped into place against each 
> other. This gives the freedom to use multiple monitors while also having the 
> screen-real-estate efficiency that a single-window approach would. (FWIW, I’m 
> typing this on a 27” 2560x1440 Acer LCD connected to a 13” Retina MBP; both 
> displays are active at the moment).
> 
> I find that as the problem space that the app is trying to solve becomes more 
> complex, the all-in-one approach that is being pushed by the 
> “full-screen-window” model gets too inflexible.

Back when Macromedia tried to do this what I noticed was that there never is a 
perfect fit when trying to force everything into one window.  There always is 
unused space or not enough space.

Xcode seems to do a pretty good job with this, in its layout but I always end 
up with as many windows as I want and just command ~ or command-shift ~ through 
them to get to the ones that I set up the way I want.

But the joy of setting up multiple inspectors or a shared inspector is 
restoring the shared inspector to what the user set it to and where they 
positioned it whenever the user changes the source of the inspector.  

It always ends up being quite annoying when you set up your inspector position, 
then switch to something else, resize the inspector and reposition it and then 
go back to your other source and find that the inspector doesn't remember the 
position you had put it in.

Lovely little details.



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