I'll take Arbitor I guess. Already set up for deputizing for it.

On Thu, Mar 1, 2018 at 5:52 AM, Aris Merchant <
thoughtsoflifeandligh...@gmail.com> wrote:

> I agree. There are ton of vacant or semi-vacant offices right now that you
> could take, what with G. being in like 3 things he doesn't want and Alexis
> having just left. There are probably more offices than players at the
> moment, and we're struggling to fill holes. This is a good way of
> encouraging applicants.
>
> -Aris
>
> On Wed, Feb 28, 2018 at 8:46 PM Gaelan Steele <g...@canishe.com> wrote:
>
> > I disagree—many offices involve a lot of work, so it's only fair to
> reward
> > it, and for a reward to be meaningful if needs to be relevant. It's not
> > unfair; if you want piece of the pie, vacancies come up fairly
> frequently.
> >
> > Gaelan
> >
> > > On Feb 28, 2018, at 8:27 PM, Cuddle Beam <cuddleb...@gmail.com> wrote:
> > >
> > > How about we tie this into the "religious" gameplay we had cooking in
> > that
> > > other thread? Offices working for the "greater good" and all. (I'm not
> > too
> > > comfortable with Offices gaining currency of the 'main game' because I
> > feel
> > > like that subverts gameplay, it's like if the Banker in Monopoly got
> more
> > > cash because he was such, or the referee of a football match earned
> > points
> > > for their preferred team because they're doing their job...)
> > >
> > > On Thu, Mar 1, 2018 at 1:47 AM, Reuben Staley <reuben.sta...@gmail.com
> >
> > > wrote:
> > >
> > >> I never actually read the Parties proposal, but I just looked at the
> > >> Complexity system and I actually quite like it. If we decide to go
> with
> > a
> > >> idea-1-like system, then I'll just use that instead.
> > >>
> > >>
> > >>> On 2/28/2018 5:25 PM, Aris Merchant wrote:
> > >>>
> > >>> Tend to agree. It may be useful to keep it around permanently, rather
> > than
> > >>> renacting it every time we need it,
> > >>>
> > >>> -Aris
> > >>>
> > >>> On Wed, Feb 28, 2018 at 2:51 PM Madeline <j...@iinet.net.au> wrote:
> > >>>
> > >>> If you wanna do "X-paying Jobs", just reenact Complexity from the
> party
> > >>>> we had.
> > >>>>
> > >>>>> On 2018-03-01 07:03, Reuben Staley wrote:
> > >>>>>
> > >>>>> Not that I'm in this for the fictional currency, but honestly, 3
> > coins a
> > >>>>> month for all this recordkeeping is not enough. I'm not writing up
> > any
> > >>>>> ruletext yet, but I will talk about 2 ideas I had for an office
> > reform.
> > >>>>>
> > >>>>> First idea:
> > >>>>>
> > >>>>> 1. Players have a Job Points switch which can only be 5.
> > >>>>> 2. Sort all the offices as such:
> > >>>>>    A. Low Paying Jobs:
> > >>>>>      - Herald
> > >>>>>      - Prime Minister
> > >>>>>      - Referee
> > >>>>>      - Reportor
> > >>>>>      - Registrar
> > >>>>>      - Regkeepor
> > >>>>>      - Speaker
> > >>>>>      - Tailor
> > >>>>>    B. Mid-Paying Jobs :
> > >>>>>      - Promotor
> > >>>>>      - Assessor
> > >>>>>      - ADoP
> > >>>>>      - Notary
> > >>>>>    C. High-Paying Jobs:
> > >>>>>      - Arbitor
> > >>>>>      - Cartographor
> > >>>>>      - Rulekeepor
> > >>>>>      - Arbitor
> > >>>>> 3. On paydays, holders of:
> > >>>>>   A. Low-Paying Jobs get 3 coins, 1 corn
> > >>>>>    B. Mid-Paying Jobs get 10 coins, 1 corn, 2 stones, 2 lumber
> > >>>>>    C. High-Paying Jobs get 15 coins, 1 corn, 5 stones, 5 lumber, 5
> > >>>>> fabric
> > >>>>> 4. For every:
> > >>>>>    A. Low paying job a player has, give em 1 JP.
> > >>>>>    B. Mid paying job, 2 JP
> > >>>>>    C. High paying job, 3 JP
> > >>>>> 5. Players have a Worker Merit switch. Every month, it's increased
> by
> > >>>>> how
> > >>>>> many job points the player has.
> > >>>>> 6. When someone earns 50 worker merit, e wins.
> > >>>>>
> > >>>>> Second idea:
> > >>>>>
> > >>>>> "Official duties" are things that the ruleset requires an officer
> to
> > do
> > >>>>> (e.g. publish report, start an auction, transfer assets, etc.) that
> > need
> > >>>>>
> > >>>> to
> > >>>>
> > >>>>> be reported on. Every time a player successfully carries out an
> > official
> > >>>>> duty, e gets some small reward.
> > >>>>>
> > >>>>> The first one is vastly more complex, but it would require a lot
> more
> > >>>>> record keeping.
> > >>>>>
> > >>>>> Discuss!
> > >>>>>
> > >>>>
> > >>>>
> > >>>>
> > >>>>
> > >>> ---
> > >>> This email has been checked for viruses by AVG.
> > >>> http://www.avg.com
> > >>>
> > >>>
> > >> --
> > >> Trigon
> > >>
> >
> >
>

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