However, I see that as fair because everyone had to go through that at some point. ---- Publius Scribonius Scholasticus p.scribonius.scholasti...@gmail.com
> On Aug 24, 2017, at 12:54 AM, Cuddle Beam <cuddleb...@gmail.com> wrote: > > In the end, Agora is an attention distribution machine. A game of attention > economy. If we didn't need attention from other people, we would be playing > nomic alone. > > And in the end everyone wants their own things to gain the most attention, > whether it be rules for others to use, obscure history you care about, your > scams, etc. > > I feel like there just isn't enough attention to go around for the attention > demands that we create for others. There are more attention-requiring things > than the average player can give. > > And we demand an unfair amount of attention from newcomers, I feel. They have > to give attention to our coolio clubhouse unwritten house rules and vast > obscure history, or listen to us talk about that vast obscure history and > written rules, in order to play the game at all. It's a huge tax.
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