However, I see that as fair because everyone had to go through that at some 
point.
----
Publius Scribonius Scholasticus
p.scribonius.scholasti...@gmail.com



> On Aug 24, 2017, at 12:54 AM, Cuddle Beam <cuddleb...@gmail.com> wrote:
> 
> In the end, Agora is an attention distribution machine. A game of attention 
> economy. If we didn't need attention from other people, we would be playing 
> nomic alone.
> 
> And in the end everyone wants their own things to gain the most attention, 
> whether it be rules for others to use, obscure history you care about, your 
> scams, etc.
> 
> I feel like there just isn't enough attention to go around for the attention 
> demands that we create for others. There are more attention-requiring things 
> than the average player can give.
> 
> And we demand an unfair amount of attention from newcomers, I feel. They have 
> to give attention to our coolio clubhouse unwritten house rules and vast 
> obscure history, or listen to us talk about that vast obscure history and 
> written rules, in order to play the game at all. It's a huge tax.

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