I support these and would be happy to assist with implementation. Additionally, I would be interested in repealing agencies and replacing them with non-rule-based entities for some interesting CFJs. ---- Publius Scribonius Scholasticus p.scribonius.scholasti...@gmail.com
> On Aug 23, 2017, at 11:46 PM, Owen Jacobson <o...@grimoire.ca> wrote: > > >> On Aug 23, 2017, at 11:37 PM, Cuddle Beam <cuddleb...@gmail.com> wrote: >> >> like playing I Want To Be The Guy > > Steady on! > > Actually, I broadly agree with your overall thesis. Precedent and history are > _important_, and I think it’s worth understanding why things are the way they > are before tearing them down or rebuilding them another way - but the way > things are is fairly knob-heavy, and I cannot in the slightest blame K for > deregistering out of concern for comprehension. > > My personal coping strategy has been to ignore the mechanics that don’t > immediately interest me, more or less, and to focus intently on the ones that > do. However, that’s a coping strategy, not a solution: I’m surely missing > interesting opportunities by mostly-disregarding ribbons and patent titles, > or by not trying terribly hard to win. > > As a sketch, I’d like to draft two broad proposals: > > # Repeal the Referee > > * Convert SHALL NOT et al into something equivalent to CANNOT or IMPOSSIBLE > * Modify SHALLs to allow any player to fulfil them if the obliged party does > not do so > * Destroy the office of Referee entirely, as well as the associated card rules > > We can always reinvent it, but punishment is probably the wrong paradigm for > Agora as it is today, on the whole. A much more narrowly-scoped punishment > system for dealing with specific malfeasance might be a practical > replacement, and clearing the ground will make it easier to re-draft. > > # Repeal Organizations > > They’re moribund, really. No organization presently has more than one active > member. > > -o >
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