I support these and would be happy to assist with implementation. Additionally, 
I would be interested in repealing agencies and replacing them with 
non-rule-based entities for some interesting CFJs.
----
Publius Scribonius Scholasticus
p.scribonius.scholasti...@gmail.com



> On Aug 23, 2017, at 11:46 PM, Owen Jacobson <o...@grimoire.ca> wrote:
> 
> 
>> On Aug 23, 2017, at 11:37 PM, Cuddle Beam <cuddleb...@gmail.com> wrote:
>> 
>> like playing I Want To Be The Guy
> 
> Steady on!
> 
> Actually, I broadly agree with your overall thesis. Precedent and history are 
> _important_, and I think it’s worth understanding why things are the way they 
> are before tearing them down or rebuilding them another way - but the way 
> things are is fairly knob-heavy, and I cannot in the slightest blame K for 
> deregistering out of concern for comprehension.
> 
> My personal coping strategy has been to ignore the mechanics that don’t 
> immediately interest me, more or less, and to focus intently on the ones that 
> do. However, that’s a coping strategy, not a solution: I’m surely missing 
> interesting opportunities by mostly-disregarding ribbons and patent titles, 
> or by not trying terribly hard to win.
> 
> As a sketch, I’d like to draft two broad proposals:
> 
> # Repeal the Referee
> 
> * Convert SHALL NOT et al into something equivalent to CANNOT or IMPOSSIBLE
> * Modify SHALLs to allow any player to fulfil them if the obliged party does 
> not do so
> * Destroy the office of Referee entirely, as well as the associated card rules
> 
> We can always reinvent it, but punishment is probably the wrong paradigm for 
> Agora as it is today, on the whole. A much more narrowly-scoped punishment 
> system for dealing with specific malfeasance might be a practical 
> replacement, and clearing the ground will make it easier to re-draft.
> 
> # Repeal Organizations
> 
> They’re moribund, really. No organization presently has more than one active 
> member.
> 
> -o
> 

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