root wrote:

> On Fri, Oct 24, 2008 at 2:57 PM, Ian Kelly <[EMAIL PROTECTED]> wrote:
>> That doesn't sound like a paradox at all.  Judgements do not change
>> gamestate; they only narrow down the axioms we employ in determining
>> gamestate.  So there was no causal loop of the judgements invalidating
>> themselves; there was just uncertainty as to which one had actually
>> happened, dependent wholly upon legal interpretation.  The appropriate
>> thing to do would have been to solicit a new, unambiguous judgement to
>> resolve the issue.
> 
> What's more, whichever judgement had actually happened was clearly
> incorrect, so a good way to solicit such a judgement would have been
> to just appeal it.

After the win was awarded, one of the judgements (Sherlock's IIRC, and
e was annoyed about it) was indeed overruled on appeal.  I believe this
provided the impetus for Rule 591's "do not directly affect" clause.

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