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- - -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 For working with 3D cards, in mathematics software (like cuda for nvidia cards) you can't write directly into video memory, you have to make a copy, modify it, and send it. But i think something nice is available :). But we have to see the good and bad points. And find somes devs up for working at it. Maybe begin by do a branches ? I don't think SDL will be fixed. Le 1 juil. 08 à 18:03, [EMAIL PROTECTED] a écrit : > Quoting Katchourine Yoann <[EMAIL PROTECTED]>: >> do you want to follow our use of SDL or maybe we can switch >> to OpenGL. >> OpenGL is really nice for using also in 2D. >> It's faster. > > May or may not, it depends on the GFX card and the driver. > Nowadays, it's almost > a given, though. > >> Personnaly i'm up for OpenGL (moreover SDL fullscreen is bug a lot >> under mac >> os X (and we have also reports under linux :p)) > > I don't see how the SDL will ever get fixed. There's a 1.3 branch > that is > supposed to use more the GFX card, but no idea how much the API has > changed. > > SDL would stay for control (keyboard, mouse, joystick), audio and > other stuff, > even graphical maybe (SDL window can be an OGL one). > > One of the big problems I see is that some of the physics need to > read back the > map data. I don't know how much it implies for data transfer, but > reading from > the video card isn't always fast. This is needed for instance to > control where > the ground is. Then the problem of the texture sizes appear. Some > cards may have > max 2048x2048: I don't know if we have bigger maps, but handling > those would be > troublesome. Anyway, those are only random thoughts on the topic. > > As gentildemon embodied it, the real problem is that of manpower: > do we know > OpenGL to code the needed changes? to understand future bugs > related to it? If > someone contributes the new engine (and quite a contribution it > would be), will > we be able to maintain it? > > _______________________________________________ > Wormux-dev mailing list > Wormux-dev@gna.org > https://mail.gna.org/listinfo/wormux-dev - - -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.8 (Darwin) iEYEARECAAYFAkhqmWcACgkQPzvtovYV4yLCkACg7U9+WSETS/jQv9AIBAN3lWcG HCcAn1paOKHNUCvljiqbxpGRqKLzSwz4 =oiOn - - -----END PGP SIGNATURE----- - -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.8 (Darwin) iEYEARECAAYFAkhqmb4ACgkQPzvtovYV4yL15gCaAn8b/l1AoQwsga9HPhFurcpB AAIAnjEAN/womTa3yoQF9bNO0pjGqhMv =HUsf - -----END PGP SIGNATURE----- -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.8 (Darwin) iEYEARECAAYFAkhqmgEACgkQPzvtovYV4yJ1tQCgorfpp+/HaS8UJH7GX9ys2ujL 2dsAnRvOACAAL7HF5Wb5rSGSRc3R2Klh =zsTv -----END PGP SIGNATURE----- _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev