Re: [Wormux-dev] Changelog suggestion for the next release.

2010-01-26 Par sujet alzen
Guess people should know about the removed maps as well. 2010/1/26 Florian Köberle : > Hello yekcim > > How about making it even shorter? > > By making it so few items we increase the importance of each. Don't > wonder about the second one. It was one of my main motivation behind my > network patc

Re: [Wormux-dev] Changelog suggestion for the next release.

2010-01-26 Par sujet Florian Köberle
Hello yekcim How about making it even shorter? By making it so few items we increase the importance of each. Don't wonder about the second one. It was one of my main motivation behind my network patches. The new AI was actually only a by-product ;). - A new AI implementation - Network games will

Re: [Wormux-dev] Changelog suggestion for the next release.

2010-01-26 Par sujet alzen
I'm not the developer but guess 0.8.6 will look better :). 2010/1/26 yeKcim : > I think your changelog has got to o much details. And Some new features > have to be at begining. Here is a modification, i hope you will like. > > Changelog: > * A lot of Network improvements and bug fixes (no more si

Re: [Wormux-dev] Changelog suggestion for the next release.

2010-01-26 Par sujet yeKcim
I think your changelog has got to o much details. And Some new features have to be at begining. Here is a modification, i hope you will like. Changelog: * A lot of Network improvements and bug fixes (no more signs of resynchronization, ability to pause game,...) * AI is not stupid anymore: -

Re: [Wormux-dev] Changelog suggestion for the next release.

2010-01-26 Par sujet alzen
Great, long live wormux :)! 2010/1/26 Florian Köberle : > Hello > > I suggest the following changelog for the next release. > > Changelog: > * Network games will no longer show signs of resynchronization like > explosions of unknown source and the revival of characters. > * Network games can be pa