On 01/11/2018 11:48 PM, Jan Erik Moström wrote:
> On 10 Jan 2018, at 13:40, Jan Erik Moström wrote:
>
>> I'm looking for a really easy to use graphic library. The target users
>> are teachers who have never programmed before and is taking a first
>> (and possible last) programming course.
>
> T
On 12 January 2018 at 17:25, Mikhail V wrote:
> And the target Python where the package will be installed should be defined by
> a switch, e.g. 'pip -2', 'pip -3' (in analogy with 'py -2', 'py -3').
> The question is though, how pip will know what version(s) of python I have,
> and
> if I install
On Fri, Jan 12, 2018 at 10:38 AM, Paul Moore wrote:
> On 12 January 2018 at 06:47, Steven D'Aprano
> wrote:
>> If pip is joined at the hip to a specific version of Python, I think that
>> we ought to be able to specify the version number like we can with Python.
>>
>> Something like:
>>
>> pip .
bartc writes:
> If you a beginner, outsider, or infrequent user of Python with no idea of
> what the latest version is, except that you already have 3.6 but it might
> have a problem, which would you choose?
Unless you are also unable to read *and* understand, by any chance you'd
follow the very
On 12/01/2018 01:56, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 12:21 PM, bartc wrote:
On 11/01/2018 23:23, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 10:11 AM, bartc wrote:
I'm almost ready to plonk you, but I think there is still SOME value
in your posts. But please, stop denigra
On Friday, January 12, 2018 at 6:52:32 AM UTC, Steven D'Aprano wrote:
> On Fri, 12 Jan 2018 12:45:04 +1300, Gregory Ewing wrote:
>
> > Seems to me it would help if pip were to announce which version of
> > Python it's installing things into. And instead of just saying "not
> > compatible with this
On Fri, Jan 12, 2018 at 9:00 PM, Paul Moore wrote:
> On 12 January 2018 at 09:12, Tim Golden wrote:
>> I think the shame here is that there is a learning opportunity on both
>> sides. As Paul says: by and large, the huge amount of work which the Python
>> Packaging team, especially the pip develo
On 12 January 2018 at 09:12, Tim Golden wrote:
> I think the shame here is that there is a learning opportunity on both
> sides. As Paul says: by and large, the huge amount of work which the Python
> Packaging team, especially the pip developers, have put in has paid off.
> It's now usually possib
On 12 January 2018 at 06:47, Steven D'Aprano
wrote:
> On Fri, 12 Jan 2018 12:45:04 +1300, Gregory Ewing wrote:
>
>> Seems to me it would help if pip were to announce which version of
>> Python it's installing things into. And instead of just saying "not
>> compatible with this version of Python",
On 12 January 2018 at 06:45, Steven D'Aprano
wrote:
>> The recommendation was already given to use "python3 -m pip". That gets
>> around those problems.
>
> If you google for installation instructions, they're nearly always given
> in terms of "use pip", not "use python3.4 -m pip".
>
> My point is
On 12/01/2018 08:47, Paul Moore wrote:
On 12 January 2018 at 01:21, bartc wrote:
On 11/01/2018 23:23, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 10:11 AM, bartc wrote:
I'm almost ready to plonk you, but I think there is still SOME value
in your posts. But please, stop denigrating what
On 12 January 2018 at 01:21, bartc wrote:
> On 11/01/2018 23:23, Chris Angelico wrote:
>>
>> On Fri, Jan 12, 2018 at 10:11 AM, bartc wrote:
>
>
>> I'm almost ready to plonk you, but I think there is still SOME value
>> in your posts. But please, stop denigrating what you don't understand.
>
>
> A
On 2018-01-11 12:37, Oivvio Polite wrote:
On ons, jan 10, 2018 at 01:40:28 +0100, Jan Erik Moström wrote:
I'm looking for a really easy to use graphic library. The target users are
teachers who have never programmed before and is taking a first (and
possible last) programming course.
I do a t
On Fri, Jan 12, 2018 at 5:45 PM, Steven D'Aprano
wrote:
> On Fri, 12 Jan 2018 12:14:03 +1100, Chris Angelico wrote:
>>> How do I deal with permissions errors? [semi-rhetorical question -- I
>>> know *an* answer, but I don't know if it is the *right* answer]
>>
>> That's a fair point, but a perms e
Am 11.01.18 um 06:16 schrieb Michael Torrie:
On 01/10/2018 01:13 PM, bartc wrote:
I couldn't see anything obviously simple there. A lot seems to do with
interaction which is always much more complicated than just drawing stuff.
Yes the link didn't have the simple examples I hoped for. How's t
On Fri, 12 Jan 2018 12:45:04 +1300, Gregory Ewing wrote:
> Seems to me it would help if pip were to announce which version of
> Python it's installing things into. And instead of just saying "not
> compatible with this version of Python", say "not compatible with Python
> X.Y.Z". That would make t
On 10 Jan 2018, at 13:40, Jan Erik Moström wrote:
I'm looking for a really easy to use graphic library. The target users
are teachers who have never programmed before and is taking a first
(and possible last) programming course.
Thanks for all the suggestions, I'm going to take a look at them
On Fri, 12 Jan 2018 12:14:03 +1100, Chris Angelico wrote:
> On Fri, Jan 12, 2018 at 11:57 AM, Steven D'Aprano
> wrote:
[...]
>> Recent Pythons include "ensure pip" by default, which is a private
>> version of pip which is intended to do nothing but install the latest
>> version of pip.
>
> True,
On 1/11/2018 6:35 PM, Gregory Ewing wrote:
bartc wrote:
I downloaded Python 3.7. It didn't work. I uninstalled and reinstalled
it, this time with the 'set environment variables' option (to allow
'pip' to be typed from anywhere).
I suspect some of your problems might have been caused
by 'pip'
On 1/11/2018 3:34 PM, Dietmar Schwertberger wrote:
On 1/11/2018 8:51 PM, bartc wrote:
I downloaded Python 3.7. It didn't work. I uninstalled and reinstalled
it, this time with the 'set environment variables' option (to allow
'pip' to be typed from anywhere).
You can't expect that people prov
On 1/11/2018 2:51 PM, bartc wrote:
I downloaded Python 3.7. It didn't work. I uninstalled and reinstalled
it, this time with the 'set environment variables' option (to allow
'pip' to be typed from anywhere).
The recommended way to run pip and similar python code is
-m pip install xyz
where
On 1/11/18 8:21 PM, bartc wrote:
On 11/01/2018 23:23, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 10:11 AM, bartc wrote:
I'm almost ready to plonk you, but I think there is still SOME value
in your posts. But please, stop denigrating what you don't understand.
And please try to see thing
On Fri, Jan 12, 2018 at 12:21 PM, bartc wrote:
> On 11/01/2018 23:23, Chris Angelico wrote:
>>
>> On Fri, Jan 12, 2018 at 10:11 AM, bartc wrote:
>
>
>> I'm almost ready to plonk you, but I think there is still SOME value
>> in your posts. But please, stop denigrating what you don't understand.
>
On 11/01/2018 23:23, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 10:11 AM, bartc wrote:
I'm almost ready to plonk you, but I think there is still SOME value
in your posts. But please, stop denigrating what you don't understand.
And please try to see things from the pointer of view of a be
On Fri, Jan 12, 2018 at 11:57 AM, Steven D'Aprano
wrote:
> On Fri, 12 Jan 2018 05:42:03 +1100, Chris Angelico wrote:
>
>> On Fri, Jan 12, 2018 at 5:33 AM, bartc wrote:
> [...]
>>> Except my Python 3.6 doesn't have pip. There is a however a copy in my
>>> Python 3.4. But that gives me the message:
On Fri, 12 Jan 2018 05:42:03 +1100, Chris Angelico wrote:
> On Fri, Jan 12, 2018 at 5:33 AM, bartc wrote:
[...]
>> Except my Python 3.6 doesn't have pip. There is a however a copy in my
>> Python 3.4. But that gives me the message:
>
> Why doesn't it? Recent Pythons should include pip by default
Ned Batchelder wrote:
so "pip install pygame" should work. Some people seem so
determined to dislike a thing, they cannot be convinced there are
solutions to their problems.
But it clearly didn't work for bartc at first, and the
error messages he got didn't make it at all clear why.
You can't
bartc wrote:
I downloaded Python 3.7. It didn't work. I uninstalled and reinstalled
it, this time with the 'set environment variables' option (to allow
'pip' to be typed from anywhere).
I suspect some of your problems might have been caused
by 'pip' not using the Python you thought it was usin
On 2018-01-11 23:11, bartc wrote:
On 11/01/2018 22:32, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 9:21 AM, bartc wrote:
As I understand it, pygame is just another add-on, which doesn't inherently
need to use .whl format, and which doesn't inherently need to use 'pip'
package installer. I
On Fri, Jan 12, 2018 at 10:11 AM, bartc wrote:
> On 11/01/2018 22:32, Chris Angelico wrote:
>>
>> On Fri, Jan 12, 2018 at 9:21 AM, bartc wrote:
>
>
>>> As I understand it, pygame is just another add-on, which doesn't
>>> inherently
>>> need to use .whl format, and which doesn't inherently need to
On 11/01/2018 22:32, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 9:21 AM, bartc wrote:
As I understand it, pygame is just another add-on, which doesn't inherently
need to use .whl format, and which doesn't inherently need to use 'pip'
package installer. I even saw somewhere that you needed
On Fri, Jan 12, 2018 at 9:21 AM, bartc wrote:
> On 11/01/2018 20:53, Chris Angelico wrote:
>>
>> On Fri, Jan 12, 2018 at 7:34 AM, bartc wrote:
>
>
>>> It failed on my 3.6, it failed on 3.4, it failed on 3.7 (is what 'pip'
>>> does
>>> really so leading edge?), and finally worked on a brand-new 3.
On 11/01/2018 20:53, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 7:34 AM, bartc wrote:
It failed on my 3.6, it failed on 3.4, it failed on 3.7 (is what 'pip' does
really so leading edge?), and finally worked on a brand-new 3.6.
In case you haven't figured it out by now, pygame has differe
On Thursday, January 11, 2018 at 8:34:30 PM UTC, bartc wrote:
> On 11/01/2018 20:12, Chris Angelico wrote:
> > On Fri, Jan 12, 2018 at 7:02 AM, bartc wrote:
> >> On 11/01/2018 19:41, Paul Moore wrote:
> >>>
> >>> On 11 January 2018 at 18:33, bartc wrote:
> >>
> >>
> >>> python -m pip instal
On Fri, Jan 12, 2018 at 7:34 AM, bartc wrote:
> On 11/01/2018 20:12, Chris Angelico wrote:
>>
>> On Fri, Jan 12, 2018 at 7:02 AM, bartc wrote:
>>>
>>> On 11/01/2018 19:41, Paul Moore wrote:
On 11 January 2018 at 18:33, bartc wrote:
>>>
>>>
>>>
python -m pip install XXX
On 1/11/2018 8:51 PM, bartc wrote:
I downloaded Python 3.7. It didn't work. I uninstalled and reinstalled
it, this time with the 'set environment variables' option (to allow
'pip' to be typed from anywhere).
You can't expect that people provide binary installers for Python
versions that are
On ons, jan 10, 2018 at 01:40:28 +0100, Jan Erik Moström wrote:
> I'm looking for a really easy to use graphic library. The target users are
> teachers who have never programmed before and is taking a first (and
> possible last) programming course.
>
I do a two day workshop for design and illustr
On 11/01/2018 20:12, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 7:02 AM, bartc wrote:
On 11/01/2018 19:41, Paul Moore wrote:
On 11 January 2018 at 18:33, bartc wrote:
python -m pip install XXX
just works, for 99% of things anyone wants. In particular it works for
pygame.
Conti
On Fri, Jan 12, 2018 at 7:02 AM, bartc wrote:
> On 11/01/2018 19:41, Paul Moore wrote:
>>
>> On 11 January 2018 at 18:33, bartc wrote:
>
>
>> python -m pip install XXX
>>
>> just works, for 99% of things anyone wants. In particular it works for
>> pygame.
>>
>> Continuing to complain about a
On 11/01/2018 19:41, Paul Moore wrote:
On 11 January 2018 at 18:33, bartc wrote:
python -m pip install XXX
just works, for 99% of things anyone wants. In particular it works for pygame.
Continuing to complain about a situation that has been resolved for a
year or more
I tried that on
On Fri, Jan 12, 2018 at 6:51 AM, bartc wrote:
> On 11/01/2018 18:42, Chris Angelico wrote:
>>
>> On Fri, Jan 12, 2018 at 5:33 AM, bartc wrote:
>
>
>>> Well, that seemed to do something, and it didn't need me to download any
>>> .whl files. But then I noticed a bunch of errors culminating with:
>>
On 11 January 2018 at 19:51, bartc wrote:
> I downloaded Python 3.7. It didn't work. I uninstalled and reinstalled it,
> this time with the 'set environment variables' option (to allow 'pip' to be
> typed from anywhere).
Stop trolling. Python 3.7 final hasn't been released yet. OF COURSE
you will
On 11/01/2018 18:42, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 5:33 AM, bartc wrote:
Well, that seemed to do something, and it didn't need me to download any
.whl files. But then I noticed a bunch of errors culminating with:
"Command python setup.py egg_info failed with error code 1 in
C
On 11 January 2018 at 18:33, bartc wrote:
>> Go. Fetch. Stop fudding.
>
> And you know this link, how? Because googling for 'download pygame', it
> doesn't appear on the first page (or in any of the next half dozen).
Using your search phrase, the first results I get are:
1. Downloads - Pygame
On Fri, Jan 12, 2018 at 5:33 AM, bartc wrote:
> On 11/01/2018 15:23, Chris Angelico wrote:
>>
>> On Fri, Jan 12, 2018 at 12:38 AM, bartc wrote:
>
>
>>> Although I can't run it because 'pygame' is not available. I think
>>> installing this library is likely to be a bigger obstacle than
>>> program
On 11/01/2018 15:23, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 12:38 AM, bartc wrote:
Although I can't run it because 'pygame' is not available. I think
installing this library is likely to be a bigger obstacle than programming
any graphics!
(If I try and download it as a ready-built lib
On 1/11/18 10:23 AM, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 12:38 AM, bartc wrote:
On 11/01/2018 05:16, Michael Torrie wrote:
On 01/10/2018 01:13 PM, bartc wrote:
Yes the link didn't have the simple examples I hoped for. How's this:
-
import pygame
import
On 01/11/2018 06:38 AM, bartc wrote:
> Although I can't run it because 'pygame' is not available. I think
> installing this library is likely to be a bigger obstacle than
> programming any graphics!
>
> (If I try and download it as a ready-built library for Windows, it has a
> range of .msi fil
On Fri, Jan 12, 2018 at 12:38 AM, bartc wrote:
> On 11/01/2018 05:16, Michael Torrie wrote:
>>
>> On 01/10/2018 01:13 PM, bartc wrote:
>
>
>> Yes the link didn't have the simple examples I hoped for. How's this:
>> -
>> import pygame
>> import time
>>
>> pygame.init()
On 11/01/2018 05:16, Michael Torrie wrote:
On 01/10/2018 01:13 PM, bartc wrote:
Yes the link didn't have the simple examples I hoped for. How's this:
-
import pygame
import time
pygame.init()
screen = pygame.display.set_mode((1024, 768) )
red = (255,0,0)
green = (
On 01/10/2018 01:13 PM, bartc wrote:
> I couldn't see anything obviously simple there. A lot seems to do with
> interaction which is always much more complicated than just drawing stuff.
Yes the link didn't have the simple examples I hoped for. How's this:
-
import py
> > But the OP isn't looking for a full-blown GUI toolkit. I went back and
> > re-read his post to be sure I wasn't misunderstanding. Therefore I
> > don't think the suggestion to use wxPython or PyQt is that helpful.
> >
> > Do you have any other suggestions?
> >
> > Even Cairo is pretty complic
On 10/01/2018 17:36, Michael Torrie wrote:
On 01/10/2018 10:22 AM, Igor Korot wrote:
Hi,
wxPython/Phoenix.
It can do everything you need and more
But the OP isn't looking for a full-blown GUI toolkit. I went back and
re-read his post to be sure I wasn't misunderstanding. Therefore I
do
Hi, Michael,
On Wed, Jan 10, 2018 at 11:36 AM, Michael Torrie wrote:
> On 01/10/2018 10:22 AM, Igor Korot wrote:
>> Hi,
>> wxPython/Phoenix.
>> It can do everything you need and more
>
> But the OP isn't looking for a full-blown GUI toolkit. I went back and
> re-read his post to be sure I
Yes, considering the OP request, pygame would be better, or one of Mark's
suggestions:
mcsp.wartburg.edu/zelle/python/graphics.py
Seems really easy to use.
---
Arthur Endlein Correia
arthur.corr...@usp.br
endart...@gmail.com
55 11 968 606 174
IGc, USP
On Wed, Jan 10, 2018 at 3:36 PM, Michae
On 01/10/2018 10:22 AM, Igor Korot wrote:
> Hi,
> wxPython/Phoenix.
> It can do everything you need and more
But the OP isn't looking for a full-blown GUI toolkit. I went back and
re-read his post to be sure I wasn't misunderstanding. Therefore I
don't think the suggestion to use wxPython o
Hi,
wxPython/Phoenix.
It can do everything you need and more
And it will look exactly as any other application on the system...
Thank you.
On Wed, Jan 10, 2018 at 11:04 AM, Michael Torrie wrote:
> On 01/10/2018 09:16 AM, oliver wrote:
>> Pyqt without hesitation.
>
> Except that people ar
On 01/10/2018 09:16 AM, oliver wrote:
> Pyqt without hesitation.
Except that people are forgetting the OP is not asking about a GUI
library. The subject line reads "Simple graphic[s] library for
beginners." He just wants a simple graphics drawing library for
beginners. Create a canvas of a certa
Pyqt without hesitation.
- I've used it in full-fledged desktop app (120k LOC) and it's just
awesome, so well documented, versatile, and you can learn gradually
(starting with their simpler tablewidget then later move to their
tableview/model for added flexibility).
- Qt is moving s
On 10/01/2018 14:55, Antoon Pardon wrote:
On 10-01-18 13:40, Jan Erik Moström wrote:
I'm looking for a really easy to use graphic library. The target users
are teachers who have never programmed before and is taking a first
(and possible last) programming course.
I would like to have the abilit
On 10-01-18 13:40, Jan Erik Moström wrote:
> I'm looking for a really easy to use graphic library. The target users
> are teachers who have never programmed before and is taking a first
> (and possible last) programming course.
>
> I would like to have the ability to draw lines, circles, etc. Nothi
Tkinter can look nice and not terribly hard to use, as I found out in this
tutorial:
http://www.tkdocs.com/tutorial/onepage.html
Having said that, nowadays I pretty much always use PyQt (or Pyside)
together with qtdesigner to build GUI applications.
---
Arthur Endlein Correia
arthur.corr...
On Wednesday, January 10, 2018 at 12:42:07 PM UTC, Jan Erik Moström wrote:
> I'm looking for a really easy to use graphic library. The target users
> are teachers who have never programmed before and is taking a first (and
> possible last) programming course.
>
> I would like to have the ability
On 2018-01-10 13:40, Jan Erik Moström wrote:
> I'm looking for a really easy to use graphic library. The target users
> are teachers who have never programmed before and is taking a first (and
> possible last) programming course.
>
> I would like to have the ability to draw lines, circles, etc. No
On Wed, Jan 10, 2018 at 7:42 AM Jan Erik Moström
wrote:
> I'm looking for a really easy to use graphic library. The target users
> are teachers who have never programmed before and is taking a first (and
> possible last) programming course.
>
> I would like to have the ability to draw lines, circ
I'm looking for a really easy to use graphic library. The target users
are teachers who have never programmed before and is taking a first (and
possible last) programming course.
I would like to have the ability to draw lines, circles, etc. Nothing
fancy, as little window management as possibl
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