On 11/01/2018 22:32, Chris Angelico wrote:
On Fri, Jan 12, 2018 at 9:21 AM, bartc <b...@freeuk.com> wrote:
As I understand it, pygame is just another add-on, which doesn't inherently
need to use .whl format, and which doesn't inherently need to use 'pip'
package installer. I even saw somewhere that you needed to use 'pip install
wheel' in order to use .whl.
So there are two extraneous package systems to contend with, which
themselves need to be the correct versions, before it can even start
thinking about installing the product you really want.
More FUD. Especially when you preface something with "I even saw
somewhere". No reference, and it's not something from official
documentation.
Why, you don't believe me? It was here:
http://www.pygame.org/download.shtml, the last comment under 1.9.3.
You're citing a potentially-outdated third-party
document, and ignoring context (like "you need to 'pip install wheel'
to take advantage of wheel caching" which is not nearly as bad as
you're implying).
What have pip and wheels got to do with pygame? Nothing.
You said yourself that when you used Python 3.6 (the latest stable
release, at time of writing), everything just worked. Why are you
still complaining?
I like exploring complexity, and the gratuitous use of it.
The subject is a Simple graphic library, for a language which is widely
regarded (erroneously IMO) as also being simple.
--
bartc
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