On Monday, August 03, 2015 05:22:14 PM Jason Ekstrand wrote:
> ---
> src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 52
> --
> 1 file changed, 28 insertions(+), 24 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
> b/src/mesa/drivers/dri/i965/br
Jason Ekstrand writes:
> On Sat, Aug 8, 2015 at 2:58 AM, Francisco Jerez wrote:
>> Jason Ekstrand writes:
>>
>>> I'm not a huge fan of this patch. Really, given how complicated 3-D
>>> textures are on SKL, there really is no sensible horizontal slice
>>> pitch. We could return 0 as an "invali
Neil Roberts writes:
> Are you sure this patch is necessary? The documentation for the multiply
> instruction on BDW+ says:
>
> SourceType : *D
> DestinationType : *D
> Project : EXCLUDE(CHV)
>
> This to me implies that it should work on BXT because it doesn't say
> EXCLUDE(
Jason Ekstrand writes:
> On Sat, Aug 8, 2015 at 4:04 AM, Francisco Jerez wrote:
>> Jason Ekstrand writes:
>>
>>> On Wed, May 13, 2015 at 9:43 AM, Francisco Jerez
>>> wrote:
v2: Add SKL support.
---
src/mesa/drivers/dri/i965/brw_context.h | 2 +
src/mesa/drivers
On Mon, Aug 10, 2015 at 9:50 AM, Jason Ekstrand wrote:
> The swizzle defines where in the format you should look for any given
> channel. When we flip the format around for BE targets, we need to change
> the destinations of the swizzles, not the sources. For example, say the
> format is an RGBX
On Tue, Aug 11, 2015 at 2:20 AM, Grazvydas Ignotas wrote:
> On Mon, Aug 10, 2015 at 1:47 PM, Marek Olšák wrote:
>> Please never use "long" in Mesa. It only has 32 bits on 32-bit
>> systems. uint64_t is generally used for all unsigned 64-bit variables
>> and "llu" or "ull" is the number suffix. Al
Francisco Jerez writes:
> Neil Roberts writes:
>
>> Are you sure this patch is necessary? The documentation for the multiply
>> instruction on BDW+ says:
>>
>> SourceType : *D
>> DestinationType :*D
>> Project :EXCLUDE(CHV)
>>
>> This to me implies that it should wor
Ben Widawsky writes:
> Either of you opposed to doing it as a follow-on patch? (This failure
> you speak of was the primary goal for removing it). Initially, I tried
> to remove it, but we do still seem to use this logic pre-HSW, and so
> things got messier than I initially anticipated.
Doing a
Reviewed-by: Iago Toral Quiroga
El 2015-08-11 14:25, Oded Gabbay escribió:
On Mon, Aug 10, 2015 at 9:50 AM, Jason Ekstrand
wrote:
The swizzle defines where in the format you should look for any given
channel. When we flip the format around for BE targets, we need to
change
the destinations
Reviewed-by: Iago Toral Quiroga
El 2015-08-08 18:04, Jason Ekstrand escribió:
Cc: Iago Toral
Cc: Oded Gabbay
---
src/mesa/main/formats.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index baeb1bf..d927073 100644
-
Hi,
BXT supports Pooled EU feature using which EU can be pooled to process
work collectively. It is mainly required for GPGPU, Media and compute
shaders. I have completed the implementation in kernel and patches are
sent to intel-gfx mailing list. These are already reviewed but we need
an opensou
Ok, that makes sense, thanks for the detailed explanation. I think
you're right, given the extra restrictions avoiding the integer dword
multiplication seems like the simplest solution.
I can't say that I fully understand what the documentation is trying to
say here. Does it mean that the horizont
Signed-off-by: Martin Peres
---
src/glsl/glcpp/glcpp-parse.y| 3 +++
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/glsl_parser_extras.h | 2 ++
src/mesa/main/extensions.c | 1 +
src/mesa/main/mtypes.h | 1 +
5 files changed, 8 insertions(+)
diff --git a/src/glsl/glcpp/glcpp
Signed-off-by: Martin Peres
---
src/glsl/nir/glsl_to_nir.cpp | 18 --
src/glsl/nir/nir_intrinsics.h | 2 ++
2 files changed, 14 insertions(+), 6 deletions(-)
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp
index 77327b6..bae9d20 100644
--- a/src/glsl/ni
This series is enough to pass all the image-size piglit test.
Martin Peres (5):
main: add extension GL_ARB_shader_image_size
glsl: add support for the imageSize builtin
nir: convert the glsl intrinsic image_size to nir_intrinsic_image_size
i965: handle nir_intrinsic_image_size
i965: enab
The code is heavily inspired from Francisco Jerez's code supporting the
image_load_store extension.
I moved out image_types[] out of builtin_builder::add_image_function to
share it with the newly-added builtin_builder::add_image_size_functions.
Backends willing to support this builtin should hand
Signed-off-by: Martin Peres
---
src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 51
1 file changed, 51 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index ce4153d..3d172ff 100644
--- a/src/mesa/drivers/
Signed-off-by: Martin Peres
---
docs/GL3.txt | 4 ++--
docs/relnotes/11.0.0.html| 1 +
src/mesa/drivers/dri/i965/intel_extensions.c | 1 +
3 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 54c0c5a..
On Tue, Aug 11, 2015 at 12:43 PM, Martin Peres
wrote:
> The code is heavily inspired from Francisco Jerez's code supporting the
> image_load_store extension.
>
> I moved out image_types[] out of builtin_builder::add_image_function to
> share it with the newly-added builtin_builder::add_image_size_
On 11/08/15 19:52, Ilia Mirkin wrote:
On Tue, Aug 11, 2015 at 12:43 PM, Martin Peres
wrote:
The code is heavily inspired from Francisco Jerez's code supporting the
image_load_store extension.
I moved out image_types[] out of builtin_builder::add_image_function to
share it with the newly-added
On 29/07/15 19:20, Emil Velikov wrote:
> Hi all,
>
> Below is the preliminary release schedule for Mesa 11.0.0
>
> August 21st 2015 - Feature freeze/Release candidate 1
> August 28th 2015 - Release candidate 2
> September 04th 2015 - Release candidate 3
> September 11th 2015 - Release candidate 4
Signed-off-by: Thomas Helland
---
These are listed to the best of my knowledge, looking
at the nvidia driver dropped yesterday, and a glance at the
"what changed according to the ARB variant"
section of each extension spec. Hopefully it should not
be too far off. Feel free to leave your comments
Signed-off-by: Thomas Helland
---
This adds a section for the extensions nvidia has chosen to
call the "GL ARB 2015 Extensions" unveiled at SIGGRAPH.
Also some minor whitespace fixes for consistency.
We might also want to add other extensions that are not part
of the openGL core specs, but that w
I pushed this series. Thanks.
Marek
On Sun, Aug 9, 2015 at 11:42 PM, Grazvydas Ignotas wrote:
> This is analogous to r300_mark_atom_dirty() used by r300, and will
> be used by later patches. For common radeon code, appropriate helper
> is called through a function pointer.
>
> No functional chan
Mesa 10.6.4 is now available.
In this release we have a few GL specific fixes (in both dri drivers
and the EGL loader), an updated mesa.icd file and a crashfix for the
standalone glcpp tool.
Anuj Phogat (6):
mesa: Turn get_readpixels_transfer_ops() in to a global function
meta: Fix t
On Tue, Aug 11, 2015 at 9:43 AM, Martin Peres
wrote:
> Signed-off-by: Martin Peres
> ---
> docs/GL3.txt | 4 ++--
> docs/relnotes/11.0.0.html| 1 +
> src/mesa/drivers/dri/i965/intel_extensions.c | 1 +
> 3 files changed, 4 insertions(+), 2 dele
Hi Dylan,
On 21/06/15 22:20, Dylan Baker wrote:
> Cleanups are definitely party of the plan. I'm doing three phases. First
> is going to mako for generation. Second is using the khronos XML.
> Finally I want to clean things up and hybridize for python 3
>
I'm thinking about doing some cleanup+fix
Avoids regressions in vc4 when trying to do our blending in NIR.
v2: Add the other unpack ops I meant to when writing the original commit
message.
---
src/glsl/nir/nir_lower_alu_to_scalar.c | 15 +++
1 file changed, 15 insertions(+)
diff --git a/src/glsl/nir/nir_lower_alu_to_scal
We may find a cause to do more undef optimization in the future, but for
now this fixes up things after if flattening. vc4 was handling this
internally most of the time, but a GLB2.7 shader that did a conditional
discard and assign gl_FragColor in the else was still emitting some extra
code.
tota
Matt Turner writes:
> On Tue, Aug 11, 2015 at 9:43 AM, Martin Peres
> wrote:
>> Signed-off-by: Martin Peres
>> ---
>> docs/GL3.txt | 4 ++--
>> docs/relnotes/11.0.0.html| 1 +
>> src/mesa/drivers/dri/i965/intel_extensions.c | 1 +
>> 3 files
On Tue, Aug 11, 2015 at 11:25 AM, Eric Anholt wrote:
> Avoids regressions in vc4 when trying to do our blending in NIR.
>
> v2: Add the other unpack ops I meant to when writing the original commit
> message.
> ---
> src/glsl/nir/nir_lower_alu_to_scalar.c | 15 +++
> 1 file changed
2015-08-11 20:25 GMT+02:00 Eric Anholt :
> We may find a cause to do more undef optimization in the future, but for
> now this fixes up things after if flattening. vc4 was handling this
> internally most of the time, but a GLB2.7 shader that did a conditional
> discard and assign gl_FragColor in t
Matt Turner writes:
> On Tue, Aug 11, 2015 at 11:25 AM, Eric Anholt wrote:
>> Avoids regressions in vc4 when trying to do our blending in NIR.
>>
>> v2: Add the other unpack ops I meant to when writing the original commit
>> message.
>> ---
>> src/glsl/nir/nir_lower_alu_to_scalar.c | 15 +++
On Tue, Aug 11, 2015 at 2:45 AM, Francisco Jerez wrote:
> Jason Ekstrand writes:
>
>> On Sat, Aug 8, 2015 at 2:58 AM, Francisco Jerez
>> wrote:
>>> Jason Ekstrand writes:
>>>
I'm not a huge fan of this patch. Really, given how complicated 3-D
textures are on SKL, there really is no
On Mon, Aug 10, 2015 at 8:30 PM, Zoltan Gilian wrote:
> ---
> src/gallium/drivers/r600/evergreen_compute.c | 25 ++
> src/gallium/drivers/r600/evergreen_state.c | 30 --
> src/gallium/drivers/r600/evergreend.h| 5 +
> src/gallium/drivers/
https://bugs.freedesktop.org/show_bug.cgi?id=91596
--- Comment #3 from Mauro Rossi ---
Hi,
as a confirmation the described Android-x86 GUI problems are solved by
reverting commit c2c2e9ab604793c6e01f85497f3f5bf645f962fa.
I am available if you need further information or to test upcoming patches
Cuts about 1k of .text.
text data bss dec hex filename
5018165 19716027672 5242997 500075 i965_dri.so before
5017141 19716027672 5241973 4ffc75 i965_dri.so after
---
src/mesa/drivers/dri/i965/brw_inst.h | 8
1 file changed, 4 insertions(+), 4 de
Cuts about 2k of .text.
text data bss dec hex filename
5017141 19716027672 5241973 4ffc75 i965_dri.so before
5014981 19716027672 5239813 4ff405 i965_dri.so after
---
src/mesa/drivers/dri/i965/brw_inst.h | 4 ++--
1 file changed, 2 insertions(+), 2 deleti
2015-08-11 20:25 GMT+02:00 Eric Anholt :
> We may find a cause to do more undef optimization in the future, but for
> now this fixes up things after if flattening. vc4 was handling this
> internally most of the time, but a GLB2.7 shader that did a conditional
> discard and assign gl_FragColor in t
On Tuesday, August 11, 2015 01:29:46 PM Matt Turner wrote:
> Cuts about 1k of .text.
>
>text data bss dec hex filename
> 5018165 19716027672 5242997 500075 i965_dri.so before
> 5017141 19716027672 5241973 4ffc75 i965_dri.so after
> ---
> src/mesa/driver
From: Marek Olšák
---
src/gallium/docs/source/screen.rst | 2 ++
src/gallium/drivers/freedreno/freedreno_screen.c | 1 +
src/gallium/drivers/i915/i915_screen.c | 1 +
src/gallium/drivers/ilo/ilo_screen.c | 1 +
src/gallium/drivers/llvmpipe/lp_screen.c
From: Marek Olšák
---
src/mesa/state_tracker/st_extensions.c | 40 --
1 file changed, 9 insertions(+), 31 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c
b/src/mesa/state_tracker/st_extensions.c
index 5459891..77d6201 100644
--- a/src/mesa/state
Marek, take a look at
http://people.freedesktop.org/~imirkin/glxinfo/glxinfo.html#p=es&v=Vendor
Note that a4xx supports all 4 exts, but a3xx supports
half_float_linear but not float_linear. Thoughts?
On Tue, Aug 11, 2015 at 5:25 PM, Marek Olšák wrote:
> From: Marek Olšák
>
> ---
> src/gallium
Reviewed-by: Ilia Mirkin
On Tue, Aug 11, 2015 at 5:26 PM, Marek Olšák wrote:
> From: Marek Olšák
>
> ---
> src/mesa/state_tracker/st_extensions.c | 40
> --
> 1 file changed, 9 insertions(+), 31 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_extensions
FWIW d3d10 has the same requirements, the "any filter" needs to be
supported for half float formats, but is optional for float formats
(d3d10.1 made it required for floats).
https://msdn.microsoft.com/en-us/library/windows/desktop/cc627090%28v=vs.85%29.aspx
So there might well be some more hw where
On Tue, Aug 11, 2015 at 2:25 PM, Marek Olšák wrote:
> From: Marek Olšák
>
> ---
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74329
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev
On Tue, Aug 11, 2015 at 1:31 PM, Thomas Helland
wrote:
> 2015-08-11 20:25 GMT+02:00 Eric Anholt :
>> We may find a cause to do more undef optimization in the future, but for
>> now this fixes up things after if flattening. vc4 was handling this
>> internally most of the time, but a GLB2.7 shader
https://bugs.freedesktop.org/show_bug.cgi?id=85203
Andrei Slavoiu changed:
What|Removed |Added
CC||ansl...@yahoo.com
--
You are receiving
https://bugs.freedesktop.org/show_bug.cgi?id=73465
Matt Turner changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=91591
Matt Turner changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
2015-08-06 10:47 GMT+02:00 Rhys Kidd :
> That is correct Thomas. I do not have commit access to push these myself.
>
Oh, wow. Top-quoting is bad. Sorry about that.
After a discussion with Matt we decided that I'll pull these
down, add my R-b, and put it in a branch with some of my
own reviewed pat
From: Marek Olšák
It must be obtained from the VS.
The GS scenario A must be enabled for PrimID to be generated for the VS.
+ 4 piglits
---
src/gallium/drivers/radeonsi/si_shader.c| 22 +++---
src/gallium/drivers/radeonsi/si_shader.h| 12
src/galliu
From: Marek Olšák
The bug was misunderstood. Besides that, the bug affects a DB feature we
don't use yet.
---
src/gallium/drivers/radeonsi/si_state.c | 4
1 file changed, 4 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state.c
b/src/gallium/drivers/radeonsi/si_state.c
index 86
From: Marek Olšák
The value was copied from r300g, which uses 1/12 subpixels, but this hw
uses 1/16 subpixels.
Fixes piglit: gl-1.4-polygon-offset (formerly a glean test)
---
src/gallium/drivers/radeonsi/si_state.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/
From: Marek Olšák
The VS will want to select GS scenario A here (VS with PrimitiveID).
---
src/gallium/drivers/radeonsi/si_state_shaders.c | 8 ++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c
b/src/gallium/drivers/radeonsi/s
From: Marek Olšák
This is recommended for better performance.
Diag tests always enable this.
---
src/gallium/drivers/radeonsi/si_state.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/drivers/radeonsi/si_state.c
b/src/gallium/drivers/radeonsi/si_state.c
index bd11c4b..863991c 1
From: Marek Olšák
The value was copied from r300g, which uses 1/12 subpixels, but this hw
uses 1/16 subpixels.
Should fix piglit: gl-1.4-polygon-offset (formerly a glean test)
(untested, ported from radeonsi)
---
src/gallium/drivers/r600/evergreen_state.c | 2 +-
src/gallium/drivers/r600/r600_s
From: Marek Olšák
We were ignoring them. This is both hilarious and sad.
Cc: mesa-sta...@lists.freedesktop.org
---
src/gallium/drivers/r600/r600_state_common.c | 5 -
1 file changed, 5 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_state_common.c
b/src/gallium/drivers/r600/r600_s
From: Nanley Chery
All compressed formats return GL_FALSE. Remove all switch cases for
compressed formats. Compressed formats should be at the bottom of
the switch statement, so ordering is still preserved.
Cc: Jason Ekstrand
Signed-off-by: Nanley Chery
---
src/mesa/main/formats.c | 47 ++
From: Nanley Chery
Add the classes of compressed formats as layouts. This will make determining if
a texture is an ASTC format simpler.
Cc: Jason Ekstrand
Signed-off-by: Nanley Chery
---
src/mesa/main/format_info.py | 4 +++-
src/mesa/main/formats.c | 6 ++
src/mesa/main/formats.h
From: Nanley Chery
Combine the adjacent cases which have the same GL type in the switch statemnt.
Signed-off-by: Nanley Chery
---
src/mesa/main/formats.c | 152 ++--
1 file changed, 17 insertions(+), 135 deletions(-)
diff --git a/src/mesa/main/forma
From: Nanley Chery
Only uncompressed formats have a non-void type and actual components per pixel.
Rename _mesa_format_to_type_and_comps to
_mesa_uncompressed_format_to_type_and_comps and require callers to check if
the format is not compressed.
Cc: Jason Ekstrand
Signed-off-by: Nanley Chery
-
https://bugs.freedesktop.org/show_bug.cgi?id=91591
Vinson Lee changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FIXED
On Tue, Aug 11, 2015 at 7:07 PM, Nanley Chery wrote:
> From: Nanley Chery
>
> Add the classes of compressed formats as layouts. This will make determining
> if
> a texture is an ASTC format simpler.
>
> Cc: Jason Ekstrand
> Signed-off-by: Nanley Chery
> ---
> src/mesa/main/format_info.py | 4
From: Nanley Chery
In agreement with the ASTC spec, this makes calls to TexImage*D unsuccessful.
Implied by the spec, Generate[Texture]Mipmap and [Copy]TexSubImage*D calls
must be unsuccessful as well.
v2. actually force attempts to compress online to fail.
Signed-off-by: Nanley Chery
---
src
From: Nanley Chery
The ASTC spec was revised as follows:
Revision 2, April 28, 2015 - added CompressedTex{Sub,}Image3D to
commands accepting ASTC format tokens in the New Tokens section [...].
Support only exists in the HDR submode:
Add a second new column "3D Tex." which is empty for
On Tue, Aug 11, 2015 at 4:16 PM, Ilia Mirkin wrote:
> On Tue, Aug 11, 2015 at 7:07 PM, Nanley Chery
> wrote:
> > From: Nanley Chery
> >
> > Add the classes of compressed formats as layouts. This will make
> determining if
> > a texture is an ASTC format simpler.
> >
> > Cc: Jason Ekstrand
> >
On Tue, Aug 11, 2015 at 4:14 PM, Nanley Chery wrote:
> +static bool
> +_mesa_format_no_online_compression(const struct gl_context *ctx, GLenum
> format)
> +{
> + return _mesa_is_astc_format(format) ||
> + compressedteximage_only_format(ctx, format);
Needs one more space of indentation.
From: Nanley Chery
Add the classes of compressed formats as layouts. This will make determining if
a texture is an ASTC format simpler.
v2. simplify layout name construction (Ilia).
Cc: Jason Ekstrand
Signed-off-by: Nanley Chery
---
src/mesa/main/format_info.py | 10 +-
src/mesa/main
From: Nanley Chery
In agreement with the ASTC spec, this makes calls to TexImage*D unsuccessful.
Implied by the spec, Generate[Texture]Mipmap and [Copy]TexSubImage*D calls
must be unsuccessful as well.
v2. actually force attempts to compress online to fail.
v3. indentation (Matt).
Signed-off-by
Thomas Helland writes:
> 2015-08-11 20:25 GMT+02:00 Eric Anholt :
>> We may find a cause to do more undef optimization in the future, but for
>> now this fixes up things after if flattening. vc4 was handling this
>> internally most of the time, but a GLB2.7 shader that did a conditional
>> disca
This patch is a followup on this:
http://lists.freedesktop.org/archives/mesa-dev/2015-June/087055.html
On Tue, Aug 11, 2015 at 4:54 PM, Nanley Chery wrote:
> From: Nanley Chery
>
> In agreement with the ASTC spec, this makes calls to TexImage*D
> unsuccessful.
> Implied by the spec, Generate[Te
From: Nanley Chery
This function would always report that a dimension or size error occurred
in glTexImage even when it was called from glCompressedTexImage. Replace
the static string with the dynamically determined caller name.
Signed-off-by: Nanley Chery
---
src/mesa/main/teximage.c | 8
Signed-off-by: Ilia Mirkin
---
src/mesa/drivers/dri/i965/brw_defines.h | 3 +++
src/mesa/drivers/dri/i965/brw_disasm.c | 1 +
src/mesa/drivers/dri/i965/brw_fs.cpp | 7 +++
src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 4
src/mesa/drivers/dri/i965/b
---
src/glsl/builtin_functions.cpp | 32 +-
src/glsl/glcpp/glcpp-parse.y | 3 +++
src/glsl/glsl_parser_extras.cpp| 1 +
src/glsl/glsl_parser_extras.h | 2 ++
src/glsl/ir.cpp| 5 +++--
src
Reviewed-by: Edward O'Callaghan
--
Edward O'Callaghan
edward.ocallag...@koparo.com
On Wed, Aug 12, 2015, at 03:48 AM, Thomas Helland wrote:
> Signed-off-by: Thomas Helland
> ---
> This adds a section for the extensions nvidia has chosen to
> call the "GL ARB 2015 Extensions" unveiled at SI
Reviewed-by: Edward O'Callaghan
--
Edward O'Callaghan
edward.ocallag...@koparo.com
On Wed, Aug 12, 2015, at 02:43 AM, Martin Peres wrote:
> Signed-off-by: Martin Peres
> ---
> src/glsl/glcpp/glcpp-parse.y| 3 +++
> src/glsl/glsl_parser_extras.cpp | 1 +
> src/glsl/glsl_parser_extras.h
Reviewed-by: Edward O'Callaghan
--
Edward O'Callaghan
edward.ocallag...@koparo.com
On Wed, Aug 12, 2015, at 09:02 AM, Marek Olšák wrote:
> From: Marek Olšák
>
> The value was copied from r300g, which uses 1/12 subpixels, but this hw
> uses 1/16 subpixels.
>
> Should fix piglit: gl-1.4-po
Reviewed-by: Edward O'Callaghan
--
Edward O'Callaghan
edward.ocallag...@koparo.com
On Wed, Aug 12, 2015, at 09:03 AM, Marek Olšák wrote:
> From: Marek Olšák
>
> We were ignoring them. This is both hilarious and sad.
>
> Cc: mesa-sta...@lists.freedesktop.org
> ---
> src/gallium/drivers/r
--
Edward O'Callaghan
edward.ocallag...@koparo.com
On Wed, Aug 12, 2015, at 05:54 AM, Marek Olšák wrote:
> On Mon, Aug 10, 2015 at 8:30 PM, Zoltan Gilian
> wrote:
> > ---
> > src/gallium/drivers/r600/evergreen_compute.c | 25 ++
> > src/gallium/drivers/r600/evergreen_s
Reviewed-by: Edward O'Callaghan
--
Edward O'Callaghan
edward.ocallag...@koparo.com
On Wed, Aug 12, 2015, at 07:34 AM, Ilia Mirkin wrote:
> Reviewed-by: Ilia Mirkin
>
> On Tue, Aug 11, 2015 at 5:26 PM, Marek Olšák wrote:
> > From: Marek Olšák
> >
> > ---
> > src/mesa/state_tracker/st_ex
On Mon, 2015-07-27 at 16:01 +0300, Francisco Jerez wrote:
> This fixes the spec@arb_shader_image_load_store@invalid index bounds
> piglit tests on IVB, which were causing a GPU hang and then a crash
> due to the invalid binding table index result of the array index
> calculation. Other generations
On 08/11/2015 08:48 PM, Thomas Helland wrote:
Signed-off-by: Thomas Helland
---
These are listed to the best of my knowledge, looking
at the nvidia driver dropped yesterday, and a glance at the
"what changed according to the ARB variant"
section of each extension spec. Hopefully it should not
Reviewed-by: Tapani Pälli
On 08/12/2015 03:09 AM, Nanley Chery wrote:
From: Nanley Chery
This function would always report that a dimension or size error occurred
in glTexImage even when it was called from glCompressedTexImage. Replace
the static string with the dynamically determined caller
Hi Ilia;
Some comments below;
On 08/12/2015 04:51 AM, Ilia Mirkin wrote:
---
src/glsl/builtin_functions.cpp | 32 +-
src/glsl/glcpp/glcpp-parse.y | 3 +++
src/glsl/glsl_parser_extras.cpp| 1 +
src/glsl/glsl_parser_extras.h
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