Hi, BXT supports Pooled EU feature using which EU can be pooled to process work collectively. It is mainly required for GPGPU, Media and compute shaders. I have completed the implementation in kernel and patches are sent to intel-gfx mailing list. These are already reviewed but we need an opensource use for them to be merged.
http://lists.freedesktop.org/archives/intel-gfx/2015-July/072051.html Please let me know if anyone is working on adding this support in mesa? regards Arun _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev