https://bugs.freedesktop.org/show_bug.cgi?id=85199
Michi changed:
What|Removed |Added
Status|NEEDINFO|NEW
Assignee|mesa-dev@lists.freedeskto
https://bugs.freedesktop.org/show_bug.cgi?id=82585
--- Comment #7 from Tapani Pälli ---
With Intel we get following backtrace .. I don't have good enough clue to tell
what's wrong but I can see that the reg and reg_offset values clearly go over
the size of attribute_map.
--- 8< -
(gdb)
#0
On 20.10.2014 14:47, Axel Davy wrote:
On 20/10/2014 04:32, Michel Dänzer wrote :
On 18.10.2014 20:55, David Heidelberger wrote:
From: Axel Davy
[...]
+#define DRI_CONF_NINE_VSYNC(def) \
+DRI_CONF_OPT_BEGIN_V(vsync_force,enum,def,"0:2") \
+DRI_CONF_DESC_BEGIN(en,gettext("Force the u
Tapani Pälli writes:
> Patch fixes 'glsl-2types-of-textures-on-same-unit' in WebGL conformance
> test suite. No Piglit regressions, fixes gl-2.0-active-sampler-conflict.
>
> To avoid adding potentially heavy check during draw (valid_to_render),
> check is done during uniform updates by inspecting
On 20/10/2014 09:12, Michel Dänzer wrote :
On 20.10.2014 14:47, Axel Davy wrote:
On 20/10/2014 04:32, Michel Dänzer wrote :
On 18.10.2014 20:55, David Heidelberger wrote:
From: Axel Davy
[...]
+#define DRI_CONF_NINE_VSYNC(def) \
+DRI_CONF_OPT_BEGIN_V(vsync_force,enum,def,"0:2") \
+
Francisco Jerez writes:
> EdB writes:
>
>> Sorry, I didn't test it enought.
>> It needs the two following patch in order to work ok
>>
>> EdB (2):
>> clover: add allow_empty_tag
>> clover: don't return CL_INVALID_VALUE if there is no header
>>
>
> These look good,
> Reviewed-by: Francisco Je
https://bugs.freedesktop.org/show_bug.cgi?id=84570
--- Comment #25 from Michel Dänzer ---
(In reply to Kai from comment #24)
> As you can see, big FPS drops coincide usually with buffer wait time
The buffer wait time might be at least partially due to a game bug (though
there might be a workarou
Seems to be a typo judging from the overall declaration of the
template.
Cc: EdB
Cc: Francisco Jerez
Signed-off-by: Emil Velikov
---
src/gallium/state_trackers/clover/util/compat.hpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/state_trackers/clover/util/
Emil Velikov writes:
> Seems to be a typo judging from the overall declaration of the
> template.
>
> Cc: EdB
> Cc: Francisco Jerez
> Signed-off-by: Emil Velikov
Thanks,
Reviewed-by: Francisco Jerez
> ---
> src/gallium/state_trackers/clover/util/compat.hpp | 4 ++--
> 1 file changed, 2 ins
https://bugs.freedesktop.org/show_bug.cgi?id=74563
kalyank changed:
What|Removed |Added
CC||kondapallykalyancontribute@
https://bugs.freedesktop.org/show_bug.cgi?id=74563
--- Comment #2 from kalyank ---
Can you send the patch for review to Mesa mailing list?
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https://bugs.freedesktop.org/show_bug.cgi?id=84566
--- Comment #31 from Iago Toral ---
Jason, there is an had-hoc path to deal with MESA_FORMAT_YCBCR* in texstore.c.
Seems that this path only allows conversion between these formats, which is
mostly a memcpy with some byte swapping when necessary.
From: Christoph Bumiller
D3D9 has different system coordinate, add neccessary infrastructure for it.
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/util/u_dump_state.c | 2 ++
src/gallium/docs/source/context.rst | 8 +-
src/gallium/docs/source/cso/rasterizer.rst |
v2: prefer intrinsics only on Linux to avoid compilation problems
on other platforms [1].
We need this patch, because Gallium Nine use directly intrinsics.
Otherwise build fails.
[1] https://bugs.freedesktop.org/show_bug.cgi?id=30514
Signed-off-by: David Heidelberger
---
src/gallium/auxili
From: Christoph Bumiller
This is useful for resource sharing.
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/pipe-loader/pipe_loader.h| 11 +++
src/gallium/auxiliary/pipe-loader/pipe_loader_sw.c | 22 ++
src/gallium/targets/gbm/Makefile.am
Hello.
Sending second and improved set of Nine patches.
- few of them are dropped
[PATCH 06/16] gallium: add blending to pipe blit (only for Nouveau)
[PATCH 07/16] util: dlopen change to RTLD_NOW and LOCAL (not needed)
- some of them are already improved (v2)
- there was few lines of cod
From: Christoph Bumiller
This commit allow drivers use new added infrastructure.
Signed-off-by: David Heidelberger
---
src/gallium/drivers/freedreno/freedreno_screen.c | 1 +
src/gallium/drivers/i915/i915_screen.c | 1 +
src/gallium/drivers/ilo/ilo_screen.c | 1 +
src/gal
From: Christoph Bumiller
We use it in Gallium Nine code.
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
index 788
Am 19.10.2014 um 18:32 schrieb David Heidelberger:
> v2: prefer intrinsics only on Linux to avoid compilation problems on other
> platforms [1].
>
> Is posible that other OS could also benefit from intrinsic.
>
> We need this patch, because Gallium Nine use directly intrinsics.
> Otherwise build
I don't understand the need for lower_left_origin since D3D9 uses and
upper-left window coordinate origin. Can you explain why this is needed?
On 10/20/2014 06:37 AM, David Heidelberger wrote:
From: Christoph Bumiller
D3D9 has different system coordinate, add neccessary infrastructure for
A bunch of style nitpicks below...
On 10/18/2014 05:55 AM, David Heidelberger wrote:
From: Christoph Bumiller
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/util/u_box.h | 201
src/gallium/auxiliary/util/u_rect.h | 28 +
2 files chan
The subject line sould be something like:
gallium/auxiliary: add dump functions for bind and transfer flags
No need to mention the Nine state tracker.
On 10/18/2014 05:55 AM, David Heidelberger wrote:
From: Christoph Bumiller
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/u
On 10/18/2014 05:54 AM, David Heidelberger wrote:
From: Christoph Bumiller
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h
b/src/gallium/auxiliary/tgsi/tgsi_o
https://bugs.freedesktop.org/show_bug.cgi?id=84570
--- Comment #26 from Kai ---
(In reply to Michel Dänzer from comment #25)
> (In reply to Kai from comment #24)
> > As you can see, big FPS drops coincide usually with buffer wait time
>
> The buffer wait time might be at least partially due to a
https://bugs.freedesktop.org/show_bug.cgi?id=85203
--- Comment #1 from Alex Deucher ---
Please attach your xorg log and dmesg output.
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In addition, it seems the support for
PIPE_CAP_RASTERIZER_LOWER_LEFT_ORIGIN was only added to a few nouveau
drivers.
I checked if any change is introduces when unsupported, and If I'm correct,
this patch introduces a change at the one before last change (in emit_wpos),
adjY[1] would be set to
https://bugs.freedesktop.org/show_bug.cgi?id=84570
--- Comment #27 from Ian C. Bullard ---
> The buffer wait time might be at least partially due to a game bug (though
> there might be a workaround in Mesa at some point):
> http://lists.freedesktop.org/archives/mesa-dev/2014-October/069354.html
https://bugs.freedesktop.org/show_bug.cgi?id=84570
--- Comment #28 from Kai ---
(In reply to Ian C. Bullard from comment #27)
> > The buffer wait time might be at least partially due to a game bug (though
> > there might be a workaround in Mesa at some point):
> > http://lists.freedesktop.org/arc
https://bugs.freedesktop.org/show_bug.cgi?id=84566
--- Comment #32 from Jason Ekstrand ---
(In reply to Iago Toral from comment #31)
> Jason, there is an had-hoc path to deal with MESA_FORMAT_YCBCR* in
> texstore.c. Seems that this path only allows conversion between these
> formats, which is mos
From: Christoph Bumiller
This option gives better flexibility when using gallium pipe drivers.
Signed-off-by: David Heidelberger
---
configure.ac | 7 +++
src/gallium/state_trackers/clover/Makefile.am | 2 +-
src/gallium/state_trackers/dri/Makefile.am|
From: Joakim Sindholt
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).
Signed-off-by: David Heidelberger
---
configure.ac | 29 +-
include/D3D9/d3d9.h| 1858 ++
Note that doing
#include
is a bad idea too, as it can cause precisely the same error you're trying to
fix. This is because on certain implementations of C++ STL, if some other
header has '#include , then '#include ' later on, the later
include can be a no-op and nothing is declared on std
I this is unnecessary. We already have an internal DX9 state tracker and it
doesn't need any of this.
IIRC, the solution is as simple as flipping the viewport.
Jose
From: mesa-dev on behalf of David
Heidelberger
Sent: 18 October 2014 04:54
To: mesa-d
I also can't see where this is being used in
https://github.com/iXit/Mesa-3D/commit/9671cfd9bdad5c310b34c57befcfd7c43034b925.patch
Jose
From: mesa-dev on behalf of Roland
Scheidegger
Sent: 18 October 2014 16:09
To: mesa-dev@lists.freedesktop.org
Subject
It's only used to blend the cursor.
If you check the second version of the series, the patch was dropped.
Axel Davy
On 20/10/2014 22:18, Jose Fonseca wrote :
I also can't see where this is being used in
https://github.com/iXit/Mesa-3D/commit/9671cfd9bdad5c310b34c57befcfd7c43034b925.patch
Jos
Le 2014-10-20 09:42, Francisco Jerez a écrit :
Francisco Jerez writes:
EdB writes:
Sorry, I didn't test it enought.
It needs the two following patch in order to work ok
EdB (2):
clover: add allow_empty_tag
clover: don't return CL_INVALID_VALUE if there is no header
These look good,
Le 2014-10-20 10:56, Emil Velikov a écrit :
Seems to be a typo judging from the overall declaration of the
template.
Right. Thanks
EdB
Cc: EdB
Cc: Francisco Jerez
Signed-off-by: Emil Velikov
---
src/gallium/state_trackers/clover/util/compat.hpp | 4 ++--
1 file changed, 2 insertions(+), 2
sqrt is not supported by the LLVM backend.
Fixes rendering errors in Passing by Still.
http://demozoo.org/productions/156/
Signed-off-by: Christopher Egert
---
src/gallium/drivers/r600/r600_pipe.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/r600/r600_
From: Jan Vesely
CC: Tom Stellard
CC: Emil Velikov
CC: Francisco Jerez
Signed-off-by: Jan Vesely
---
This fixes clover build failures when building without radeon
configure.ac | 2 ++
1 file changed, 2 insertions(+)
diff --git a/configure.ac b/configure.ac
index 0ed9325..c3c42af 100644
--
https://bugs.freedesktop.org/show_bug.cgi?id=85189
Vinson Lee changed:
What|Removed |Added
Blocks||79706
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https://bugs.freedesktop.org/show_bug.cgi?id=79706
Vinson Lee changed:
What|Removed |Added
Depends on||85189
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Dne 2014-10-20 17:38, Brian Paul napsal:
A bunch of style nitpicks below...
On 10/18/2014 05:55 AM, David Heidelberger wrote:
From: Christoph Bumiller
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/util/u_box.h | 201
src/gallium/auxili
From: Christoph Bumiller
v2: drop ifdef change, which may be send later in separate commit
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/draw/draw_context.c | 5 +
1 file changed, 5 insertions(+)
diff --git a/src/gallium/auxiliary/draw/draw_context.c
b/src/gallium/auxiliary/
From: Christoph Bumiller
For debugging purposes of Gallium Nine.
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/util/u_dump.h | 6 +++
src/gallium/auxiliary/util/u_dump_defines.c | 78 +
2 files changed, 84 insertions(+)
diff --git a/src/galli
From: Christoph Bumiller
v2: thanks to Bruno Jimenez, fixed for() in u_box_clip_3d
For D3D9 is very important have handled intersections and covers.
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/util/u_box.h | 201
src/gallium/auxiliary/util
From: Christoph Bumiller
They're useful for Gallium Nine.
Signed-off-by: David Heidelberger
---
src/gallium/auxiliary/util/u_atomic.h | 26 ++
1 file changed, 26 insertions(+)
diff --git a/src/gallium/auxiliary/util/u_atomic.h
b/src/gallium/auxiliary/util/u_atomic.h
i
From: Axel Davy
Implements vblank_mode and throttling, which allows us change default ratio
between framerate and input lag.
Signed-off-by: David Heidelberger
Signed-off-by: Axel Davy
---
src/gallium/state_trackers/nine/adapter9.h | 1 +
src/gallium/state_trackers/nine/swapchain9.c
https://bugs.freedesktop.org/show_bug.cgi?id=85268
Bug ID: 85268
Summary: vlc crashes with vdpau (Radeon 3850HD) [r600]
Product: Mesa
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
https://bugs.freedesktop.org/show_bug.cgi?id=84566
--- Comment #33 from Samuel Iglesias ---
Jason, I would like to know your opinion about the integer RGBA clamping done
in pack.c (_mesa_pack_rgba_span_from_ints()).
glReadPixels() and glGetTexImage() specs said (for example, in OpenGL 3.3. core
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