On Fre, 2014-01-24 at 07:40 -0800, Tom Stellard wrote:
> On Fri, Jan 24, 2014 at 01:27:00PM +0900, Michel Dänzer wrote:
> > From: Michel Dänzer
> >
> > Fixes half a dozen piglit tests with radeonsi.
> >
> > Signed-off-by: Michel Dänzer
> > ---
> > lib/Target/R600/SIInstructions.td | 5 +
>
On Sun, Jan 26, 2014 at 8:23 PM, Matt Turner wrote:
> On Sun, Jan 26, 2014 at 8:15 PM, Jordan Justen wrote:
>> On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote:
>>> The check was in the wrong place, such that if a shader incorrectly put
>>> a preprocessor token before the #version declaration,
From: Ian Romanick
More shader targets are coming.
Signed-off-by: Ian Romanick
---
src/xdemos/glxinfo.c | 9 ++---
1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c
index a2c7b40..2333daa 100644
--- a/src/xdemos/glxinfo.c
+++ b/src/xd
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/xdemos/glxinfo.c | 24 +++-
1 file changed, 23 insertions(+), 1 deletion(-)
diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c
index e5b5b5b..0a3f882 100644
--- a/src/xdemos/glxinfo.c
+++ b/src/xdemos/glxinfo.c
@@
From: Ian Romanick
These were added in OpenGL 3.2.
Signed-off-by: Ian Romanick
---
src/xdemos/glxinfo.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c
index 0a3f882..a116e4a 100644
--- a/src/xdemos/glxinfo.c
+++ b/src/xdemos/glxinfo.c
@@ -545,
From: Ian Romanick
More shader targets are coming.
Signed-off-by: Ian Romanick
---
src/xdemos/glxinfo.c | 38 --
1 file changed, 20 insertions(+), 18 deletions(-)
diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c
index 2333daa..e5b5b5b 100644
--- a/s
From: Ian Romanick
It has been 10 years. It's defined.
Signed-off-by: Ian Romanick
---
src/xdemos/glxinfo.c | 12
1 file changed, 12 deletions(-)
diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c
index 62fb1e8..a2c7b40 100644
--- a/src/xdemos/glxinfo.c
+++ b/src/xdemos/gl
On Sun, Jan 26, 2014 at 8:41 PM, Jordan Justen wrote:
> On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote:
>> Fixes a regression since b2d1c579 where ES shaders without a #version
>> declaration would fail to compile if their precision declaration was
>> wrapped in the standard #ifdef GL_ES chec
On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote:
> Fixes a regression since b2d1c579 where ES shaders without a #version
> declaration would fail to compile if their precision declaration was
> wrapped in the standard #ifdef GL_ES check.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?i
On Sun, Jan 26, 2014 at 8:15 PM, Jordan Justen wrote:
> On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote:
>> The check was in the wrong place, such that if a shader incorrectly put
>> a preprocessor token before the #version declaration, the version would
>> be resolved twice, leading to a segm
On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner wrote:
> The check was in the wrong place, such that if a shader incorrectly put
> a preprocessor token before the #version declaration, the version would
> be resolved twice, leading to a segmentation fault when attempting to
> redefine the __VERSION__
On 01/26/2014 09:40 AM, Pohjolainen, Topi wrote:
> On Fri, Jan 24, 2014 at 02:18:20PM -0800, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> We need almost identical code in the glTexStorage path.
>>
>> Signed-off-by: Ian Romanick
>> ---
>> src/mesa/main/teximage.c | 110
>>
https://bugs.freedesktop.org/show_bug.cgi?id=73946
--- Comment #8 from Michel Dänzer ---
(In reply to comment #7)
> Could you tell me at which point exactly you added the PIPE_BIND_SCANOUT
> flag?
I didn't. I modified
src/gallium/drivers/radeon/r600_texture.c:r600_surface_init() to set
RADEON_SU
On Sat, Jan 25, 2014 at 12:57 PM, Carl Worth wrote:
> Matt Turner writes:
>> The check was in the wrong place, ...
>
> I don't doubt that the change here is good and correct, but I think
> there's likely some additional renaming that can be applied:
>
>> + if (parser->version_resolved)
>> +
Fixes a regression since b2d1c579 where ES shaders without a #version
declaration would fail to compile if their precision declaration was
wrapped in the standard #ifdef GL_ES check.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73978
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id
On Fre, 2014-01-24 at 23:54 +0100, Marek Olšák wrote:
> Please can this be done for the geometry shader only?
I wrote it like this because I couldn't find any driver code dealing
with indirect addressing of inputs or outputs. Where is it?
--
Earthling Michel Dänzer|
The check was in the wrong place, such that if a shader incorrectly put
a preprocessor token before the #version declaration, the version would
be resolved twice, leading to a segmentation fault when attempting to
redefine the __VERSION__ macro.
#define GL_ARB_sample_shading
#version 130
void m
https://bugs.freedesktop.org/show_bug.cgi?id=74098
Priority: medium
Bug ID: 74098
Assignee: mesa-dev@lists.freedesktop.org
Summary: [clover] adaptor.hpp:47:16: error: function cannot
return function type 'std::vector > (unsigned long,
It also gets MetroLL working for me again - I'm just going to check for bug
reports on the graphical issues I'm seeing (which were there the last time
I got it loaded) before raising any new ones
On 26 January 2014 14:15, Alexandre Demers wrote:
> This patch fixes bug 71543 where libudev.so.0 an
Eric Anholt writes:
> ---
> src/glx/dri_common.c | 60
>
> src/glx/dri_common.h | 7 +++---
> 2 files changed, 4 insertions(+), 63 deletions(-)
(I was going to whinge about the lack of PRINTFLIKE in the previous
patch, but then I saw this o
Eric Anholt writes:
> ---
> src/loader/loader.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
Reviewed-by: Keith Packard
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Eric Anholt writes:
> Since the loader changes, there has been a compiler warning that the
> prototype didn't match. It turns out that if a loader error message was
> ever thrown, you'd segfault because of trying to use the warning level as
> a format string.
(Just rebased my dri3+gallium branc
Thanks Marek,
I sent out a new set of patches, otherwise there is a branch called
NewStartAMF at fdo:~mmueller/mesa with everything in.
Mark
On Sun, Jan 26, 2014 at 3:03 PM, Marek Olšák wrote:
> Mark,
>
> I will do it if you send me a git link to your branch which merges
> cleanly and compiles
I'll just chip in one quick thought.
On Jan 24, 2014 6:32 AM, "Pekka Paalanen" wrote:
>
> Hi,
>
> I am investigating what kind of Wayland protocol extensions would be
> needed to support proper presentation timing. Looking at existing
> works, I am wondering about two things whether they have any
On Thu, Jan 23, 2014 at 3:12 PM, Eric Anholt wrote:
Entire series
Reviewed-by: Kristian Høgsberg
The only thing that came to mind was that we should move the code to
open with O_CLOEXEC to its own wrapper function. Of course there's
really no reason that needs to be part of this series.
> --
Eric Anholt writes:
> This allows Mesa to choose to rename driver .sos (or split drivers),
> without needing a flag day with the corresponding 2D driver.
Reviewed-by: Keith Packard
--
keith.pack...@intel.com
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Eric Anholt writes:
> I want to stop trusting the server for the driver name, and instead decide
> on our own based on the fd, so I needed this code motion.
Reviewed-by: Keith Packard
--
keith.pack...@intel.com
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Eric Anholt writes:
> Noticed when valgrinding an unrelated bug.
Reviewed-by: Keith Packard
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Eric Anholt writes:
> By using a dlopen() with RTLD_LOCAL, we can explicitly look for the
> symbols we want, while they get the symbols they want.
This is way better than the patch I sent that open-coded some of this.
Reviewed-by: Keith Packard
--
keith.pack...@intel.com
pgp2pcQjAiclo.pgp
This series introduces a specification for 3 types of MESA_FORMAT names -
Type A (array formats), Type C (compressed formats), and Type P (packed
formats), and then performs a series of substitutions grouped by type. Builds
of all default gallium and DRI drivers were verified and no regressions
wer
On Thu, Jan 23, 2014 at 3:12 PM, Eric Anholt wrote:
> Steam links against libudev.so.0, while we're linking against
> libudev.so.1. The result is that the symbol names (which are the same in
> the two libraries) end up conflicting, and some of the usage of .so.1
> calls the .so.0 bits, which have
Mark,
I will do it if you send me a git link to your branch which merges
cleanly and compiles successfully.
Marek
On Sun, Jan 26, 2014 at 10:27 PM, Brian Paul wrote:
> On Sun, Jan 26, 2014 at 11:45 AM, Mark Mueller
> wrote:
>>
>>
>>
>>
>> On Fri, Jan 24, 2014 at 2:50 AM, Marek Olšák wrote:
>>
Ian,
I'd thought about that a bit while building this, and struggled to
find cases where this was observable in a defined fragment shader
execution.
The ARB_viewport_array spec says:
If the value of the viewport index is outside the range zero to the value
of MAX_VIEWPORTS minus one, the
On Sun, Jan 26, 2014 at 11:45 AM, Mark Mueller wrote:
>
>
>
> On Fri, Jan 24, 2014 at 2:50 AM, Marek Olšák wrote:
>
>> On Thu, Jan 23, 2014 at 8:36 PM, Kenneth Graunke
>> wrote:
>> > On 01/23/2014 11:19 AM, Mark Mueller wrote:
>> >> That works for sRGB, but what about other color spaces that may
Signed-off-by: Jordan Justen
---
src/mesa/drivers/dri/i965/brw_context.h | 2 ++
src/mesa/drivers/dri/i965/brw_defines.h | 5 +
src/mesa/drivers/dri/i965/brw_vec4_gs.c | 3 +++
src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 17 +
4 files c
Signed-off-by: Jordan Justen
---
src/mesa/main/shaderapi.c | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index a8336c9..fb107d5 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -603,6 +603,12 @@ get_program
Grab the parsed invocation count, check for consistency
during linking, and finally save the result in
gl_shader_program Geom.Invocations.
Signed-off-by: Jordan Justen
---
src/glsl/glsl_parser_extras.cpp | 2 ++
src/glsl/linker.cpp | 18 ++
src/mesa/main/mtypes.h
Signed-off-by: Jordan Justen
---
src/mesa/drivers/dri/i965/brw_context.h | 2 ++
src/mesa/drivers/dri/i965/brw_defines.h | 1 +
src/mesa/drivers/dri/i965/brw_vec4_gs.c | 1 +
src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 6 --
src/mesa/drivers/dri/i965/gen7
Signed-off-by: Jordan Justen
---
src/glsl/builtin_variables.cpp | 2 ++
src/mesa/main/mtypes.h | 2 ++
src/mesa/program/prog_print.c | 10 ++
3 files changed, 10 insertions(+), 4 deletions(-)
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index d6
Signed-off-by: Jordan Justen
---
src/mesa/main/mtypes.h | 1 +
src/mesa/main/shaderapi.c | 1 +
src/mesa/program/program.c | 1 +
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 +
src/mesa/state_tracker/st_program.c| 1 +
5 files change
_mesa_glsl_parse_state::gs_invocations will store the
invocation count.
Signed-off-by: Jordan Justen
---
src/glsl/ast.h| 15 +--
src/glsl/ast_to_hir.cpp | 14 ++
src/glsl/ast_type.cpp | 11 +++
src/glsl/glsl_parser.yy | 19 +
No piglit regressions on HSW.
MESA_EXTENSION_OVERRIDE=GL_ARB_gpu_shader5 allows piglit
arb_gpu_shader5/execution/invocation-id-basic.shader_test
to pass.
There are known issues with invalid layout qualifiers being
allowed by the compiler. (Most are pre-existing bugs)
Piglit master has tests highl
Signed-off-by: Jordan Justen
Reviewed-by: Matt Turner
---
src/mapi/glapi/gen/ARB_gpu_shader5.xml | 15 +++
src/mapi/glapi/gen/gl_API.xml | 2 ++
2 files changed, 17 insertions(+)
create mode 100644 src/mapi/glapi/gen/ARB_gpu_shader5.xml
diff --git a/src/mapi/glapi/gen/ARB
Signed-off-by: Jordan Justen
---
src/mesa/main/get.c | 23 ++-
1 file changed, 22 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 16dce5b..4435c09 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -116,7 +116,8 @@ enum val
If a driver enables ARB_gpu_shader5 and sets Const.MaxVertexSteams >= 4,
then piglit's arb_gpu_shader5-minmax test should now pass.
v2:
* MIN_FRAGMENT_INTERPOLATION_OFFSET & MAX_FRAGMENT_INTERPOLATION_OFFSET
now are NORM_CONST and no longer require fields to be added to
struct gl_constants
On Fri, Jan 24, 2014 at 2:50 AM, Marek Olšák wrote:
> On Thu, Jan 23, 2014 at 8:36 PM, Kenneth Graunke
> wrote:
> > On 01/23/2014 11:19 AM, Mark Mueller wrote:
> >> That works for sRGB, but what about other color spaces that may be
> added in
> >> the future? I'm fine with leaving that to anothe
Signed-off-by: Mark Mueller
---
src/mesa/main/format_pack.c | 7 ++-
src/mesa/main/format_unpack.c | 12
2 files changed, 18 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c
index 39d767a..4c7ed58 100644
--- a/src/mesa/main/f
On 01/24/2014 10:51 PM, Chris Forbes wrote:
> This is a bit unusual -- we want to treat it as an input on the GLSL
> side rather than a `system value` oddball. However, it doesn't get a
> real slot in the VUE layout -- earlier shader stages write it into the
> vertex header, and it appears in the F
On 01/24/2014 10:51 PM, Chris Forbes wrote:
> Same idea as gl_Layer -- this is delivered in part of R0.0.
NAK.
The spec says:
"... the fragment stage will read the same value written by
the geometry stage, even if that value is out of range."
If the geometry shader passes 0xDEADBEEF, th
On 01/25/2014 07:14 PM, Matt Turner wrote:
> It readds the GLXContextID typedef, but under #ifndef GLX_VERSION_1_3.
and glx.h already defines GLX_VERSION_1_3.
>
> Bugzilla: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=11454
Reviewed-by: Ian Romanick
> ---
> include/GL/glxext.h | 13 +
On 01/26/2014 02:25 AM, Maxence Le Doré wrote:
> From: Maxence Le Doré
>
> Already declared 5 lines before.
That was rebase failure on my part.
Reviewed-by: Ian Romanick
> ---
> src/mesa/main/context.c | 3 ---
> 1 file changed, 3 deletions(-)
>
> diff --git a/src/mesa/main/context.c b/src/
On Fri, Jan 24, 2014 at 02:18:20PM -0800, Ian Romanick wrote:
> From: Ian Romanick
>
> We need almost identical code in the glTexStorage path.
>
> Signed-off-by: Ian Romanick
> ---
> src/mesa/main/teximage.c | 110
> ++-
> src/mesa/main/teximage.h |
https://bugs.freedesktop.org/show_bug.cgi?id=74085
Benjamin Bellec changed:
What|Removed |Added
Attachment #92814|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=74085
Benjamin Bellec changed:
What|Removed |Added
CC||b.bel...@gmail.com
--
You are receivi
https://bugs.freedesktop.org/show_bug.cgi?id=74085
--- Comment #1 from Benjamin Bellec ---
Created attachment 92815
--> https://bugs.freedesktop.org/attachment.cgi?id=92815&action=edit
nv50 on "de_chateau" map
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https://bugs.freedesktop.org/show_bug.cgi?id=74085
Priority: medium
Bug ID: 74085
Assignee: mesa-dev@lists.freedesktop.org
Summary: [Counter Strike: Source] Blue smoke in very specific
places (nv50, r600g) (cannot bisect)
Sev
This patch fixes bug 71543 where libudev.so.0 and libudev.so.1 are in
conflict. With this patch, I was able to launch Garry's Mod (which
previously would crash before showing anything).
So you can add
Tested-by: Alexandre Demers
--
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___
https://bugs.freedesktop.org/show_bug.cgi?id=71543
--- Comment #15 from Alexandre Demers ---
(In reply to comment #14)
> Keith had a patch to drop the udev dependency from dri3, it's just sitting
> on the list waiting for review. Would need rebasing at this point. Not
> sure if Kristian's patch
From: Maxence Le Doré
Already declared 5 lines before.
---
src/mesa/main/context.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b7cd568..98025bc 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -595,9 +595,6 @@
On Sat, Jan 25, 2014 at 2:05 PM, Matt Turner wrote:
> On Sat, Jan 25, 2014 at 10:55 AM, Jordan Justen
> wrote:
>> If a driver enables ARB_gpu_shader5 and sets
>> Const.MaxVertexSteams >= 4, then piglit's
>> arb_gpu_shader5-minmax test should now pass.
>>
>> Signed-off-by: Jordan Justen
>> ---
>>
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