On Sun, Jan 26, 2014 at 8:41 PM, Jordan Justen <jljus...@gmail.com> wrote: > On Sun, Jan 26, 2014 at 6:14 PM, Matt Turner <matts...@gmail.com> wrote: >> Fixes a regression since b2d1c579 where ES shaders without a #version >> declaration would fail to compile if their precision declaration was >> wrapped in the standard #ifdef GL_ES check. >> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73978 >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74066 >> --- >> I didn't realize that ES 1.00 shaders weren't required to specify a >> version, so I missed handling this in b2d1c579. >> >> src/glsl/glcpp/glcpp-parse.y | 16 +++++++++++++--- >> src/glsl/glcpp/glcpp.c | 1 + >> src/glsl/glcpp/glcpp.h | 3 ++- >> src/glsl/glcpp/pp.c | 2 +- >> 4 files changed, 17 insertions(+), 5 deletions(-) >> >> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y >> index efcf139..57ffd49 100644 >> --- a/src/glsl/glcpp/glcpp-parse.y >> +++ b/src/glsl/glcpp/glcpp-parse.y >> @@ -30,6 +30,7 @@ >> >> #include "glcpp.h" >> #include "main/core.h" /* for struct gl_extensions */ >> +#include "main/mtypes.h" /* for gl_api enum */ >> >> static void >> yyerror (YYLTYPE *locp, glcpp_parser_t *parser, const char *error); >> @@ -1186,7 +1187,7 @@ static void add_builtin_define(glcpp_parser_t *parser, >> } >> >> glcpp_parser_t * >> -glcpp_parser_create (const struct gl_extensions *extensions) >> +glcpp_parser_create (const struct gl_extensions *extensions, gl_api api) >> { >> glcpp_parser_t *parser; >> >> @@ -1215,6 +1216,7 @@ glcpp_parser_create (const struct gl_extensions >> *extensions) >> parser->error = 0; >> >> parser->extensions = extensions; >> + parser->api = api; >> parser->version_resolved = false; >> >> parser->has_new_line_number = 0; >> @@ -2143,12 +2145,20 @@ >> _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t >> versio >> } >> } >> >> -/* GLSL version is no version is explicitly specified. */ >> +/* GLSL version if no version is explicitly specified. */ >> #define IMPLICIT_GLSL_VERSION 110 >> >> +/* GLSL ES version if no version is explicitly specified. */ >> +#define IMPLICIT_GLSL_ES_VERSION 100 >> + >> void >> glcpp_parser_resolve_implicit_version(glcpp_parser_t *parser) >> { >> - _glcpp_parser_handle_version_declaration(parser, >> IMPLICIT_GLSL_VERSION, >> + int language_version = parser->api == API_OPENGLES2 ? > > api == API_OPENGLES?
No, ES 1.x doesn't have shaders. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev