From: Ian Romanick <ian.d.roman...@intel.com> These were added in OpenGL 3.2.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> --- src/xdemos/glxinfo.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c index 0a3f882..a116e4a 100644 --- a/src/xdemos/glxinfo.c +++ b/src/xdemos/glxinfo.c @@ -545,12 +545,14 @@ print_shader_limits(GLenum target) { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" }, { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" }, { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, + { GL_MAX_VERTEX_OUTPUT_COMPONENTS , "GL_MAX_VERTEX_OUTPUT_COMPONENTS " }, { (GLenum) 0, NULL } }; static const struct token_name fragment_limits[] = { { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" }, { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, + { GL_MAX_FRAGMENT_INPUT_COMPONENTS , "GL_MAX_FRAGMENT_INPUT_COMPONENTS " }, { (GLenum) 0, NULL } }; static const struct token_name geometry_limits[] = { -- 1.8.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev