Hi !
I've attached the patch which fixes access to unitialized pointer during
memory free operation.
pqNewPriorityQ() function creates and setups PriorityQ structure, all
except for the field "order". It is filled later in function pqInit().
Depending on vertices of polygon which must be tesselat
On 19 December 2012 15:46, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
> Cc: Paul Berry
> Cc: Brian Paul
> ---
> docs/devinfo.html | 42 ++
> 1 file changed, 42 insertions(+)
>
> diff --git a/docs/devinfo.html b/docs/devinf
On 19 December 2012 20:17, Matt Turner wrote:
> On Mon, Dec 17, 2012 at 2:24 PM, Carl Worth wrote:
> > + GLboolean IsQuery; /**< query object is an actual query (see spec.)
> */
>
> I don't mean to bikeshed this, but I'm doing this patch for the other
> Is* functions and I'm thinking that Is*
https://bugs.freedesktop.org/show_bug.cgi?id=58548
Vinson Lee changed:
What|Removed |Added
Keywords||have-backtrace
--- Comment #1 from Vinson L
The ES 3.0 and GL 3.3+ specs say:
A new sampler object is created by binding an unused name to a
texture unit.
[...]
The names are marked as used, for the purposes of GenSamplers only,
but they acquire state only when they are first used as a parameter
to BindSampler, SamplerParameter*, GetSampl
On 12/19/2012 05:59 PM, Paul Berry wrote:
On 19 November 2012 11:06, Kenneth Graunke mailto:kenn...@whitecape.org>> wrote:
On 11/18/2012 05:43 PM, Ian Romanick wrote:
On Nov 17, 2012, at 11:26 PM, Kenneth Graunke
mailto:kenn...@whitecape.org>> wrote:
According t
On Mon, Dec 17, 2012 at 2:24 PM, Carl Worth wrote:
> + GLboolean IsQuery; /**< query object is an actual query (see spec.) */
I don't mean to bikeshed this, but I'm doing this patch for the other
Is* functions and I'm thinking that Is* is a really bad name for this
field. Vertex array objects
For the series:
Reviewed-by: Marek Olšák
Marek
On Thu, Dec 20, 2012 at 12:26 AM, wrote:
> From: José Fonseca
>
> ---
> src/gallium/drivers/softpipe/sp_query.c |8
> src/gallium/drivers/softpipe/sp_screen.c |2 +-
> 2 files changed, 5 insertions(+), 5 deletions(-)
>
> diff
On 19 November 2012 11:06, Kenneth Graunke wrote:
> On 11/18/2012 05:43 PM, Ian Romanick wrote:
>
>> On Nov 17, 2012, at 11:26 PM, Kenneth Graunke
>> wrote:
>>
>> According to page 163 of the ES 3.0 spec:
>>>
>>> "Texture lookups involving textures with depth component data generate
>>> a textu
On 19 December 2012 16:36, Ian Romanick wrote:
> On 12/19/2012 01:07 PM, Paul Berry wrote:
>
>> Previously, Mesa code assumed that glReadBuffer(GL_NONE) was only
>> valid for user-created framebuffer objects. However, the spec is
>> quite clear that is should also be valid for the default frameb
https://bugs.freedesktop.org/show_bug.cgi?id=58548
Priority: medium
Bug ID: 58548
Keywords: regression
CC: bri...@vmware.com
Assignee: mesa-dev@lists.freedesktop.org
Summary: [swrast] SIGSEGV src/mesa/swrast/s_texfetch.c:100
On Wed, Dec 19, 2012 at 11:17 PM, Eric Anholt wrote:
> Kristian Høgsberg writes:
>
>> On Sat, Dec 15, 2012 at 2:44 AM, Kristian Høgsberg
>> wrote:
>>> On Fri, Dec 14, 2012 at 04:54:32PM -0800, Eric Anholt wrote:
Kristian Høgsberg writes:
> ---
> src/egl/drivers/dri2/egl_dr
On 12/19/2012 01:07 PM, Paul Berry wrote:
Previously, Mesa code assumed that glReadBuffer(GL_NONE) was only
valid for user-created framebuffer objects. However, the spec is
quite clear that is should also be valid for the default framebuffer.
From section 18.2.1 ("Obtaining Pixels from the Fram
https://bugs.freedesktop.org/show_bug.cgi?id=58545
Priority: medium
Bug ID: 58545
Assignee: mesa-dev@lists.freedesktop.org
Summary: [llvmpipe]
src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c:75:an
alyse_src: Assert
On 12/19/2012 04:26 PM, jfons...@vmware.com wrote:
From: José Fonseca
ARB/EXT_timer_query's definition of GL_TIME_ELAPSED match precisely the
subtraction of two GL_TIMESTAMP queries.
And for a lot of drivers, that's precisely how they have to implement
internally -- by emitting two hardware tim
On 12/19/2012 04:26 PM, jfons...@vmware.com wrote:
From: José Fonseca
To better reflect what it iis being advertised.
iis -> is
Reviewed-by: Brian Paul
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/li
Matt Turner writes:
>> + if (q->IsQuery)
>>return GL_TRUE;
>> else
>>return GL_FALSE;
>
> Just return q->IsQuery here? It's already declared as GLboolean.
Yes, definitely. This code resulted from the squashing of two previous
commits, so it wasn't as obvious as that when I w
Ian Romanick writes:
> Do we potentially have this same problem for timer queries?
Quite possibly. I'll try to take a look at that as well.
-Carl
pgpRlUbqUVEKJ.pgp
Description: PGP signature
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
ht
From: Ian Romanick
The ARB_get_program_binary spec says "OpenGL 3.0 is required." The
nearly identical OES_get_program_binary extension is available for
OpenGL ES 2.0, so I don't see how / why OpenGL 3.0 is a requirement for
the ARB version. Let's just enable whenever GL_ARB_shader_objects is
a
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mesa/main/shaderapi.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 39a883e..c7934d7 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -595,6 +595,
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mesa/main/get_hash_params.py | 4
1 file changed, 4 insertions(+)
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 9f67466..c9717c1 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/mai
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mesa/main/mtypes.h| 5 +
src/mesa/main/shaderapi.c | 57 +++
2 files changed, 62 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 097cdc1..1a2ed19 100644
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mesa/main/shaderapi.c | 20 +++-
1 file changed, 15 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 550018e..53f593a 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/me
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mapi/glapi/gen/ARB_get_program_binary.xml | 9 +++--
src/mesa/main/tests/dispatch_sanity.cpp | 19 +--
2 files changed, 16 insertions(+), 12 deletions(-)
diff --git a/src/mapi/glapi/gen/ARB_get_program_binary.xml
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mapi/glapi/gen/ARB_get_program_binary.xml | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mapi/glapi/gen/ARB_get_program_binary.xml
b/src/mapi/glapi/gen/ARB_get_program_binary.xml
index 7db1665..b268302 100644
--- a
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mesa/main/shaderapi.c | 50 +++
src/mesa/main/shaderapi.h | 8
2 files changed, 58 insertions(+)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 19fa6fc..550018
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mapi/glapi/gen/gl_API.xml | 10 --
1 file changed, 4 insertions(+), 6 deletions(-)
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index a47316a..6781067 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/s
From: Ian Romanick
After recent changes in the XML, the dispatch generators will expect
this function to be named _mesa_ProgramParameteri.
Signed-off-by: Ian Romanick
---
src/mesa/main/shaderapi.c | 4 ++--
src/mesa/main/shaderapi.h | 4 ++--
2 files changed, 4 insertions(+), 4 deletions(-)
d
From: Ian Romanick
There were two bugs here. First, this and several other queries were
not available in a desktop GL context with GL_ARB_ES2_compatibility.
Second, GL_NUM_SHADER_BINARY_FORMATS returns zero, but
GL_SHADER_BINARY_FORMATS writes one element of data to the buffer. If
NUM is zero,
GL_ARB_get_program_binary is a required part of OpenGL ES 3.0, and this
series impelments it for all Mesa drivers. We take the same approach of
implementing the interface with zero binary formats that we take with
GL_ARB_get_shader_binary / OpenGL ES 2.0.
This series passes all of the GL_ARB_get_
Matt Turner writes:
> The 4.2 and 4.3 specs say
>
> ... but no object is associated with them until the first time they
> are used by BeginQuery, BeginQueryIndexed, or QueryCounter.
>
> BeginQuery vs BeginQueryIndexed are no problem, since _mesa_BeginQuery
> internally is implemented with the -Ind
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mesa/drivers/dri/i965/brw_context.c | 23 +++
src/mesa/drivers/dri/intel/intel_extensions.c | 1 +
2 files changed, 24 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dri/i9
From: Ian Romanick
Use this method in _mesa_GetInternalformativ for both GL_SAMPLES and
GL_NUM_SAMPLE_COUNTS.
Signed-off-by: Ian Romanick
---
src/mesa/drivers/common/driverfuncs.c | 1 +
src/mesa/main/dd.h| 19 +++
src/mesa/main/formatquery.c | 20
From: Ian Romanick
Though, I'm tempted to always expose this extension when
GL_ARB_framebuffer_object is exposed. In that case, it would share the same
enable bit.
Signed-off-by: Ian Romanick
---
src/mesa/main/extensions.c | 1 +
src/mesa/main/mtypes.h | 1 +
2 files changed, 2 insertions
From: Ian Romanick
Signed-off-by: Ian Romanick
---
src/mapi/glapi/gen/ARB_internalformat_query.xml | 21 +
src/mapi/glapi/gen/gl_API.xml | 6 +++---
src/mapi/glapi/gen/gl_genexec.py| 1 +
src/mesa/main/tests/dispatch_sanity.cpp |
From: Ian Romanick
This is for the GL_ARB_internalformat_query extension and GLES 3.0.
Signed-off-by: Ian Romanick
---
src/mesa/main/formatquery.c | 119
src/mesa/main/formatquery.h | 35 +
src/mesa/sources.mak| 1 +
3 files c
From: Ian Romanick
gl_constants::MaxSamples is an integer, so setting it to 1.0 is just
silly.
Signed-off-by: Ian Romanick
Reviewed-by: Kenneth Graunke
Reviewed-by: Chris Forbes
---
src/mesa/drivers/dri/intel/intel_context.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a
From: Ian Romanick
Signed-off-by: Ian Romanick
Reviewed-by: Marek Olšák
Reviewed-by: Kenneth Graunke
Reviewed-by: Eric Anholt
---
src/mesa/main/fbobject.c | 6 ++
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index ab53b
From: Ian Romanick
v2: Move {RED,RG,RGB,RGBA}_SNORM changes from the previous commit to
this commit. Based on suggestions from Ken.
Signed-off-by: Ian Romanick
Reviewed-by: Marek Olšák
Reviewed-by: Kenneth Graunke
Reviewed-by: Eric Anholt
---
src/mesa/main/fbobject.c | 20 -
From: Ian Romanick
The OpenGL 3.2 core profile spec says:
"The following base internal formats from table 3.11 are
color-renderable: RED, RG, RGB, and RGBA. The sized internal formats
from table 3.12 that have a color-renderable base internal format
are also color-renderable. No
GL_ARB_internalformat_query is a required part of OpenGL ES 3.0, and this
series impelments it in core Mesa and the i965 driver. Implementation for
Gallium drivers should be trivial.
With this series all of the GL_ARB_internalformat_query recently pushed to
piglit pass *execpt* the SNORM part of
Paul Berry writes:
> Previously, Mesa code assumed that glReadBuffer(GL_NONE) was only
> valid for user-created framebuffer objects. However, the spec is
> quite clear that is should also be valid for the default framebuffer.
> From section 18.2.1 ("Obtaining Pixels from the Framebuffer") of the
From: Ian Romanick
Signed-off-by: Ian Romanick
Cc: Paul Berry
Cc: Brian Paul
---
docs/devinfo.html | 42 ++
1 file changed, 42 insertions(+)
diff --git a/docs/devinfo.html b/docs/devinfo.html
index 8f4aeef..eb4c897 100644
--- a/docs/devinfo.html
+++ b/
Looks fine to me,
Reviewed-by: Dave Airlie
I'll let Marek look at the timer query stuff, he has a better idea how
the drivers use it.
On Thu, Dec 20, 2012 at 9:26 AM, wrote:
> From: José Fonseca
>
> ---
> src/gallium/drivers/softpipe/sp_query.c |8
> src/gallium/drivers/softpi
All 4 look good to me,
Reviewed-by: Dave Airlie
On Thu, Dec 20, 2012 at 2:24 AM, Marek Olšák wrote:
> I need this to be able to use r600_get_temp in the function later.
> ---
> src/gallium/drivers/r600/r600_shader.c | 14 +++---
> 1 file changed, 11 insertions(+), 3 deletions(-)
>
>
From: José Fonseca
It was slightly wrong: we were computing the longest duration of
the query among all the rasterizer tasks.
Regardless, for tile-based implementations such as llvmpipe, time differences
will never be very useful, because rendering before/during/after the query
is all interleave
From: José Fonseca
ARB/EXT_timer_query's definition of GL_TIME_ELAPSED match precisely the
subtraction of two GL_TIMESTAMP queries.
And for a lot of drivers, that's precisely how they have to implement
internally -- by emitting two hardware timestamp queries.
So, to simplify driver implementati
From: José Fonseca
To better reflect what it iis being advertised.
---
src/gallium/docs/source/screen.rst |2 +-
src/gallium/drivers/galahad/glhd_context.c |2 +-
src/gallium/drivers/i915/i915_screen.c |2 +-
src/gallium/drivers/llvmpipe/lp_screen.c |2 +-
s
From: José Fonseca
---
src/gallium/drivers/softpipe/sp_query.c |8
src/gallium/drivers/softpipe/sp_screen.c |2 +-
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/softpipe/sp_query.c
b/src/gallium/drivers/softpipe/sp_query.c
index c173736..39
Strong work.
Series is
Reviewed-by: Ian Romanick
On 12/18/2012 01:35 PM, Eric Anholt wrote:
Relayout is expensive, so it's something developers (both us and others)
should know about when it happens.
---
src/mesa/drivers/dri/intel/intel_tex_validate.c |5 +
1 file changed, 5 insert
On Wed, Dec 19, 2012 at 02:07:22PM -0500, Jerome Glisse wrote:
> On Wed, Dec 19, 2012 at 12:33 PM, Tom Stellard wrote:
> > On Sun, Dec 16, 2012 at 08:33:23PM +1000, Dave Airlie wrote:
> >> From: Dave Airlie
> >>
> >> This adds TBO support to r600g, and with GLSL 1.40 enabled,
> >> we now get 3.1
On Tue, Dec 18, 2012 at 11:57 AM, Kenneth Graunke wrote:
> On 12/17/2012 07:35 PM, Anuj Phogat wrote:
>>
>> This patch fixes a case when blitting to a framebuffer with
>> renderbuffers/textures attached to GL_COLOR_ATTACHMENT{1, 2, ...}.
>> Earlier we were incorrectly blitting to GL_COLOR_ATTACHME
Kristian Høgsberg writes:
> On Sat, Dec 15, 2012 at 2:44 AM, Kristian Høgsberg
> wrote:
>> On Fri, Dec 14, 2012 at 04:54:32PM -0800, Eric Anholt wrote:
>>> Kristian Høgsberg writes:
>>>
>>> > ---
>>> > src/egl/drivers/dri2/egl_dri2.h |1 +
>>> > src/egl/drivers/dri2/platform_drm.c |
On Wed, Dec 19, 2012 at 1:53 PM, Eric Anholt wrote:
> Matt Turner writes:
>
>> On Wed, Dec 19, 2012 at 9:41 AM, Paul Berry wrote:
>>> On 19 December 2012 09:13, Matt Turner wrote:
On Wed, Dec 19, 2012 at 8:42 AM, Paul Berry
wrote:
> This patch adds logic to allow the ast_to
On Mon, Dec 17, 2012 at 2:24 PM, Carl Worth wrote:
> + /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
> + * used, but no object is associated with them until the first time
> they
> + * are used by BeginQuery." Since our implementation actually does
> +
Matt Turner writes:
> On Wed, Dec 19, 2012 at 9:41 AM, Paul Berry wrote:
>> On 19 December 2012 09:13, Matt Turner wrote:
>>>
>>> On Wed, Dec 19, 2012 at 8:42 AM, Paul Berry
>>> wrote:
>>> > This patch adds logic to allow the ast_to_hir function
>>> > apply_type_qualifier_to_variable() to tell
Previously, Mesa code assumed that glReadBuffer(GL_NONE) was only
valid for user-created framebuffer objects. However, the spec is
quite clear that is should also be valid for the default framebuffer.
>From section 18.2.1 ("Obtaining Pixels from the Framebuffer") of the
GL 4.3 spec:
"When REA
On Mon, Dec 17, 2012 at 2:24 PM, Carl Worth wrote:
> This flag allows for the specified behavior that GenQueries reserves a name,
> but does not associate an object with it until BeginQuery. We allocate the
> object immediately with the new IsQuery flag set to false, and then set the
> flag to tru
On Wed, Dec 19, 2012 at 9:41 AM, Paul Berry wrote:
> On 19 December 2012 09:13, Matt Turner wrote:
>>
>> On Wed, Dec 19, 2012 at 8:42 AM, Paul Berry
>> wrote:
>> > This patch adds logic to allow the ast_to_hir function
>> > apply_type_qualifier_to_variable() to tell whether it is acting on a
>>
On Sat, Dec 15, 2012 at 2:44 AM, Kristian Høgsberg wrote:
> On Fri, Dec 14, 2012 at 04:54:32PM -0800, Eric Anholt wrote:
>> Kristian Høgsberg writes:
>>
>> > ---
>> > src/egl/drivers/dri2/egl_dri2.h |1 +
>> > src/egl/drivers/dri2/platform_drm.c | 23 +++
>> > 2 fil
On Wed, Dec 19, 2012 at 12:33 PM, Tom Stellard wrote:
> On Sun, Dec 16, 2012 at 08:33:23PM +1000, Dave Airlie wrote:
>> From: Dave Airlie
>>
>> This adds TBO support to r600g, and with GLSL 1.40 enabled,
>> we now get 3.1 core profiles advertised for r600g.
>>
>> This code is evergreen only so fa
Jordan Justen writes:
> On Tue, Dec 18, 2012 at 1:35 PM, Eric Anholt wrote:
>> The ETC1 changes failed at this, so let's make sure it will be caught in
>> testing next time.
>> ---
>> src/mesa/drivers/dri/intel/intel_tex_validate.c |6 ++
>> 1 file changed, 6 insertions(+)
>>
>> diff --
On Tue, Dec 18, 2012 at 1:35 PM, Eric Anholt wrote:
> The ETC1 changes failed at this, so let's make sure it will be caught in
> testing next time.
> ---
> src/mesa/drivers/dri/intel/intel_tex_validate.c |6 ++
> 1 file changed, 6 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/intel/
On 19 December 2012 09:13, Matt Turner wrote:
> On Wed, Dec 19, 2012 at 8:42 AM, Paul Berry
> wrote:
> > This patch adds logic to allow the ast_to_hir function
> > apply_type_qualifier_to_variable() to tell whether it is acting on a
> > variable declaration or a function parameter. This will al
On Sun, Dec 16, 2012 at 08:33:23PM +1000, Dave Airlie wrote:
> From: Dave Airlie
>
> This adds TBO support to r600g, and with GLSL 1.40 enabled,
> we now get 3.1 core profiles advertised for r600g.
>
> This code is evergreen only so far, but I don't think there is
> much to make it work on r600/
On Wed, Dec 19, 2012 at 12:17 PM, wrote:
> From: Jerome Glisse
>
> It's a build time option you need to set R600_TRACE_CS to 1 and it
> will print to stderr all cs along as cs trace point value which
> gave last offset into a cs process by the GPU.
>
> Signed-off-by: Jerome Glisse
For informat
From: Jerome Glisse
It's a build time option you need to set R600_TRACE_CS to 1 and it
will print to stderr all cs along as cs trace point value which
gave last offset into a cs process by the GPU.
Signed-off-by: Jerome Glisse
---
src/gallium/drivers/r600/r600_hw_context.c | 41 ++
On Wed, Dec 19, 2012 at 8:42 AM, Paul Berry wrote:
> This patch adds logic to allow the ast_to_hir function
> apply_type_qualifier_to_variable() to tell whether it is acting on a
> variable declaration or a function parameter. This will allow it to
> correctly interpret the meaning of "out" and "
Previously this macro existed in 3 separate places, some inside the
intel driver and some outside of it. It makes more sense to have it
in main/macros.h
---
src/glsl/linker.cpp| 2 --
src/mesa/drivers/dri/i965/brw_context.h| 1 +
src/mesa/drivers/dri/intel/intel_cont
This patch enhances the varying packing code so that flat varyings of
uint, int, and float types can be packed together.
We accomplish this in lower_packed_varyings.cpp by making the type of
all flat varyings ivec4, and then using information-preserving type
conversions (e.g. ir_unop_bitcast_f2i)
The GLSL 1.30 spec only allows vertex shader outputs and fragment
shader inputs ("varyings" in pre-GLSL-1.30 parlance) to be of type
int, uint, float, or vectors, matrices, or arrays thereof. Bools,
bvec's, and structs are prohibited. (Integral varyings were
prohibited prior to GLSL 1.30).
Previ
This patch adds logic to allow the ast_to_hir function
apply_type_qualifier_to_variable() to tell whether it is acting on a
variable declaration or a function parameter. This will allow it to
correctly interpret the meaning of "out" and "in" keywords (which have
different meanings in those two con
---
src/gallium/drivers/r600/r600_shader.c | 33
1 file changed, 21 insertions(+), 12 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c
b/src/gallium/drivers/r600/r600_shader.c
index 470a345..bca62ad 100644
--- a/src/gallium/drivers/r600/r600_sha
The burst was incorrectly used, because ELEM_SIZE was always 0.
I don't know if the burst works, because I don't know of any test
which uses it.
NOTE: This is a candidate for the stable branches.
---
src/gallium/drivers/r600/r600_shader.c |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
This fixes streamout breakage caused by the varying packing.
---
src/gallium/drivers/r600/r600_shader.c | 54 +++-
1 file changed, 47 insertions(+), 7 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c
b/src/gallium/drivers/r600/r600_shader.c
index 0ff
I need this to be able to use r600_get_temp in the function later.
---
src/gallium/drivers/r600/r600_shader.c | 14 +++---
1 file changed, 11 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c
b/src/gallium/drivers/r600/r600_shader.c
index bcd43f1..0ffa1f
Otherwise egl_gallium.so fails to load for all drivers if we build r600 and
radeonsi together.
---
Now we should be able to merge automake branch :)
---
src/gallium/drivers/radeon/Makefile.am |9 +
1 Datei geändert, 9 Zeilen hinzugefügt(+)
diff --git a/src/gallium/drivers/radeon/Make
77 matches
Mail list logo