Hello Zakk,
I tested the OSX build on a Mid 2012 Macbook Pro with OSX 10.7.4 which
is of course a 64-bit operating system. Now, you are probably already
aware of this but a libSDL-1.20.dylib was not packaged with your
archive so I grabbed the one from trunk. Overall the game ran fine
but the exp
Thanks for trying it
—
zjs
On Wed, Jun 19, 2013 at 10:27 PM, eviljoel wrote:
> Hello Zakk,
> I tested the OSX build on a Mid 2012 Macbook Pro with OSX 10.7.4 which
> is of course a 64-bit operating system. Now, you are probably already
> aware of this but a libSDL-1.20.dylib was not packaged wi
Did the rocket sound high pitched?
On Jun 20, 2013 1:27 AM, "eviljoel" wrote:
> Hello Zakk,
>
> I tested the OSX build on a Mid 2012 Macbook Pro with OSX 10.7.4 which
> is of course a 64-bit operating system. Now, you are probably already
> aware of this but a libSDL-1.20.dylib was not packaged
Hey Evan,
Well, I know it is suppose to go high when it gets close to your
player but I think it was a little higher pitched than usual. It
almost sounded as if the sound was replaced but I'm pretty sure it
wasn't. I think the bullet hit sound also sounded weird.
Again, I'm not entirely convinc
If you want me to try it on other operating systems, let me know.
I've got install CDs for most Windows versions. Of course, this will
involve a little more effort on my part because the operating system
is not installed yet.
Laters,
eviljoel
On Thu, Jun 20, 2013 at 12:28 AM, Zachary Slater wr