On 10/15/14, 7:31 PM, "Mahmoud Ali" wrote:
>I see Jenkins is failing the build after my commit, I'm not familiar with
>it. Can anyone help me on this?
Actually, I don’t think you broke it. It looks like the OS rebooted after
an update. I’ll go restart Jenkins shortly.
>
>On Wed, Oct 15, 2014
On 10/15/14, 2:53 PM, "OmPrakash Muppirala" wrote:
>
>On the JS side, I now have GraphicShape extend UIBase as well. I added
>the
>same exact code path as in the AS version.
>
>We now have FXG like drawing on both Flash and HTML5/SVG with close to
>100%
>fidelity :-)
Sweet!
-Alex
I see Jenkins is failing the build after my commit, I'm not familiar with
it. Can anyone help me on this?
On Wed, Oct 15, 2014 at 9:34 PM, Mahmoud Ali wrote:
> Sorry for the long delay. I added the license files for Font Awesome and
> Lato. I also added the build script so the .SWC is generated.
I've added a patch that provides this functionality.
When the language is changed in the dropdown it will be stored and become
the new default the next time the installer is opened.
https://issues.apache.org/jira/browse/FLEX-34393
Neil
Hi Chris,
Let me know if I can help in creating new plugin. I can give minimum 2
hours daily for this.
Thanks
Gautam
Thanks & Regards
Gautam Pandey
On Wed, Oct 15, 2014 at 10:34 PM, Christofer Dutz wrote:
> We had discussed possibilities of how this could be achieved.
> Unfortunately Velo
Sorry for the long delay. I added the license files for Font Awesome and
Lato. I also added the build script so the .SWC is generated.
I'm just having trouble generating the script when I use components of the
newer Flex versions (like Alert and ProgressBar). The compiler doesn't
recognize these c
Hi Justin, we have the three swfs that I think should fit in the area.
http://www.flexicious.com/resources/demo/FlexiciousClassic.swf
http://www.flexicious.com/resources/demo/FlexiciousUltimate.swf
http://www.flexicious.com/resources/demo/FlexiciousDashboard.swf
Please let me know if that does no
On Wed, Oct 15, 2014 at 7:53 AM, Alex Harui wrote:
> Did you try it? It should have at least compiled. What error did you get?
>
> In FlexJS, MXML is not converted to code, but the net result should be
> equivalent to:
>
> var comp:Object = new Rect();
> this[“myRect”] = comp;
> comp.width = 30
Hi Neil,
I responded back in the jira, but post it here also.
I am not familiar with installer code but I will try to review it next week
If someone will not pickup these patch earlier.
Many Thanks Neil for your work lately!
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
View this
I've gone ahead and added a patch that adds in this functionality.
https://issues.apache.org/jira/browse/FLEX-34310
Neil
Hi, the pull request has been accepted and merged into the flex-sdk.
Please close it (you have to manually close it)
Thank you for your contribution!
Regards,
Om
On Wed, Oct 15, 2014 at 7:48 AM, TheStalwart wrote:
> Github user TheStalwart commented on the pull request:
>
> https://github.
I did quick look into the console output for flex-tlf and it looks like unit
test are not included in this build.
I see this: ant.bat -file build.xml main && exit %%ERRORLEVEL%%"'
Target should be "all" instead "main": ant.bat -file build.xml all && exit
%%ERRORLEVEL%%"'
Alex how can I change it
My vote's for #1 too
On 15 October 2014 17:49, Jeffry Houser wrote:
>
> My preference is for number 2; but 1 is my second favorite.
>
>
> On 10/15/2014 12:14 PM, Neil Madsen wrote:
>
>> +1 on #1
>>
>> -Original Message-
>> From: Alex Harui [mailto:aha...@adobe.com]
>> Sent: October-15-1
We had discussed possibilities of how this could be achieved. Unfortunately
Velo never requested users to officially sign an ICLA. So they are still in
possetion of the rights to that code. In order to donate this, they would all
have to agree. This is an enormous amount of people I would have t
My preference is for number 2; but 1 is my second favorite.
On 10/15/2014 12:14 PM, Neil Madsen wrote:
+1 on #1
-Original Message-
From: Alex Harui [mailto:aha...@adobe.com]
Sent: October-15-14 8:57 AM
To: dev@flex.apache.org
Subject: Re: "Powered By Apache" logo
I like #1 too.
On 1
+1 on #1
-Original Message-
From: Alex Harui [mailto:aha...@adobe.com]
Sent: October-15-14 8:57 AM
To: dev@flex.apache.org
Subject: Re: "Powered By Apache" logo
I like #1 too.
On 10/15/14, 7:33 AM, "Deepak MS" wrote:
>http://snag.gy/KVr1k.jpg
>
>1 looks best to me.
>
>On Wed, Oct 15,
On Oct 15, 2014 8:34 AM, "Peter Ent" wrote:
>
> I just checked in a change to the GraphicShape.js to include setters for x
> and y; ActionScript already had them as a result of inheritance. I needed
> to have them to change the origin of the so I could draw chart axes
> graphics in the right loca
Agreed, 1 looks the best. Great job, Deepak!
Thanks,
Om
On Oct 15, 2014 7:34 AM, "Deepak MS" wrote:
> http://snag.gy/KVr1k.jpg
>
> 1 looks best to me.
>
> On Wed, Oct 15, 2014 at 1:17 PM, Tom Chiverton wrote:
>
> > On 14/10/14 15:42, Alex Harui wrote:
> >
> >> looks like everything we can thin
The symptoms are the same as the last time things went bad. The
versions.txt file has:
FLASH_VERSION=11.1
AIR_VERSION=3.7
I’m going to cancel all jobs and delete that file and see if it gets it
act together, so ignore the next failure.
-Alex
On 10/15/14, 6:54 AM, "Erik de Bruin" wrote:
>Th
You can find the information on how to get the source from Git here:
http://flex.apache.org/dev-sourcecode.html
Make sure to change to the ‘iso7skins’ branch after the initial pull.
The README in the root of the source tree has all the information on how to
set up your system to build and use th
Test results will definitely be helpful. Of course, we may not have tests
for every case in this code path. I spent a few minutes looking at the
patch and the entire file. I haven’t stepped through the test cases. I
can see why changing the return value could fix this test case, but if
someone
I just checked in a change to the GraphicShape.js to include setters for x
and y; ActionScript already had them as a result of inheritance. I needed
to have them to change the origin of the so I could draw chart axes
graphics in the right location.
I think that change would have been necessary gi
I did two batches, one of ~ 600, and the other of about 500. If you get
above 600, that's when it throws a fit.
If you have a descent SVN IDE, it's pretty easy to do selective pushes...
>From the command line, you have to put all the filenames into a text file,
and commit based on that -- also no
How can I include that branch in my project?
This is my problem I can not use those components.
Could be very helpful to understand how to use the sdk source.
I'm trying to copy the relevant skins files into the project without
success.
Errors:
1120: Access of undefined property ButtonSkin.
1172:
The iOS7 skins only exist on the ‘iso7skins’ branch of the Git repo.
As to the example:
>
>
> Thanks
>
> 2014-10-15 16:06 GMT+02:00 Erik de Bruin :
>
> > Hi,
> >
> > You have to create a ‘Mobile’ project in Flash Builder. Make sure all
> > settings are such that you can debug properly. Within th
I like #1 too.
On 10/15/14, 7:33 AM, "Deepak MS" wrote:
>http://snag.gy/KVr1k.jpg
>
>1 looks best to me.
>
>On Wed, Oct 15, 2014 at 1:17 PM, Tom Chiverton wrote:
>
>> On 14/10/14 15:42, Alex Harui wrote:
>>
>>> looks like everything we can think of has trade-offs, maybe it is
>>>better
>>> to g
On 10/15/14, 7:39 AM, "Nicholas Kwiatkowski" wrote:
>It looks like buildbot is finished -- the updated docs are up on the site.
Excellent. Thanks for doing it. Was there just one batch of <500 files?
I wonder if there is a better place for the docs so we could just plain
upload it in one sho
Did you try it? It should have at least compiled. What error did you get?
In FlexJS, MXML is not converted to code, but the net result should be
equivalent to:
var comp:Object = new Rect();
this[“myRect”] = comp;
comp.width = 300;
comp.height = 300;
comp.x = 10;
comp.y = 10;
var comp2:Object =
Github user TheStalwart commented on the pull request:
https://github.com/apache/flex-sdk/pull/8#issuecomment-59217195
Where's my upvote button? This needs to be merged
---
If your project is set up for it, you can reply to this email and have your
reply appear on GitHub as well. If y
Erik,
If you pushed it to the develop branch let's wait for jenkins build and see
whether existing Unit Tests pass through without a problem on TLF. I think
It will be also some information whether this patch break something or not.
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
--
View
It looks like buildbot is finished -- the updated docs are up on the site.
On Tue, Oct 14, 2014 at 9:36 AM, Alex Harui wrote:
> I updated the MD5s
>
> On 10/14/14, 5:18 AM, "Tom Chiverton" wrote:
>
> >That makes sense.
> >
> >Could you update the installer XML too while you are there ?
> >
> ht
http://snag.gy/KVr1k.jpg
1 looks best to me.
On Wed, Oct 15, 2014 at 1:17 PM, Tom Chiverton wrote:
> On 14/10/14 15:42, Alex Harui wrote:
>
>> looks like everything we can think of has trade-offs, maybe it is better
>> to get feedback from the original design team about why the stars aren’t
>>
Then IOS7 Skin there are already into 4.13 sdk of course for the
components already
created.
Can you give me an example with a component type button:
Thanks
2014-10-15 16:06 GMT+02:00 Erik de Bruin :
> Hi,
>
> You have to create a ‘Mobile’ project in Flash Builder. Make sure all
> settings
Hi,
You have to create a ‘Mobile’ project in Flash Builder. Make sure all
settings are such that you can debug properly. Within that project you add
the Spark component whose skin you want to test. Set the ‘skinClass’
property of that component to the one you want to test, click debug and
away you
Can someone explain to me how I can test iOS7 e Android skin?
I use Flash builder 4.7 sdk Apache Flex 4.13/Air 15
thanks
2014-10-14 22:24 GMT+02:00 quick6black :
> I added IOS7-8 Hslider (scrubber)
>
> https://issues.apache.org/jira/browse/FLEX-34608?filter=-2
>
>
>
>
>
>
> --
> View this messa
Agreed. I did track that through line by line in multiple scenarios but
there could be some cases I missed which is why I asked if someone with more
knowledge of TLF could take a look. The patch is super simple (changed a
true to false) so it's really easy to revert if needed.
Neil
-Origina
The last one really spectacularly!
EdB
On Wed, Oct 15, 2014 at 3:02 PM, Tom Chiverton wrote:
> On 14/10/14 15:51, Alex Harui wrote:
>
>> In general we don’t worry until two or three runs fail in a row.
>>
> Five in a row have now failed.
>
> Tom
>
--
Ix Multimedia Software
Jan Luykenstra
On 14/10/14 15:51, Alex Harui wrote:
In general we don’t worry until two or three runs fail in a row.
Five in a row have now failed.
Tom
Is there any progress in donating flexmojos to Apache? I am stuck because
of GPL and I cannot go forward and use 6.0.1 as my company is not allowing
to use GPL licensed software.
Thanks & Regards
Gautam Pandey
On Fri, Jan 25, 2013 at 9:36 PM, Alex Harui wrote:
>
>
>
> On 1/25/13 7:12 AM, "Greg
The patch is already applied. Feel free to revert if I missed something and
it turns out the “fix” breaks stuff (or doesn’t fix the actual problem ;-))
EdB
On Wed, Oct 15, 2014 at 12:04 PM, Harbs wrote:
> I will take a look at this next week and apply it if it’s okay.
>
> On Oct 15, 2014, at
I will take a look at this next week and apply it if it’s okay.
On Oct 15, 2014, at 10:24 AM, Justin Mclean wrote:
> HI,
>
> Think this needs to be carefully tested before being applied, it doesn't look
> like the correct fix to me (and I'd remove the commented out line).
>
> Anyone who know
How does it currently work with FXG and Flash?
On Oct 15, 2014, at 11:05 AM, OmPrakash Muppirala wrote:
> I am quite satisfied with the way the drawing APIs are shaping up. Before
> I continue adding more APIs, I would like to make them work from MXML so
> that I can start importing some real g
I am quite satisfied with the way the drawing APIs are shaping up. Before
I continue adding more APIs, I would like to make them work from MXML so
that I can start importing some real graphics (exported from Adobe
Illustrator) and see it render in Flash and HTML5.
Here is a basic requirement:
Wh
On 14/10/14 15:42, Alex Harui wrote:
looks like everything we can think of has trade-offs, maybe it is better
to get feedback from the original design team about why the stars aren’t
horizontally aligned? And maybe ask questions about kerning?
Yeah, I think it's best to engage early.
Tom
Have you tried it?
EdB
On Wed, Oct 15, 2014 at 9:24 AM, Justin Mclean wrote:
> HI,
>
> Think this needs to be carefully tested before being applied, it doesn't
> look like the correct fix to me (and I'd remove the commented out line).
>
> Anyone who knows TLF better than I have an opinion on
HI,
Think this needs to be carefully tested before being applied, it doesn't look
like the correct fix to me (and I'd remove the commented out line).
Anyone who knows TLF better than I have an opinion on this "fix"?
Thanks,
Justin
On 15 Oct 2014, at 5:53 pm, erikdebr...@apache.org wrote:
> R
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