How does it currently work with FXG and Flash?

On Oct 15, 2014, at 11:05 AM, OmPrakash Muppirala <bigosma...@gmail.com> wrote:

> I am quite satisfied with the way the drawing APIs are shaping up.  Before
> I continue adding more APIs, I would like to make them work from MXML so
> that I can start importing some real graphics (exported from Adobe
> Illustrator) and see it render in Flash and HTML5.
> 
> Here is a basic requirement:
> 
> When I write:
> 
>    <svg:Rect id="myRect" width="300" height="300" x="10" y="10">
>        <svg:fill>
>            <basic:SolidColor color="#FF0000" />
>        </svg:fill>
>    </svg:Rect>
> 
> It must get converted into this code:
> 
> var myRect:Rect = new Rect();
> myRect.fill = new SolidColor();
> myRect.fill.color = 0xFF0000;
> myRect.drawRect(10,10,300,300);
> 
> How would I go about doing this?
> 
> I am guessing I need to make changes to my API to make it work from MXML,
> obviously which I am willing to do.
> 
> Thanks,
> Om

Reply via email to