How does it currently work with FXG and Flash? On Oct 15, 2014, at 11:05 AM, OmPrakash Muppirala <bigosma...@gmail.com> wrote:
> I am quite satisfied with the way the drawing APIs are shaping up. Before > I continue adding more APIs, I would like to make them work from MXML so > that I can start importing some real graphics (exported from Adobe > Illustrator) and see it render in Flash and HTML5. > > Here is a basic requirement: > > When I write: > > <svg:Rect id="myRect" width="300" height="300" x="10" y="10"> > <svg:fill> > <basic:SolidColor color="#FF0000" /> > </svg:fill> > </svg:Rect> > > It must get converted into this code: > > var myRect:Rect = new Rect(); > myRect.fill = new SolidColor(); > myRect.fill.color = 0xFF0000; > myRect.drawRect(10,10,300,300); > > How would I go about doing this? > > I am guessing I need to make changes to my API to make it work from MXML, > obviously which I am willing to do. > > Thanks, > Om