Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-17 Thread Alex Smith
On Mon, 2017-07-17 at 12:04 -0700, Kerim Aydin wrote: > > On Sun, 16 Jul 2017, Cuddle Beam wrote: > > I love Agoras Pledges. I won a a dynasty at BN and now running it with a  > > "Pledge" theme (called "Promises". Pledges is one of my favorite Agora  > > mechanics and BN is giving them a great tw

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-17 Thread Kerim Aydin
On Sun, 16 Jul 2017, Cuddle Beam wrote: > I love Agoras Pledges. I won a a dynasty at BN and now running it with a > "Pledge" theme (called "Promises". Pledges is one of my favorite Agora > mechanics and BN is giving them a great twist rn). So I must admit credit > to Agora for that. > > Also

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-17 Thread Kerim Aydin
On Sun, 16 Jul 2017, Cuddle Beam wrote: > > > I’m on the fence on this. Pledges and promises are mechanically interesting > > and a subtle part of Agora’s texture. Quashing someone’s promises for a > > full month seems extreme. > > I love Agoras Pledges. I won a a dynasty at BN and now runn

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-16 Thread Cuddle Beam
> I’m on the fence on this. Pledges and promises are mechanically interesting > and a subtle part of Agora’s texture. Quashing someone’s promises for a full > month seems extreme. I love Agoras Pledges. I won a a dynasty at BN and now running it with a "Pledge" theme (called "Promises". Pledge

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Owen Jacobson
On Jul 14, 2017, at 9:49 AM, Nic Evans wrote: > On 07/14/17 03:24, Owen Jacobson wrote: > >> This is startlingly close to the notion of an equitable remedy, in the >> judicial sense. You may well be reconstructing contract law, but from the >> courts backwards rather than from the obligations

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Publius Scribonius Scholasticus
No, I am specifically referring to the without 3 objection. Publius Scribonius Scholasticus p.scribonius.scholasti...@gmail.com > On Jul 14, 2017, at 10:43 AM, grok (caleb vines) wrote: > > On Fri, Jul 14, 2017 at 9:14 AM, Publius Scribonius Scholasticus > wrote: >> What about a system i

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread grok (caleb vines)
On Fri, Jul 14, 2017 at 9:14 AM, Publius Scribonius Scholasticus wrote: > What about a system in which punishment packages were assigned without 3 > objection or with Agoran Consent? The problem I see arising is that a player > breaks the rules harming a second player, but then the game votes do

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Publius Scribonius Scholasticus
What about a system in which punishment packages were assigned without 3 objection or with Agoran Consent? The problem I see arising is that a player breaks the rules harming a second player, but then the game votes does not consent to punishing player one because they like em better than the se

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Nic Evans
On 07/14/17 05:45, Publius Scribonius Scholasticus wrote: > I agree with all of o’s opinions. I would also like to add that it could be a > good idea to add some form of Summary Judgement to save time for clear-cut > things. Also, I don’t like requiring Agoran Consent for the punishment to > o

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Nic Evans
On 07/14/17 03:24, Owen Jacobson wrote: > On Jul 13, 2017, at 4:23 PM, Nic Evans wrote: > >> As for crimes themselves, what follows is the proto text: >> >> { >> >> Crimes are divided into Classes, and Levels. Each Class specifies >> general qualifications and appropriate punishments. Low Level >>

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Publius Scribonius Scholasticus
I agree with all of o’s opinions. I would also like to add that it could be a good idea to add some form of Summary Judgement to save time for clear-cut things. Also, I don’t like requiring Agoran Consent for the punishment to occur. What about implement punishment and require Agoran Consent to

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-14 Thread Owen Jacobson
On Jul 13, 2017, at 4:23 PM, Nic Evans wrote: > As for crimes themselves, what follows is the proto text: > > { > > Crimes are divided into Classes, and Levels. Each Class specifies > general qualifications and appropriate punishments. Low Level > crimes are variants that occur through neglige

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-13 Thread Alex Smith
On Thu, 2017-07-13 at 18:00 -0500, Nic Evans wrote: > A compromise that I considered (and rejected just because the other is > simpler): Have three pools: Nonjudges, Available Judges, Unavailable > Judges. You can choose anyone from the Available Judges pool, which also > makes the Unavailable. Whe

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-13 Thread Nic Evans
On 07/13/17 17:44, Kerim Aydin wrote: > > On Thu, 13 Jul 2017, Alex Smith wrote: >> On Thu, 2017-07-13 at 15:23 -0500, Nic Evans wrote: >>> (I already have a good deal of text written for these, but wanted >>> feedback on the abstracts before getting too committed.) >>> >>> Judicial Expansion >>>

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-13 Thread Kerim Aydin
On Thu, 13 Jul 2017, Alex Smith wrote: > On Thu, 2017-07-13 at 15:23 -0500, Nic Evans wrote: > > (I already have a good deal of text written for these, but wanted > > feedback on the abstracts before getting too committed.) > > > > Judicial Expansion > > -- > > > > Players opt-i

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-13 Thread Nic Evans
On 07/13/17 17:16, Alex Smith wrote: > I currently try to pick appropriate judges for CFJs, while keeping > things balanced. I'm not necessarily opposed to this change, but it'd > likely lead to a more even distribution of cases to judges, which might > or might not be seen as a good thing. I have

Re: DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-13 Thread Alex Smith
On Thu, 2017-07-13 at 15:23 -0500, Nic Evans wrote: > (I already have a good deal of text written for these, but wanted > feedback on the abstracts before getting too committed.) > > Judicial Expansion > -- > > Players opt-in to the judge list. When a judge is needed, assign to th

DIS: Two Related Protos: Judicial Expansion and Criminal Cases

2017-07-13 Thread Nic Evans
(I already have a good deal of text written for these, but wanted feedback on the abstracts before getting too committed.) Judicial Expansion -- Players opt-in to the judge list. When a judge is needed, assign to the first on the list that isn't ineligible, then move them to the e