Re: DIS: [Proto] Some are more equal v2

2023-07-02 Thread Edward Murphy via agora-discussion
juan wrote: Janet Cobb via agora-discussion [2023-06-26 13:08]: "Why should this be in the rules?" is a valid question. Putting something in the rules means that everybody has to pay attention to it, lest it change out from under them to actually do something, and that people (like me) have rul

Re: DIS: [Proto] Some are more equal

2023-06-26 Thread juan via agora-discussion
Janet Cobb via agora-discussion [2023-06-26 13:28]: > On 6/12/23 13:20, juan via agora-discussion wrote: > > --- RULE PROTO --- > > Equality is a natural player switch tracked by the Nomos. > > > > The Protected Classes is a singleton switch tracked by the Nomos with > > values on lists of properti

Re: DIS: [Proto] Some are more equal v2

2023-06-26 Thread juan via agora-discussion
4st nomic via agora-discussion [2023-06-26 10:39]: > What do you mean the rules don't do anything? Clearly, they increase juan's > voting strength B) One of them was created by proposal that explicitly removed that. -- juan

Re: DIS: [Proto] Some are more equal v2

2023-06-26 Thread 4st nomic via agora-discussion
On Mon, Jun 26, 2023 at 10:31 AM Janet Cobb via agora-discussion < agora-discussion@agoranomic.org> wrote: > On 6/26/23 13:20, juan via agora-discussion wrote: > > Janet Cobb via agora-discussion [2023-06-26 13:08]: > >> "Why should this be in the rules?" is a valid question. Putting > >> somethin

Re: DIS: [Proto] Some are more equal v2

2023-06-26 Thread Janet Cobb via agora-discussion
On 6/26/23 13:20, juan via agora-discussion wrote: > Janet Cobb via agora-discussion [2023-06-26 13:08]: >> "Why should this be in the rules?" is a valid question. Putting >> something in the rules means that everybody has to pay attention to it, >> lest it change out from under them to actually do

Re: DIS: [Proto] Some are more equal

2023-06-26 Thread Janet Cobb via agora-discussion
On 6/12/23 13:20, juan via agora-discussion wrote: > --- RULE PROTO --- > Equality is a natural player switch tracked by the Nomos. > > The Protected Classes is a singleton switch tracked by the Nomos with > values on lists of properties (classes) of players, without repetition, > defaulting to the

Re: DIS: [Proto] Some are more equal v2

2023-06-26 Thread juan via agora-discussion
Janet Cobb via agora-discussion [2023-06-26 13:08]: > "Why should this be in the rules?" is a valid question. Putting > something in the rules means that everybody has to pay attention to it, > lest it change out from under them to actually do something, and that > people (like me) have rule-mandat

Re: DIS: [Proto] Some are more equal v2

2023-06-26 Thread 4st nomic via agora-discussion
On Mon, Jun 26, 2023 at 10:09 AM Janet Cobb via agora-discussion < agora-discussion@agoranomic.org> wrote: > On 6/26/23 12:31, juan via agora-discussion wrote: > > Edward Murphy via agora-discussion [2023-06-25 13:56]: > >> Literally any explicit use case, even if it's just a suggestion in > >> co

Re: DIS: [Proto] Some are more equal v2

2023-06-26 Thread Janet Cobb via agora-discussion
On 6/26/23 12:31, juan via agora-discussion wrote: > Edward Murphy via agora-discussion [2023-06-25 13:56]: >> Literally any explicit use case, even if it's just a suggestion in >> comments. For Equality, would there be a wincon similar to radiance, >> or could you spend some Equality for other per

Re: DIS: [Proto] Some are more equal v2

2023-06-26 Thread juan via agora-discussion
Edward Murphy via agora-discussion [2023-06-25 13:56]: > Literally any explicit use case, even if it's just a suggestion in > comments. For Equality, would there be a wincon similar to radiance, > or could you spend some Equality for other perks, or what? For > Policies, would certain types of chan

Re: DIS: [Proto] Some are more equal v2

2023-06-25 Thread Edward Murphy via agora-discussion
juan wrote: Edward Murphy via agora-discussion [2023-06-18 13:38]: But, based on this proto alone, the Equality switch doesn't do anything either (e.g. grant radiance). And there's a strong implication that Policies /should/ do something more, but no context for what that something might be. At

Re: DIS: [Proto] Some are more equal v2

2023-06-19 Thread juan via agora-discussion
Edward Murphy via agora-discussion [2023-06-18 13:38]: > But, based on this proto alone, the Equality switch doesn't do anything > either (e.g. grant radiance). And there's a strong implication that > Policies /should/ do something more, but no context for what that > something might be. At least w

Re: DIS: [Proto] Some are more equal v2

2023-06-18 Thread Edward Murphy via agora-discussion
4st wrote: On Wed, Jun 14, 2023 at 5:41 AM juan via agora-discussion < agora-discussion@agoranomic.org> wrote: I would really love some feedback. -- EQUALITY (Power 1.0) For the purposes of this rule, a Player Property is de

Re: DIS: [Proto] Some are more equal v2

2023-06-14 Thread Forest Sweeney via agora-discussion
Cool, my first reading is mostly accurate and maybe summarized poorly. On Wed, Jun 14, 2023 at 12:48 PM juan via agora-discussion < agora-discussion@agoranomic.org> wrote: > Actually, it does. More experienced players can back me on this, > perhaps, but as far as I understand, not easily resolvab

Re: DIS: [Proto] Some are more equal v2

2023-06-14 Thread juan via agora-discussion
Forest Sweeney via agora-discussion [2023-06-14 08:58]: > Ok, so, I'm just imagining the implementation of this right now. > The only way player properties exist is by a clear and unambiguous > definition, which the nomos would have to track each definition if it has a > reference. Yeah. > Are de

Re: DIS: [Proto] Some are more equal v2

2023-06-14 Thread Forest Sweeney via agora-discussion
On Wed, Jun 14, 2023 at 5:41 AM juan via agora-discussion < agora-discussion@agoranomic.org> wrote: > I would really love some feedback. > > -- > EQUALITY (Power 1.0) > > For the purposes of this rule, a Player Property is defined

DIS: [Proto] Some are more equal v2

2023-06-14 Thread juan via agora-discussion
I would really love some feedback. -- EQUALITY (Power 1.0) For the purposes of this rule, a Player Property is defined by a set of values (its range) and a way of naturally and unambiguously assigning at each point in time a valu

DIS: [Proto] Some are more equal

2023-06-12 Thread juan via agora-discussion
--- RULE PROTO --- Equality is a natural player switch tracked by the Nomos. The Protected Classes is a singleton switch tracked by the Nomos with values on lists of properties (classes) of players, without repetition, defaulting to the empty list. To protect a class means to set The Protected Cla