In Windows XP the Command Interpreter is cmd.exe. It accepts command line input, but that doesn't mean that it has to be typed. It can run from an IDE for example. It is a DOS program and regardless of how you run it (Window or Full Screen) it still does not accept long filenames. In XP it does however, print out long filenames. When run in a Window, you do have some rudimentary edit functions, cut, copy, paste, etc. which use the Windows Clipboard.

Bobby

Richard Erlacher wrote:
I've never worked with an OS that doesn't have a console, and that implies that it has a console command processor ... the command line input. Windows tries to get away from that, but, of course, it can't really do that. Now, I can't comment about Vista, but XP and earlier, including 2K and NT, and, of course, Win9x, all provide a console for those "emergencies" that require it. When I referred to the DOS command interpreter, that's what I meant, in the sense that it interprets and processes input from the console, and uses the venerable DOS syntax.

I understand, fully, that it can't be expected to operate under the old DOS 6.-whatever or earlier. However, running under Windows seems to imply that the Windows GUI is in place.

regards,

Richard Erlacher

----- Original Message ----- From: "Xiaofan Chen" <[EMAIL PROTECTED]>
To: <sdcc-user@lists.sourceforge.net>
Sent: Thursday, September 04, 2008 3:28 AM
Subject: Re: [Sdcc-user] documentation & open source generally


On Thu, Sep 4, 2008 at 5:21 PM, Richard Erlacher <[EMAIL PROTECTED]> wrote:
Yes, but SDCC doesn't actually run under Windows, does it? It runs under a DOS prompt, which means it uses the DOS command interpreter, as presented by
Windows, rather than Windows.  How does that fit together?

You are confusing console (command line) and DOS. SDCC under Windows
is a command line version. It is a Win32 software, not a DOS software. Windows
has the GUI subsystem as well as command line support.

Xiaofan

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