I've never worked with an OS that doesn't have a console, and that implies 
that it has a console command processor ... the command line input.  Windows 
tries to get away from that, but, of course, it can't really do that.  Now, 
I can't comment about Vista, but XP and earlier, including 2K and NT, and, 
of course, Win9x, all provide a console for those "emergencies" that require 
it.  When I referred to the DOS command interpreter, that's what I meant, in 
the sense that it interprets and processes input from the console, and uses 
the venerable DOS syntax.

I understand, fully, that it can't be expected to operate under the old DOS 
6.-whatever or earlier.  However, running under Windows seems to imply that 
the Windows GUI is in place.

regards,

Richard Erlacher

----- Original Message ----- 
From: "Xiaofan Chen" <[EMAIL PROTECTED]>
To: <sdcc-user@lists.sourceforge.net>
Sent: Thursday, September 04, 2008 3:28 AM
Subject: Re: [Sdcc-user] documentation & open source generally


> On Thu, Sep 4, 2008 at 5:21 PM, Richard Erlacher <[EMAIL PROTECTED]> wrote:
>> Yes, but SDCC doesn't actually run under Windows, does it?  It runs under 
>> a
>> DOS prompt, which means it uses the DOS command interpreter, as presented 
>> by
>> Windows, rather than Windows.  How does that fit together?
>>
>
> You are confusing console (command line) and DOS. SDCC under Windows
> is a command line version. It is a Win32 software, not a DOS software. 
> Windows
> has the GUI subsystem as well as command line support.
>
> Xiaofan
>
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