Richard,

I answer the simulator-specific part separately.

>I've looked for it, but haven't found one that operates as one might expect. 
>Perhaps its doc's need clarification.  Are there any?  I recall reading 
>something about a simulator and a link to a website that seemingly no longer 
>works.
>

C:\Program Files\SDCC\doc\usim\index.html is the starting point of the 
documentation, but you don't need to download anything.
Simply run "C:\Program Files\SDCC\bin\s51.exe" and type "help". That might give 
you a rough feeling of what it is all about.

>I always found simulators quite straightforward.  The difficult part is 
>getting a complete characterization of whatever's to be simulated. 
>Approximations don't make a simulator work well.  In this context, the 
>"trick" is to predefine the environment within which the simulator has to 
>function.  Handwaves don't help, either.  Some things have to be clearly 
>defined, at least in terms of inputs, outputs, and processes.

I don't quite understand what do you mean by this. 
I think, a step-by-step quickstart example on a trivial "blinkey" program would 
help here, too; but I am not competent enough to make one.

Jan Waclawek

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